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  1. #1
    Player Soundwave's Avatar
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    Mar 2011
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    A new idea for summoner job (Avatar play style.)

    I put some time into this in hopes of new avatars or possible changes to existing ones.
    -Please note the avatars I chose I'm 100% sure they WILL NOT be implemented but were my choice for the type of idea I have.
    http://www.playonline.com/ff11us/top.../060330_2.html

    I wanted to keep it different...and wanted to place the avatar into situations a bit more.
    The main goal was to keep the avatar out....make summoner more involved with whats going on in the battle and to give something a bit different.

    To start off....

    Only ONE Phoenix and Bahamut may be summoned in an alliance.

    Or

    Only Phoenix Or Bahamut may be peasant in one alliance.


    **********************
    Phoenix Level 95

    Summoner Job Ability to access advanced powers To Phoenix/Bahamut

    Hybrid Speaker
    (The Summoner speaks clear to the avatars gaining access to further the avatars powers.)
    **This will cancel the effect of Avatars Favor, vise verse

    Hybrid Modes will change during specific TP amounts.

    Phoenix -Hybrid Mode 1-

    Job Trait Phoenix Not Summoner - [Level 95] Cure Potency 10%
    Description: Phoenix will gain an increases in any healing magic.

    Phoenix -Hybrid Mode 2-

    Job Trait Phoenix Not Summoner - [Level 95] Feather Guard
    Description: Gives Phoenix Major Magic Defense Bonus.

    Job Trait Phoenix Not Summoner - [Level 95] Regen III.
    Description: Gives phoenix Regen III effect.

    Phoenix -Hybrid Mode 3-

    Job Trait Phoenix Not Summoner - [Level 95] Regain
    Description: Gives Phoenix will have Regain effect.

    Job Trait Phoenix Not Summoner - [Level 95] Cure Potency 20%
    Description: Phoenix will gain an increases in any healing magic.

    Job Trait Phoenix Not Summoner - [Level 95] Hybrid Magic
    Description: Allow Phoenix to occasionally absorb magic damage.

    Job Trait Phoenix Not Summoner - [Level 95] Reflect
    Description: Allows Phoenix to Reflect a Single Target magic spell back to the enemy


    -----------------------------------------------------------------------------

    Pet Commands

    Blood Pact Rage:

    Feather Spin ( Four fold attack dealing physical damage.)
    Sun Storm (Deals Fire damage to target.)

    Blood Pact Ward:

    Phoenix Guard (protect V/Shell V)
    Cure IV

    Blood Pact Hybrid:

    Phoenix Scream
    Description: Phoenix screams at the sky and sheds hate on all support jobs.

    Avatars Sight: (Avatars Sight has a 10 sec recast timer)

    **Avatars Sight will work like the pet command (Assault)
    **Instead of Assaulting the enemy target, you will be able to command your avatar to follow a friendly player target.

    Avatars sight will allow the targeted player(1)...while attacking his/her target...give TP to Phoenix.
    Example: Player(1) hits mob and gains 10 TP...Phoenix will then gain 5TP

    -----------------------------------------------------------------------------

    The following is for Hybrid Mode 1-3

    **When using Avatars sight on a player Target, the player target will gain a special effect (Store Cure)
    **Store Cure will allow Phoenix to Cure the Player target past Full HP and store the HP.
    **The effect of Store Cure is only granted by Phoenix / The player target must be under Avatars Sight.
    -The mob attacks the Player, The player will regain X amount of HP from Store Cure.
    **A undecided cap for Store Cure...
    **Every 40TP Phoenix will Cureaga IV The player target under the effect of Avatars Sight.

    -----------------------------------------------------------------------------

    Phoenix -Hybrid Mode 1-

    (Phoenix will start casting magic/Abi in a set AI in the order below.)
    **Upon any TP moves Phoenix will not lose TP.

    20TP High Flight (Allows Phoenix and Player target to dodge next attack)
    60TP Fire Guard (Gives Targeted Player Deference Bonus) **Increases as Phoenix TP increases.
    80TP Quick (Occasionally allows you to cast your next two magic spells twice.)

    Phoenix -Hybrid Mode 2-

    **Once Phoenix has reached 100TP Phoenix will follow new AI orders.
    **Spirit Life and Guided Life will overwrite each other much like Bio an Dia.

    100TP Spirit Life Mitigates Damage between Player Target/Phoenix
    200TP Guided Life Mitigates Magic Damage Between Player Target/Phoenix
    300TP Inferno Life Upon death, player will not be weakened after death

    Upon 300TP Inferno Life, Phoenix will lose all TP.

