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  1. #22
    Player Jakuk's Avatar
    Join Date
    Jul 2016
    Posts
    365
    Character
    Jakuk
    World
    Phoenix
    Main Class
    PUP Lv 99
    Quote Originally Posted by Thorva View Post
    This is also why I said make temper 2 double attack and make that one the targetable spell
    Truly awful idea.

    You want to gimp a RDM spell to benefit other jobs when the spell was intended to augment a job that was starved of said buffs since they were removed from the armour they were on to make way for BLU.

    I do however somewhat agree with it being able to target others, though I'd sooner make it targetable but with the negative of only RDM's natural (skill + merits) enhancing skill counting when not self-cast, so while RDM gets ~30% TA others will get 10%, though I'd rather that also come with RDM being put back on the light-style armour it used to be on before BLU, or the addition of other spells that augment RDM's abilities, the way they were originally envisioned, for example finally adding Faith and Bravery as job-abilities (not spells) would be amazing.

    Quote Originally Posted by Hyrist View Post
    Going down some points again.

    Blind II: You're missing the point of my change to the spell. I'm talking static % hard enforced miss chance. We're talking a hard check against a (let's say 15% fully merited, I like this number.) proc chance of that attack missing, regardless of accuracy/evasion difference. Akin to Blink on a debuff, that lasts for a duration, rather than having a set number of shadows that can be wiped. That would make the spell effective in any circumstance in which physical damage was a factor.
    Similar to RUN's Inquartata but for Evasion, I agree though maybe similar should be added as a trait to NIN instead, though this topic is about RDM.

    Quote Originally Posted by Hyrist View Post
    As far as our Barspells: They're single target, so they're really not meant to be a party utility the way WHM's are. Honestly, I'd rather a stronger boost to Phalanx and Accession that and make it stack-able with Phalanx II.
    Always hated this personally, I know it was to give WHM something unique (in being AoE), but they already have it, they get more gear, and even MDB tacked on, should have been AoE for both RDM and WHM in the first place, with maybe single-target being added with RUN.

    Quote Originally Posted by Hyrist View Post
    Gear: Standing opinion is this: Red Mage and Blue Mage should share the same Armor Pool. Period. There is literally no reason not to do it this way. The fear of Red Mage becoming overpowered is laughable in the face of where Blue Mage stands right now, and sharing the same armor pool is not going to innately make up for the differences in traits and spells that pull Blue Mage ahead of Red Mage.
    Agreed entirely.
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    Last edited by Jakuk; 07-13-2016 at 07:56 PM.