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  1. #1
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,113
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    while first person view is nice for role play and taking screenshots and stuff, I can't imagine why anyone would play the game in this view fulltime because it limits your ability to see your surroundings. Trying to make a fantasy game realistic is like trying to make a cartoon out of a modern evening sitcom.
    (0)

  2. #2
    Community Rep Okieeomi's Avatar
    Join Date
    Jul 2019
    Posts
    29
    Salutations everyone!

    Unfortunately, due to the nature of the effects on the Afterglow weapons, we aren't able to toggle the display of the effect to be turned on and off.
    (3)

  3. #3
    Player Dragoy's Avatar
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    Jul 2011
    Location
    Bastok
    Posts
    2,081
    Character
    Dragoy
    World
    Fenrir
    Main Class
    RNG Lv 99
    Quote Originally Posted by Okieeomi View Post
    Salutations everyone!

    Unfortunately, due to the nature of the effects on the Afterglow weapons, we aren't able to toggle the display of the effect to be turned on and off.
    Thanks for the reply!

    That is indeed unfortunate, though not unexpected.

    Leaves me wondering if it could at least be hidden in the first-person view, along with item effects such as that of the 'Datechochin'.
    (0)
    ...or so the legend says.


  4. #4
    Player Pixela's Avatar
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    Jul 2014
    Posts
    1,909
    Character
    Lilpotato
    World
    Asura
    Main Class
    THF Lv 1
    Quote Originally Posted by Dragoy View Post
    Thanks for the reply!

    That is indeed unfortunate, though not unexpected.

    Leaves me wondering if it could at least be hidden in the first-person view, along with item effects such as that of the 'Datechochin'.
    The data files for glow REMA have the glow texture built into them, there is no way to tell the engine not to display the glow in first person or 3rd. The game just displays whatever the data files has inside it.

    They could tell the game to use the non-glow data files instead if you click an option but it's really annoying and a mass of redirects so they aren't going to do it.

    If it bothers you a lot you can state a specific rema and the race I can tell you how to do a single quick file swap to remove glow.
    (0)

  5. #5
    Player Dragoy's Avatar
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    Jul 2011
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    Bastok
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    2,081
    Character
    Dragoy
    World
    Fenrir
    Main Class
    RNG Lv 99
    Quote Originally Posted by Pixela View Post
    The data files for glow REMA have the glow texture built into them, there is no way to tell the engine not to display the glow in first person or 3rd. The game just displays whatever the data files has inside it.
    In computer programming, there's always a way. It's only a matter of time, patience, and/or money. :]

    If it bothers you a lot you can state a specific rema and the race I can tell you how to do a single quick file swap to remove glow.
    Not only is modifying the game client/files a violation of the FINAL FANTASY XI User Agreement, it's far from an actual fix for the issue, and not something I would do (or recommend anyone else to do).

    Regardless, thanks for offering to help, though you probably shouldn't be offering /that kind/ of help here. ^^;
    (0)
    ...or so the legend says.


  6. #6
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,113
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    In computer programming, there's always a way. It's only a matter of time, patience, and/or money. :]
    Some things are much more difficult than you would expect, particularly when it comes to FFXI, because the game was entirely developed on ps2 dev kits, and the systems that drive this stuff were built many years ago by people who probably don't work at SE anymore. Thus it is highly likely that it wouldn't be a trivial thing to implement, and there are a lot of more higher priority items for them to implement or update than removing the graphic from a rare weapon from the view of the three people who play in first person at all times. Not to minimize anything about people that do play this way, but it really is a very uncommon thing. I don't personally know anyone who does this except for taking screenshots or looking around in confined areas.
    (0)

  7. #7
    Player Dragoy's Avatar
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    Jul 2011
    Location
    Bastok
    Posts
    2,081
    Character
    Dragoy
    World
    Fenrir
    Main Class
    RNG Lv 99
    Quote Originally Posted by Alhanelem View Post
    Some things are much more difficult than you would expect, particularly when it comes to FFXI, because the game was entirely developed on ps2 dev kits, and the systems that drive this stuff were built many years ago by people who probably don't work at SE anymore. Thus it is highly likely that it wouldn't be a trivial thing to implement, and there are a lot of more higher priority items for them to implement or update than removing the graphic from a rare weapon from the view of the three people who play in first person at all times. Not to minimize anything about people that do play this way, but it really is a very uncommon thing. I don't personally know anyone who does this except for taking screenshots or looking around in confined areas.
    Yes, I can sort of expect that, believe it or not, and I do agree. I am aware of these things, and I also wouldn't want them to use too much time on it either, when and if that time could be spent on something that will help more than those three (I only know one who does it a lot, and myself who does it mainly for the screenshots and, sometimes, for no particular reason... but definitely not full-time or even most of the time).

    It's a low priority thing, but it is a thing... for some users. ^^
    (0)
    ...or so the legend says.


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