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  1. #61
    Player
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    Jan 2012
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    645
    Quote Originally Posted by Stompa View Post
    "What's The Big Hurry"
    Quote Originally Posted by Rooj View Post
    If you don't enjoy the storylines and cutscenes.................. WHY are you playing FINAL FANTASY?
    Different people are here for different reasons, my way of having fun is no less legitimate than yours.

    All we can do, as a community, is put forth our ideas and our likes and dislikes, it's senseless to bash other people's ways of having fun or reasons they're playing the game.

    I'm not having fun if I feel like progression is too slow.
    I dislike storylines and cutscenes.

    But I have never told anyone else that they need to skip cutscenes or storyline or that they have to do things my way to enjoy FFXI.
    (4)

  2. #62
    Player OmnysValefor's Avatar
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    Oct 2012
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    1,186
    I mean I wonder much JP I actually got from NOT even doing Apex... Just from things like Incursion, Vagary, Ambuscade, messing around in Escha zones...
    I'm pretty sure that this month's Ambuscade gives less CP than last month. I didn't actually record numbers. "Adds" in both months' regular ambuscade never gave CP (kinda disappointing), but I think they actually nerfed how much the boss gives. It's pretty silly--we both know how quickly a crab can die but the crab gives 3-20 times as much CP as sometimes even very difficult bosses (like UNM).

    The other problem is, when I go to most events, I go on specific jobs. I don't just go on DNC because DNC needs CP. 3/4 jobs that I go on, PLD / GEO / BLU are capped on JP but I still come on what's best for the group. If it's suitable to bring RUN and earn a little JP, I like to bring RUN.

    So the only time to CP jobs I want JP for (like SCH which is still <100 lol) is in apex parties or solo. Solo is a pretty miserable waste of time for a lot of jobs and there is minimal interest (I basically mean zero) in apexing outside of campaign on Valefor, but we've been starved of Apex for months so people will be hogging the good camps, if they're not timed with something lucrative again.

    To me, that has been a consistent problem with XI, except during abyssea, the choice is usually Endgame, Gil, OR Experience points (how many people left dynamis with much more XP than they entered with?), it would be nice to see "Endgame" (counting Spambuscade) provide better experience. Is it too much to ask that Ambuscade gives a full job point to every rank (VE-VD, I'm still going to do VD)? Is it too much to ask that Sinister Reign gives 3 job points or maybe 6 JP is a choice right there with lol1k Bayld.

    I don't think it's too much to ask that every boss 119 and above gives at least 1 job point. That's still way more than 1000 fights, even if CP% bonuses counted.

    It's ha-larious that the two best ways to get JP in this game teach you the least about your job, since JP is supposed to be about Mastery: Apex monsters and cleaving.

    Edit: Ambuscade isn't hard, but events like Vagary and Incursion have actual mechanics that will actually mess you up / maybeee wipe your group if things really get out of hand.

    Sinister Reign isn't hard and most Escha bosses aren't hard but all of these still require people to pay attention and play reasonably properly even if they do grossly outgear it.
    (5)
    Last edited by OmnysValefor; 07-15-2016 at 11:41 AM.

  3. #63
    Player Eaglestrike's Avatar
    Join Date
    Apr 2011
    Posts
    85
    Character
    Ladyofhonor
    World
    Asura
    Main Class
    THF Lv 99
    Quote Originally Posted by Selindrile View Post
    Different people are here for different reasons, my way of having fun is no less legitimate than yours.

    All we can do, as a community, is put forth our ideas and our likes and dislikes, it's senseless to bash other people's ways of having fun or reasons they're playing the game.

    I'm not having fun if I feel like progression is too slow.
    I dislike storylines and cutscenes.

    But I have never told anyone else that they need to skip cutscenes or storyline or that they have to do things my way to enjoy FFXI.
    Here's one thing I'm not getting though. The people are here complaining about CP being a grind. But they dislike story/cutscenes, so they get less bonus, and that's okay. But they also don't like fighting mobs? There's basically two parts to this game, storyline and fighting. If you don't enjoy either one...I don't know why you're here.

    I JP'd my THF from 1200 to 2100 because I legitimately enjoy playing that job. I didn't touch an Apex party, I went out and I killed things on my job of choice because I like to play it. And I got it to 2100. I don't get how people who claim to enjoy x or y job are having an issue playing x or y job and getting it JP.
    (0)

  4. #64
    Player Zeldar's Avatar
    Join Date
    Mar 2013
    Posts
    328
    Character
    Zeldar
    World
    Sylph
    Main Class
    BLU Lv 99
    Quote Originally Posted by Selindrile View Post
    Different people are here for different reasons, my way of having fun is no less legitimate than yours.

