Quote Originally Posted by Stamos View Post
Martial Arts is very meh with how it is designed compared to dual wield. There is an abundance amount of DW gear where you can cap your delay perfectly. Whereas Martial Arts suffers from gear being scattered and how it is designed.

Just hoping for H2H weaponskills to be buffed, the majority of damage is WS now. Everyone caps delay now.
I've heard PUPs complain about KKK causing them to overcap MA to the point that they are actually losing overall damage output due to the excessive loss of TP... I'm pretty sure that MNK can cap MA just fine..

Boost needs a MNK-only buff to give a much higher attack bonus.. Last I checked, the damage lost from the JA lock outweighs the boost in the next hit. Maybe percentage based instead of static value?