Quote Originally Posted by Zeldar View Post
I see no issue at all with 1 mage class having the ability to skillchain. This is not the "fix" that was needed: the ABILITY for melees to be effective is. This is an issue they are obviously working on resolving. They have shown us that it is a priority for them, and have asked for our feedback and patience as they address the issue. SCH being used to skillchain is fullfilling a need in endgame content until we can get the melee issue fixed. Please don't encourage them to take this away from us.
I find it very odd to be on the same side of this issue with you, considering you've been arguing against the melee changes this entire time, lol. But yeah, they've obviously realized the issues melees have endgame and are working on it, let them do it, it will take some time, but in the meantime this change would prevent a lot of endgame content from getting completed at all in the short term.

A proposed "melee fix" could be to allow damage past certain threshholds to get a bigger bonus to burst damage, but, directly harming how much Sch gives now, would derail a lot of content's only realistic way to be completed at the moment.