Point being as you stated, they lack, hence are hindered, also they are SEVERELY hindered by anything with Full Dispel (Which is most everything), whereas BLU is not hindered by anything.
Store TP V, Triple Attack, Acc Bonus IV, DW III, Skillchain Bonus III, Critical Attack Bonus III, Natures Meditation (for crazy attack), Tenebral Crush (for defense down), The very best armour for Dual Wielders, Very few spells needing to be cast to augment stats that can be dispelled, choice of SubJobs without impacting DW, High native melee skills etc...
Last edited by Jakuk; 10-27-2016 at 01:30 PM.
No one does any of that. wings for cats. no one subs run for anything anymore it was neat for a few weeks.
You're talking about the 1% of 1% of 1%. you know better omnys.
You're right, I do know better. I know what I'm talking about.
I do sub /sam for caturae because I'd rather have meditate for something that I'm probably attack capped on (because well geared). It's just one more tool
And yeah, things with potent spike spells, or heavily large single element (like, say avatars) runefencer sub can be nice sub especially in a lowman or solo setting.
Which is what most of the game is besides whatever you do with your EGLS.
I'll be honest I thought I edited that to "Not really hindered" when I edited it to add Full Dispel. (Guess not)
That said, I did say: Very few spells needing to be cast to augment stats that can be dispelled
Also poor RDM if all they do is Haste II and Temper II
A shame yes, but it's literally two spells in most situations you need to recast, to get RDM to do decent damage you need a LOT more, also Composure is also a five-minute timer, without which you lose 49 ACC (On a job already struggling for ACC) and then screw those longer buffs.
Last edited by Jakuk; 10-27-2016 at 02:22 PM.
Way to go to paint it as if I'm the only person ever exist on the planet that asked for BLU nerf. I think you guys just need a target to address points lol.
Idk what to say anymore, not only because handful of DD, such as WAR or RUN aren't DW jobs, but knowledgeable players like you shoulda know haste > DW.
I can't speak for other DW DD such as THF, DNC, or NIN. But based on DW cheatsheet on bg-wiki, on COR I need another 31 DW @30 magic haste(MG+haste1). That means without DW ambuscade cap I'd need to swap out hand, waist, legs, ring and losing tons of multi attack and stp from Samnuha legs/windbuffet just tp cap delay. And that's WITH MG active.
I mean, why'd people think it's acceptable substitute to solve the issue? While BLUs happily TP in samnuha legs/windbuffet/adhemar hands etc other job has to sacrifice those slot just to cap delay.
I just don't get it, personally.
Also all these argument about PUG needs to stop. You aren't going to magically gain 1 free GEO bubble if you play with top end LS, you still have to make the sacrifice. Again, we're talking about game mechanics here, not personal circumstances.
Hey, I'm not complaining about having to recast spells. It's a downside to the job (in a small but not negligible fraction of fights), I'm just saying that full dispel/buff steal/dispel spam are a weakness to BLU.
Recasting takes swing timers, no matter how fast you cast the spell. And no, that's not a defense against why blu doesn't need nerfed.
IMO, blu doesn't need nerfed because it allows me to help people. Right now I'm alt tabbing from a Gormberry farm where I'm in -dt gear(!), aoe spellset, and doing avg 7-10k CDC (spell swords) which I'm coordinating with the cor for Darkness. My acc is awful even with nq sublime and hunter's roll. I don't feel OP, I feel capable. It's the same reason I play PLD and GEO (as much as I dislike GEO).
There are literally like two people in this thread saying blu needs nerfed that actually seem to understand the job.
Edit: To be able to do what I'm doing in this group, I gave up every melee dps trait, except for tier 1 of dual wield. for MAB, M.Acc, Fast Cast, and strong aoe spells, using acc food. Speaking from a melee perspective, my blu/rdm is a well geared blank slate.
I don't ask for nerfs to jobs I don't understand. I'm hesitant to even ask for buffs to those jobs because I don't understand them very well. Examples:
1.) I kinda think SE needs to replace Overwhelm with something so Samurais can do their best DPS without having to be in front of the boss. That's really dangerous in a lot of fights and can make meter-obsessed SAMs a burden.
2.) I think one way to increase monk's value is to let them shut off the skillchain properties of their weaponskills so that they can freely ws without interrupt skillchains. This would not fix monk, but would give an interesting dynamic in a game where people build TP so ridiculously fast. A general buff for monk is overdue.
3.) Honor March bards may be great and good, but most are not, and GEO are still frequently better (especially in a low man setting). Fix Bard.
Edit again: I don't play jobs like MNK and WAR and even DRK because I like having the versatility to meet group demands. I don't care if someone is stomping me on meters, which DPS equally geared to me will do.
Last edited by OmnysValefor; 10-27-2016 at 03:22 PM.
I said natural DW. Cor is not one of those jobs with natural DW. You have to sub NIN. Everyone knows you group DW into how much haste you have. Most people are arguing about entrust. It is a weaker bubble(obviously). Because, you keep repeating this sacrifice, but you are going to be attack capped on most content with frailty and dia II. Leaving you to do whatever you want. Accuracy on most content until you get to about 135 is irrelevant if you are semi-geared. All this content can be cleared without BLU x2, Geo, blu, insert DD will kill the same mob in the about the same time. So, what you're arguing over is basically a couple second. Joy
As for mentioning crusade, you have posted on now multiple forums the same thing. Would surmise that you have the most posts on this topic.
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