I find it very odd to be on the same side of this issue with you, considering you've been arguing against the melee changes this entire time, lol. But yeah, they've obviously realized the issues melees have endgame and are working on it, let them do it, it will take some time, but in the meantime this change would prevent a lot of endgame content from getting completed at all in the short term.
A proposed "melee fix" could be to allow damage past certain threshholds to get a bigger bonus to burst damage, but, directly harming how much Sch gives now, would derail a lot of content's only realistic way to be completed at the moment.


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