    All we can do, as a community, is put forth our ideas and our likes and dislikes, it's senseless to bash other people's ways of having fun or reasons they're playing the game.

    I'm not having fun if I feel like progression is too slow.
    I dislike storylines and cutscenes.

    But I have never told anyone else that they need to skip cutscenes or storyline or that they have to do things my way to enjoy FFXI.
    You ARE telling us, in a roundabout way, how we should play.You are telling the DEV team to change the game for you because you don't feel like putting in the time I have. I LIKE the fact that I am rewarded for doing missions. It gives me a sense of accomplishment, but you want to take that away from me. You want to negate my work by giving the same rewards to someone too lazy to do the missions. Sorry, but its nice that the people dedicated enough to do all the missions are rewarded. I also find it silly that people want to come into a game , over a decade after it starts, and expect to catch up with minimal effort in a short amount of time. I've been enjoying this game since NA release so yes, I have more boosts than you, I have access to everything in the game, and I have 500 billion voidstones saved up. Good news for you though: you can now accomplish the same things I have with almost no outside help and in a tiny fraction of the time. They have changed my experience more than enough to suit your desires.
    (0)

  5. #65
    Player Eaglestrike's Avatar
    Join Date
    Apr 2011
    Posts
    85
    Character
    Ladyofhonor
    World
    Asura
    Main Class
    THF Lv 99
    Quote Originally Posted by Zeldar View Post
    You ARE telling us, in a roundabout way, how we should play.You are telling the DEV team to change the game for you because you don't feel like putting in the time I have. I LIKE the fact that I am rewarded for doing missions. It gives me a sense of accomplishment, but you want to take that away from me. You want to negate my work by giving the same rewards to someone too lazy to do the missions. Sorry, but its nice that the people dedicated enough to do all the missions are rewarded. I also find it silly that people want to come into a game , over a decade after it starts, and expect to catch up with minimal effort in a short amount of time. I've been enjoying this game since NA release so yes, I have more boosts than you, I have access to everything in the game, and I have 500 billion voidstones saved up. Good news for you though: you can now accomplish the same things I have with almost no outside help and in a tiny fraction of the time. They have changed my experience more than enough to suit your desires.
    And to go with it, missions also give vorseals. Which have a rather significant effect on how well you're going to kill all the hard bosses in the game right now (and maybe forever). If you can skip over vorseals, you can skip over the JP buffs as well.
    (0)

  6. #66
    Player
    Join Date
    Mar 2011
    Posts
    174
    I'm not in a hurry, I just came to accept that if you have kids, a busy job, no stamina to play longer then 2 hours straight after the kids are sleeping, etc. etc. I'll have to get used to being that one person with no stars above my head, although i've been playing my DNC for many years now
    Some days I'm perfectly fine with standing there poking 3 mobs every half an hour and getting back to the things that matter in my life... But some days I'd like to excell in that one game I've enjoyed playing for so long, and I get jealous and frustrated ><
    (2)
    "I drink it when I'm happy and when I'm sad. Sometimes I drink it when I'm alone. When I have company I consider it obligatory. I trifle with it if I'm not hungry and I drink it when I am. Otherwise I never touch it, unless I'm thirsty."

  7. #67
    Player Castanica's Avatar
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    Nov 2012
    Posts
    320
    It's funny that most of the people who say JP acquisition rate is fine are the people who won't go get JP until the double CP event is active.

    Then you can't get CP because everyone is doing it and all camps are full, if that doesn't show you have terribly bad CP is then I don't know what does.

    The CP curve is broken, the first 1k JP should be a lot easier to get as to slowly drag people into this massive grind (and not be completely offputting) and there should be far more encouragement for people to use other jobs (by unlocking set amounts of JP on one job unlocking a set amount on all jobs) and completing content giving CP scrolls instead of the current system, so that you can use those CP scrolls on any job you want.
    (2)

  8. #68
    Player
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    Jan 2012
    Posts
    645
    Quote Originally Posted by Eaglestrike View Post
    Stuff about not understanding people's motivatoins.
    You don't have to understand everyone's motivations, I'm here because I enjoy doing specific things in groups, I loved Delve, Vagary, I loved Abyssea, at the end of the day I'm here because I like the mechanics of the game, optimizing my gear, and playing with my friends, those may not be the same things you value, but it's okay, we can like different things.



