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Thread: BLU Balance

  1. #111
    Player OmnysValefor's Avatar
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    Oct 2012
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    1,186
    Blu jp is definitely something they got right, but the chasm there is that so many jobs got mediocre or downright terrible. JP, they should be buffed and changed because they're awful.

    JP should feel like leveling up and many jobs don't.

    Monk has some tankish jp when they couldn't truly tank (enmity, dt) anything remotely serious.

    With enough delay reduction, not hard to achieve even with just trusts, their MA gifts are bad for the job.

    Half of monk's problem is that h2h always seems like an uneasy spot between 1h and 2h. It gets love when SE directly targets it.

    I don't play monk in years but have a handful of ideas to improve it.
    (0)

  2. #112
    Player Vashkoda's Avatar
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    Mar 2011
    Posts
    58
    Character
    Vashkoda
    World
    Bismarck
    Main Class
    THF Lv 99
    Quote Originally Posted by Afania View Post
    My question is why can't people express opinions about design adjustments?
    ...

    Unlike these days people uses all sorts of excuses, including "just play BLU" or "just play with people let you come other jobs" to justify their reasoning against adjustments.
    No one is stopping you from expressing your opinions; you're doing it right now. But in order to have a productive discussion, I think we need to be clear on what the issues are. Obviously the issues have not been expressed clearly, otherwise you wouldn't have people asking "is this thread the result of people not getting jobs in PUGS for everyday content" or "just to be clear, the thing people have a problem with is Mighty Guard?" And just because those particular aspects might not apply to *you*, it doesn't mean they don't matter to other players. The impression I have had is that most of the griping is indeed coming from other melee jobs feeling they are being edged out of PUG invites by blus. And the solutions that have been mentioned, which included starting your own shouts, finding statics/shells who can learn to trust you on those other jobs, or even just making sure everyone remembers how to play properly (eat food, use acc gear, get GEOs with 900 skill, remind mages to haste you) were legitimate options for people in those situations.

    I'm happy for you that you have access to top geared players and are doing endgame content. If you have access to honor march, why are you complaining about a blu's MG? If your groups have access to lionheart RUNS and other heavy dds that have the potential to out-dd blu, why are you complaining about BLU damage? I'm actually surprised that you complain about BLU in endgame at all, since that's not generally where they shine. Sure you save a entrust GEO slot (assuming you don't have honor march, which you apparently do), but in endgame content you also generally bring more than one GEO, unless you are lowmaning just for the challenge of it. So you feel that having a BLU spare you one of 5 geo buff slots is too OP?

    I do think that in order to have this discussion, clear distinctions have to be made about what level of game play you're addressing. You seem to think everyone is in denial except you, but it's possible that your experience in the game is just different from everyone else's, so people are having a hard time seeing from your POV and meeting you half way. And maybe it would help if you also acknowledged some of the points others in here are making, so we see that you are also trying to have an honest discussion.

    As for the game design being flawed, I actually liked the points that that Overwatch video brought up that someone linked to. It's really hard to balance a game while allowing multiple jobs to keep their own unique style. And as the video brought up, *individual playstyle* is in fact an important consideration for the devs. And that's a point that people in here have been trying to make for the last few pages.
    (3)

  3. #113
    Player Stamos's Avatar
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    Jun 2015
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    63
    Character
    Stamos
    World
    Leviathan
    Main Class
    BLU Lv 99
    Being at the bottom damage wise, and being outclassed in weaponskill damage by pure mage classes such as WHM is another thing.

    CDC is not exclusive to BLU, but I agree about CDC. The traits are how the job was designed from the beginning of the job. If you removed the JT bonus from gifts, people would just set the DD traits, so it would essentially change nothing for the PUG aspect people are complaining about. Nerfing CDC or removing defense from MG would achieve what people are hoping for. A damage reduction while keeping utility, or a survivablity reduction. Mostly, I think some people on this forum and the other one that has had this same discussion are bloviating at how strong it is, and how weak other jobs are. Or, just posting for attention/trolling with no idea what they are talking about.
    (0)

  4. #114
    Player Vae's Avatar
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    Jan 2016
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    244
    Character
    Vaelira
    World
    Asura
    Main Class
    THF Lv 99
    You realize, how many FREE points, the job gift gives right. Blu is only allowed to set 80 points, but the gifts TRIPLE their value. No other jobs gets even close to that same value.
    (4)
    Last edited by Vae; 10-27-2016 at 12:41 PM.

