I hated the bst nerf, though the main thing I hated was how SE broke the commands more than the changed distance itself. I am fine meleeing with my pet. I actually like meleeing. It's fighting beside my pet and the commands not working that drives me crazy.
That said, I really hate comments that say 'because my job was nerfed, other jobs should be'. I don't know anything about immanence except what I've read, so I'm not weighing in on whether it's unbalanced or not, but no job should be nerfed because another job was. Jobs should be adjusted for general balance. If other jobs can be buffed to balance things, I'd prefer a buff over a nerf. That said, I understand sometimes some adjustment is needed because you can't buff everyone.
At this stage of the game, I mainly hope SE finds a way to balance so that everyone can enjoy the game on the job they love. Nothing makes me sadder than folks having to play a job they hate, to get gear for the job they really want to play. I loved my old static groups. Somehow I lucked out into finding folks who enjoyed playing together and figuring out how to make it work with jobs folks wanted to play. Those days/victories will always be sweetest to me because it was about teamwork and friendship and enjoying figuring out how to beat the content with what you had, not about the expedient way to get something. It felt more like an adventure, and gear was just a nice side benefit.


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