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  1. #11
    Player Duelle's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    658
    I'll add my support to this thread as well. Might help with the FPS drops in places like Newton Movalpolos as well as around Maws.
    (0)

  2. #12
    Player Andylynn's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    242
    Character
    Aisubeki
    World
    Shiva
    Main Class
    WHM Lv 99
    Shocking, a suggestion that is actually presented in a cohesive, professional way. This one gets a like button from me, good going, that doesn't happen often :P.
    (0)

  3. #13
    Player katoplepa's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    89
    Character
    Katoplepa
    World
    Ragnarok
    Main Class
    NIN Lv 99
    Quote Originally Posted by Fearforever View Post
    I support this to, its annoying how my laptop can run a brand new game on max. settings but my fps drops and I lag around Maw's and fluxes would be nice to have DirectX fixed, or rather updated.
    I'm about to buy a new , last generation , notebook, do you think I will not see a better look on the game?
    my actual pc is old like ffxi itself...
    (0)

  4. #14
    Player Fusionx's Avatar
    Join Date
    Mar 2011
    Posts
    152
    Character
    Fusionx
    World
    Asura
    Main Class
    DRG Lv 99
    I'm all for this.

    I'd also be for them adding all those configuration settings (resolution) in game. Both XI and XIV force you to log out to change the game's resolution, I can't think of any game in the last ten years that has done that.

    Also fully support a DirectX upgrade, not sure how feasible it is.. but maybe it would make the game run better. There's no reason shadows should lag the game on my PC when it's an almost 9 year old game. Optimize the engine for PC!
    (0)

  5. #15
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    nice list, add your like to OP
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  6. #16
    Player Coephoros's Avatar
    Join Date
    Mar 2011
    Posts
    17
    Character
    Coephoros
    World
    Asura
    Main Class
    SCH Lv 99
    I think this is the first intelligent, lucid, and actionable request I've seen posted in the General Forum. Kudos and a rate up.
    (0)

  7. #17
    Player wish12oz's Avatar
    Join Date
    Mar 2011
    Location
    @marnie
    Posts
    1,254
    Any sort of graphical improvement is ok with me. Esspecially if it makes the game run smoother. I have a really nice, new PC, and I used regedit to push the graphics way up, and I lag sometimes =[ Mainly when a conflux or telepoint is really big on my screen, well actually, that's the only time, but whatever!

    Nicer looking game is nice.
    (0)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  8. #18
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Fusionx

    Also fully support a DirectX upgrade, not sure how feasible it is.. but maybe it would make the game run better. There's no reason shadows should lag the game on my PC when it's an almost 9 year old game. Optimize the engine for PC!
    Really they just need to optimize the rendering code on the PC. Code that doesn't touch the hardware is fairly agnostic about what platform it's running on. It's likely that these are separate from the main code anyway. I suspect that they use a common "core" for all three versions and then separate modules that they compile in for each version.

    Converting a D3D8 application to D3D9 isn't really that hard, just convert the calls and then bugtest. Later they could do additional refinements by improving how the game renders the 3D scene by replacing some of the old rendering methods (more efficient shadows for example)

    Vista and Windows 7 use a wrapper for D3D 8, removing that extra layer will improve performance just by using D3D9 directly.

    Also added increased draw distance and ability to adjust and remove LOD levels to op.
    (6)
    Last edited by Atomic_Skull; 04-20-2011 at 09:21 AM.

  9. #19
    Player Remember's Avatar
    Join Date
    Sep 2011
    Posts
    1
    Character
    Emmelinne
    World
    Asura
    Main Class
    THF Lv 20
    What are the chances of the Dev team implementing some of this stuff?
    (0)

  10. #20
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Pretty flipping high after they get this FFXIV stuff out of their system ie it fails once and for all. And it will be a hard lesson learned. The moral of the story: Don't eff'n abandon your still new born and incredibly popular MMO. The world was not ready for FFXIV. SE was not ready for FFXIV.
    (0)


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