  5. #115
    Player Stamos's Avatar
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    Jun 2015
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    63
    Character
    Stamos
    World
    Leviathan
    Main Class
    BLU Lv 99
    Most people have a bit left over for utility spells. People would set DW3, STP2 or 3, triple attack and be done with it traits wise.
    (0)

  6. #116
    Player Vae's Avatar
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    Jan 2016
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    244
    Character
    Vaelira
    World
    Asura
    Main Class
    THF Lv 99
    Uh, no. Critical bonus. Skill chain bonus. Attack bonus. Acc bonus. FIVE TIERS OF IT FFS. that's absolutely broken holy shit. come on.
    (5)

  7. #117
    Player Jakuk's Avatar
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    Jul 2016
    Posts
    365
    Character
    Jakuk
    World
    Phoenix
    Main Class
    PUP Lv 99
    Quote Originally Posted by Stamos View Post
    Being at the bottom damage wise, and being outclassed in weaponskill damage by pure mage classes such as WHM is another thing.

    CDC is not exclusive to BLU, but I agree about CDC. The traits are how the job was designed from the beginning of the job. If you removed the JT bonus from gifts, people would just set the DD traits, so it would essentially change nothing for the PUG aspect people are complaining about. Nerfing CDC or removing defense from MG would achieve what people are hoping for. A damage reduction while keeping utility, or a survivablity reduction. Mostly, I think some people on this forum and the other one that has had this same discussion are bloviating at how strong it is, and how weak other jobs are. Or, just posting for attention/trolling with no idea what they are talking about.
    So destroy other jobs by gimping a WS to balance BLU when changing BLU alone could solve the problem while not attacking others as well.

    MG Doesn't need defence removed, it needs to be changed from a mini Embrava to what the spell always was, a spell that gave you Shell and Protect, while NOT stacking with the White Magic spell, it also should NOT be locked to a JA.

    Absolutely no way should a job with a self-cast Haste 30% spell get another spell that grants even more haste that stacks, Defense and Magic Defense that stacks with Shell and Protect and Regen. and if they want that, then it should be an even shorter duration.
    (3)
    Last edited by Jakuk; 10-27-2016 at 01:05 PM.

  8. #118
    Player Stamos's Avatar
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    Jun 2015
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    63
    Character
    Stamos
    World
    Leviathan
    Main Class
    BLU Lv 99
    Was just going off the top of my head. You would be able to equip DW3(16), TA(16), STP2(11), Skillchain Bonus(6), Crit bonus (6), acc bonus from nature med(6), and then you have flutter(6)

    That is 67, leaving you 13 points to buff any DD traits you want or go utility. Like I said, it wouldn't change much.


    As to Jakuk, because you act like BLU is the only one that exploits CDC. RDM as a DD is very powerful as well with Temper II. What RDM lacks is melee gear without restrictions. The Jhakri set lacks haste, the Taeon set lacks STP etc. You can mix/match because of Ambuscade capes, but is is hindered by gear, not the job.
    (0)

  9. #119
    Player OmnysValefor's Avatar
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    Oct 2012
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    1,186
    Quote Originally Posted by Vae View Post
    but the gifts TRIPLE their value. No other jobs gets even close to that same value.
    Haha, not always true.

    Accuracy Bonus: 1: 10, 2: 35, 5: 72
    Attack Bonus 1: 10; 3; 35; 5: 72
    Defense Bonus scales like the two above. However, honestly, noone cares about token level of defense and again, if you're using defensive spells in any serious setting, you're probably gearing defensively too. At least I am.

    MAB 1: 20, 3: 28, 5, 40.
    Store TP: 1: 10; 3: 20, 5: 30
    Critical Attack Bonus: 1: 5%, 3: 11%
    Dual Wield: 1: 10, 3: 25, 5: 35, 6: 37~.
    edit: As you can see, the best traits do not triple with 1200 gift.

    I stopped checking here
    Double Attack and TH do not apply. In a zerg situation, BLU will be subbing warrior (like many other jobs).

    Remember something though, BLU is a blank slate. They won't set 1 tier of DA, because A) it's less than what /war (10% vs 7%) gives so moot and B) what they're after is Triple attack, which they can also only get one tier of (5%). 5% TA is a 10 extra swings out of every 100.

    So again, a lot of people don't actually understand what they're complaining about.
    (1)
    Last edited by OmnysValefor; 10-27-2016 at 01:15 PM.

  10. #120
    Player Vae's Avatar
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    Jan 2016
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    244
    Character
    Vaelira
    World
    Asura
    Main Class
    THF Lv 99
    You set t1 and you get 2 entire tiers free. that's triple. Wether the VALUE of a tier is tripled isn't what I was saying.

    Going from 550 jp to 1200 jp is a pretty damn large dps increase.

    Not to mention, blu NEVER has to sacrifice it's subjob.
    (1)
    Last edited by Vae; 10-27-2016 at 01:17 PM.

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