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  1. #1
    Player Dale's Avatar
    Join Date
    Mar 2011
    Posts
    802
    Character
    Jeremi
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Quote Originally Posted by Alhanelem View Post
    It's not that it's a lot of work it's just that its obfuscated behind things I couldn't have known I had to do.

    20-30 minutes to do, but it took 20-30 hours before I eventually gave up, came here, and asked (upon soloing it on VE with trusts as PUP and not getting a trust)

    It would have saved me 15 merits if I had deduced that it was an RoE objective (which ingame someone pointed out to me that it was reasonable to deduce this), but not having any such objective in my RoE list, I had nothing to go on. No clues in the patch notes or ingame that I had to do things.

    While FFXIV's patch notes don't usually explicitly state exactly what items come from whatever new thing in a patch, the notes tell you how to participate in new content and state things like "you can get various new gear, minions, and mounts from this content", which, along with pictures of stuff before the patch comes out, makes this sort of thing reasonably easy to figure out.

    It's just annoying to me because they have considerably dialed back the cryptic nonsense post-Audolin in FFXI, and then they announce this new thing everyone wants and don't even give you a hint as to how to get it (Unlike the fenrir mount, which they basically said explicitly was added as a new reward from the Fenrir quest). A quest that makes you think is fine- not even knowing you need to do a quest is not so much.
    Would just like to say that I agree with the points you are making in this thread. This game does a horrible job at describing their quests. It always has - and more than likely always will.

    Asking for useful hints - or at least some kind of clue as to what to do next - is not asking to have your hand held as others have charged. It's a reasonable request - and makes a lot more sense them making the player do a lot of random cryptic things 99% of the community have to google to figure out.
    (3)

  2. #2
    Player Sirmarki's Avatar
    Join Date
    Dec 2013
    Posts
    1,572
    Character
    Sirmarki
    World
    Asura
    Main Class
    WHM Lv 99
    Quote Originally Posted by BBWallace View Post
    Thats so stupid. I need every damn trust just to unlock it. Only SE can come up with this.
    No, you don't.
    (0)

  3. #3
    Player Cabalabob's Avatar
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    Mar 2011
    Posts
    321
    Character
    Cabalabob
    World
    Phoenix
    Main Class
    SMN Lv 99
    Quote Originally Posted by Alhanelem View Post
    It's not that it's a lot of work it's just that its obfuscated behind things I couldn't have known I had to do.

    20-30 minutes to do, but it took 20-30 hours before I eventually gave up, came here, and asked (upon soloing it on VE with trusts as PUP and not getting a trust)

    It would have saved me 15 merits if I had deduced that it was an RoE objective (which ingame someone pointed out to me that it was reasonable to deduce this), but not having any such objective in my RoE list, I had nothing to go on. No clues in the patch notes or ingame that I had to do things.

    While FFXIV's patch notes don't usually explicitly state exactly what items come from whatever new thing in a patch, the notes tell you how to participate in new content and state things like "you can get various new gear, minions, and mounts from this content", which, along with pictures of stuff before the patch comes out, makes this sort of thing reasonably easy to figure out.

    It's just annoying to me because they have considerably dialed back the cryptic nonsense post-Audolin in FFXI, and then they announce this new thing everyone wants and don't even give you a hint as to how to get it (Unlike the fenrir mount, which they basically said explicitly was added as a new reward from the Fenrir quest). A quest that makes you think is fine- not even knowing you need to do a quest is not so much.
    http://forum.square-enix.com/ffxi/th...l=1#post482612

    Says on the trust page it's a RoE objective. Doesn't say anything about the bundle of scrolls guy being part of it though.
    (0)

  4. #4
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    11,274
    Quote Originally Posted by Cabalabob View Post
    http://forum.square-enix.com/ffxi/th...l=1#post482612

    Says on the trust page it's a RoE objective. Doesn't say anything about the bundle of scrolls guy being part of it though.
    Right, and tha'ts the part I take issue with. I'll concede I should have known about the objective, but even if I knew, I wouldn't have found it because there are prerequisites that have no clear rhyme or reason or cluse within the game.

    The game was/is better when it isn't holding your hand and guiding you through everything
    I'm not asking for a hand hold, I'm asking for there to be reasonable hints within the game. There's a huge difference between hand holding and being too cryptic for a reasonable person to find.

    The game doesn't always have to make you traverse the entire world to figure out that some random NPC has some random quest t hat doesn't really have anything to do with what you're trying to accomplish.

    Having to think or sort things out is fine when it makes sense. Here, it doesn't make sense. There is nothing within the game to suggest to me that I might need to do some quest before I can get this objective, especially since very few objectives (other than those under the RoE quests category) depend on anything other than completing a previous objective.

    It's just not good game design- it's an obstacle for the sake of having an obsticale, it's not there for a good reason. A simple solution would have been an RoE Objective that asks you to talk to this NPC. You wouldn't have any idea what for, and you'd still need to figure out that you need to do other things, but it would get you started.

    The funnest moments in this game for me were always beating that hard boss, chatting with friends while grinding, and enjoying the storyline. I know of few people that enjoyed doing those quests that were too cryptic for any normal person to figure out without looking up a guide.

    Most of th is patch was fine. Most of the pevious patches in recent history were fine. It's just this specific issue that grinded my gears.
    (1)
    Last edited by Alhanelem; 09-20-2016 at 03:02 PM.