    Quote Originally Posted by Zeldar View Post
    Calling people who want changes that I lobbied for lazy and new, and that asking for these changes is telling you how to play.
    I've been playing since the US release, like yourself, also have all the boosts, have a billion voidstones, all the areas, almost all the quests and missions done. (I'm missing bastok and some of the post-ring ones that are newish in adoulin) I have four master jobs to your one, it's amusing that you're making all these assumptions, but I'm lobbying from what I see as a place of reasonable effort to feel accomplished and what generates the most fun for me and those I know at the end of the day, you're welcome to say you find another way more fun, but insulting anyone who likes it another way doesn't seem fair or reasonable to me.

    They've made changes to the game, they're going to make more, they're going to make more content, they've asked for input, it would be foolish not to present our viewpoint and hope that the devs see it the same way or see enough requests for something to make it that way. At the end of the day, they want to make the game what most people enjoy, you're welcome to state what you like, but so will everyone else.
    (2)

  9. #69
    Player OmnysValefor's Avatar
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    Oct 2012
    Posts
    1,186
    I'm not a fan of the missions/story in this game. The only stories I liked were WotG (which, admittedly, the quest intertwining sucked) and RoV, which I came back to the game to do.

    That being said, I had a few friends that were slow about completing missions--not due to playtime but just no initiative. It sucked when they wanted me to come duo raptors or something with them knowing that I was getting like 4 times the CP they were.

    Finish the missions, you do yourself a huge favor. Moonshade and Adoulin Ring are too good not to have and the others are still very good. You can probably live without Rajas these days but it's still worth it.

    I have no problem with the curve, because as you climb, each bonus gets further apart and each category gets more expensive. You don't see the JOB POINT! animation as fast in the early tiers, but you're kind of getting more out of each job point.

    I haven't really been thankful once for 45m CD on special abilities. Either 2 hour isn't part of the strat and I'm not using it or we're using something like MMM or Sabotender or Corsairs (try) to reset these abilities.
    (2)

  10. #70
    Player Shyles's Avatar
    Join Date
    Oct 2015
    Posts
    68
    Character
    Shyles
    World
    Odin
    Main Class
    PUP Lv 99
    Quote Originally Posted by Castanica View Post
    It's funny that most of the people who say JP acquisition rate is fine are the people who won't go get JP until the double CP event is active.
    This is quite a hasty generalization. Perhaps "some" people feel that way, but one person on a forum doesn't represent the opinions of everyone. I am one of those who thinks that JP is fine, but I never waited for CP events and neither have any of my friends. I started and stopped CPing whenever I felt like it, or when I wanted to test my rotations.


    Quote Originally Posted by Castanica View Post
    Then you can't get CP because everyone is doing it and all camps are full, if that doesn't show you have terribly bad CP is then I don't know what does.
    This also something I haven't experienced, but as a melee player, my ideal camps are in Moh Gates. There was always something to kill during the campaign even on Odin, and each Eruca camp can support two parties or soloers. I soloed almost all of my JP for both DNC and PUP on Apex Erucas, and would usually share a camp with a party already there. In the event that both of us were killing too fast for respawns, I would sometimes go fight Raptors/Matas or Efts out of courtesy. Or if they were being jerks, I would just stay and try to kill faster than them


    Quote Originally Posted by Castanica View Post
    The CP curve is broken, the first 1k JP should be a lot easier to get as to slowly drag people into this massive grind (and not be completely offputting) and there should be far more encouragement for people to use other jobs (by unlocking set amounts of JP on one job unlocking a set amount on all jobs) and completing content giving CP scrolls instead of the current system, so that you can use those CP scrolls on any job you want.
    I disagree with everything here. Consider that JP gifts cost more as you earn more gifts. You only need to spend 20 JP to go up from the 1st to 2nd CP Bonus tiers, but it takes 160 JP between the last two tiers. That's a 700% increase in required JP spent, yet the CP bonus gifts are only giving you 285% more CP by that point. In other words, The first several JP gifts are easier to get. The things that make them feel harder to some players are likely fundamental things like their gear quality and game experience at that stage. Hence why some of us suggest it's more beneficial for new/returning players to focus on getting adequate gear first before worrying about their CP.

    I made a post on page 5 (that was promptly buried) explaining my thoughts and why I enjoyed my CP grind and how I got more out of it than just my 3 stars. I never rushed my CP and I got a lot of valuable practice from soloing my CP rather than joining a burn party. I learned a lot about my job, and came out a better player. I also learned that getting 2100 JP really isn't all that important in the end, as I got far more out of optimizing my job ability usage and improving my gear than I got from any of the JP gifts.
    (1)

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