  5. #5
    Player Cabalabob's Avatar
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    Mar 2011
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    321
    Character
    Cabalabob
    World
    Phoenix
    Main Class
    SMN Lv 99
    Well someone figured it out since people have AAGK trust now so it can't be that cryptic. Jamal has been involved before with trust so going to him is a logical step, especially if you're a pair of fresh eyes just out looking for trust and not knowing about which ones there are etc. As for AAGK, it's no more cryptic than finding other trust. Would you have ever thought to go talk to that one random NPC in batallia downs S to get rainemard without being told to?

    The fact that this had been figured out and posted before I'd even finished installing the update says to me this is just run of the mill ffxi where everything is known through the hive mind.
    (0)
    Last edited by Cabalabob; 09-21-2016 at 12:52 AM.

  6. #6
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
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    Quote Originally Posted by Cabalabob View Post
    Well someone figured it out since people have AAGK trust now so it can't be that cryptic. Jamal has been involved before with trust so going to him is a logical step, especially if you're a pair of fresh eyes just out looking for trust and not knowing about which ones there are etc. As for AAGK, it's no more cryptic than finding other trust. Would you have ever thought to go talk to that one random NPC in batallia downs S to get rainemard without being told to?

    The fact that this had been figured out and posted before I'd even finished installing the update says to me this is just run of the mill ffxi where everything is known through the hive mind.
    The people who "figured it out" first probably already had the prerequisites done and didn't have to do anything to get the objective. Which is why there wsas apparently some debate as to which past Trusts were required.
    (1)

  7. #7
    Player Immortta's Avatar
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    May 2016
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    71
    Character
    Immortta
    World
    Asura
    Main Class
    GEO Lv 99
    I think he is just used to the big huge signs above NPC's heads and all the hand-holding most newer MMO's do.
    (2)

  8. #8
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
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    Quote Originally Posted by Immortta View Post
    I think he is just used to the big huge signs above NPC's heads and all the hand-holding most newer MMO's do.
    I was continuously subbed to FFXI for over 11 years TYVM (and still on and off since then) and loved almost every minute of it. But that doesn't mean the game is perfect. I don't think it's necessarily a bad thing that you don't have to look up every minute detail of every piece of content on a guide or walkthrough anymore in games today. And, in my opinion, the amount of cryptic BS in this game is the main reason why it didn't ever become 1/10th as big as WoW- The game didn't even have something resembling a tutorial for years and years and wasn't very approachable. While there's nothing inherently wrong with that, it limits the potential size of the playerbase and it's one of the reasons the game is so small today.

    You don't need to be a jerk towards someone with a legitimate criticism. Not every quest and item HAS to be a brain teaser. Your post just screams "you kids and your easy games!"

    Figuring out how to beat that hard boss with the cryptic mechanic = fun
    Wasting an hour running around the world searching for a clue that doesn't even actually exist until you eventally ask on an online foruim = not so fun.

    I loved the game in spite of the cryptic stuff, not because of it. The epic story, the challenging battles, the variety of jobs and the uniqueness of each, the sheer amount of stuff and places to visit, and finally, the social interaction that came with it all- those are the things t hat kept me playing the same game for over a decade (This last bit is the thing I think is distinctly not as present in games today).
    (1)
    Last edited by Alhanelem; 09-22-2016 at 01:48 AM.

  9. #9
    Player kylani's Avatar
    Join Date
    Aug 2011
    Posts
    129
    Character
    Kyrai
    World
    Fenrir
    Main Class
    RDM Lv 99
    Quote Originally Posted by Immortta View Post
    I think he is just used to the big huge signs above NPC's heads and all the hand-holding most newer MMO's do.
    There is such a HUGE difference between what the OP is asking for than what you say here. He's asking that the quest have a logical story based history vs. being totally random as if the person making the quest said, I need to add an ROE quest for a trust, let's just pick some random stuff to do. The quests in FFXI may be cryptic, but at least they usually had a strong story line background that made some sense.

    This wasn't a big deal to me because I'm used to having to look up info for quests in FFXI. When I first played, I loved running around trying to figure out quests till they got so cryptic and then I joined a ls where it was pretty much 'Research online before doing quests and missions and fights', and it was a bit of a letdown. I'd say overcame my dislike of the quests being so cryptic and loved the game in spite of it because at least the quests were often good little stories. I groaned when they added Adoulin and quests like, bring me 5 chapuli wings, but at least SE pretty much kept thing lore based over all.

    Do you understand why those NPC trusts mean anything to acquiring AAGK? Do you do all quests without googling? I hate the games with exclamation parts and little arrows telling you where to go, but I don't think having google skills makes FFXI players better than the average adventurer.
    (2)

  10. #10
    Player detlef's Avatar
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    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    I'm like you. You and me, we like to be told exactly where to go and just get things done. But traditionally that's not how the game has been right? This really isn't any different from any other in-game mystery is it? New missions came out, people progressed as best they could in-game. Some people would get stuck and ask online, often receiving help from people who were able to figure it out.

    "I'm stuck, how do I start this quest?"
    "Well you do this and that. But you have to have done the other thing first."
    "Thanks, I'll try it."

    Let's be thankful that there are other players out there and we are not playing alone. And let's just have faith in other players who will figure things out for us when things get too tough. A lot of players don't want things spoon fed to them and for the rest of us that's what wikis and forums are for.
    (1)

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