    Phoenix -Hybrid Mode 3-

    100TP Spirit Life Mitigates Damage between Player Target/Phoenix
    200TP Guided Life Mitigates Magic Damage Between Target/Phoenix
    300TP Inferno Life Upon death, player will not be weakened after death

    *********************************************************

    Bahmaut Level 99

    Summoner Job Ability to access advanced powers To Phoenix/Bahamut

    Hybrid Speaker
    (The Summoner speaks clear to the avatars gaining access to further the avatars powers.)
    **This will cancel the effect of Avatars Favor, vise verse

    Bahamut -Hybrid Mode 1-

    Job Trait Bahamut Not Summoner - [Level 90] Casters Hatred
    Description: Bahamut will gain hate fairly equal to provoke while casting a spell.

    Bahamut -Hybrid Mode 2-

    Job Trait Bahamut Not Summoner - [Level 90] Hybrid Guard
    Description: Allow Bahamut to occasionally absorb damage from attacks

    Job Trait Bahamut Not Summoner - [Level 90] Double Attack.
    Description: Allows Bahamut to double attack.

    Bahamut -Hybrid Mode 3-

    Job Trait Bahamut Not Summoner - [Level 90] Harden Skin
    Description: Gives Bahamut Phalanx.

    Job Trait Bahamut Not Summoner - [Level 90] Triple Attack
    Description: Allows Bahamut to Triple Attack.

    Job Trait Bahamut Not Summoner - [Level 90] Harden Scale
    Description: Gives Bahamut Major Defensive Bonus.

    Job Trait Bahamut Not Summoner - [Level 90] Winged Stance
    Description: Allows Bahamut to block attacks with his wings (Occasionally)...for player targets within a AoE range effect.



    -----------------------------------------------------------------------------

    Pet Commands

    Blood Pact Rage:

    Level 99

    Impulsive Impact (Does Non-Elemental damage to target.) (Does more damage while bahamut is at lower health)
    Tempest Wing (Deals Wind Damage) (Does more damage while Bahamut is at higher health)

    Blood Pact Ward:

    Level 99

    Cure V (Cures Avatar)

    Blood Pact Hybrid:

    Level 99

    Bahamuts Roar
    Description: Bahamut roars the target currently assaulted to provoke hate

    Avatars Sight: (Avatars Sight has a 10 sec recast timer)

    **Avatars Sight will work like the pet command (Assault)
    **Instead of Assaulting the enemy target, you will be able to command your avatar to follow friendly a player target.

    Avatars sight will allow the targeted player...while attacking his/her target...give TP to Bahamut.
    Example: Player hits mob and gains 10 TP...Bahamut will then gain 5TP


    -----------------------------------------------------------------------------

    The following is for Hybrid Mode 1-3

    **When using Avatars sight on a player Target, the player target including Bahamut will gain a special effect (Store Damage)
    -Store Damage is an effect created by damage taken in from the Player.
    **Store Damage will allow Player Target/Bahamut on avatars/his/her next attack to use the Store Damage.
    **The effect of Store Damage is only granted by Bahamut / The player target must be under Avatars Sight effect.
    **A undecided cap for Store Damage...
    **Every 40TP Bahamut will gain an increases in attack speed.

    -----------------------------------------------------------------------------

    Bahamut -Hybrid Mode 1-

    (Bahamut will Start casting AI magic, set in the order below.)
    **Upon any TP moves Bahamut will not lose TP.


    20TP - Protect V
    40TP - Shell V
    60TP - Fire V
    80TP - Flare II

    Bahamut -Hybrid Mode 2-

    Once Bahamut has reached 150TP Bahamut will follow new AI orders.

    150TP Megaflare (Single Target)
    200TP Gigaflare (Single Target)
    300TP Teraflare (Single Target)

    Bahamut -Hybrid Mode 3-

    Upon 300TP Teraflare Bahamut will lose all TP.
    **if Bahamut has Protect V Shell V up, Bahamut will skip spells Protect V, Shell V, Fire V, and Flare II

    Bahamut will then follow last AI order below...

    100TP Megaflare (Single Target)
    200TP Gigaflare (Single Target)
    300TP Teraflare (Single Target)

    Notes

    Mana Cede Will have a different effect If Phoinex or Bahamut is summoned.
    -Mana Cede will Transfer Avatars HP to Summoners HP

    So any thoughts on this....?
    (0)
    Last edited by Soundwave; 04-10-2011 at 03:51 AM.

  2. #2
    Player Alhanelem's Avatar
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    Mar 2011
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    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Didn't read the post past "no more bp release." Only bad summoners do this. We don't need some kind of massive overhaul of SMN to make it "possible."

    Also, we're never getting bahamut (SE basically flat out said so when he was put in the game) and Phoenix is busy being inside Tenzen's sword.
    (1)

  3. #3
    Player Soundwave's Avatar
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    Its actually not a massive overhaul, I took two avatars and gave them different style of play. with a few abilities for the summoner to use, then just gave this post very fine detail..if your not going to read the post, don't comment on what you think its about.

    Adding new avatars in the past was not an overhaul it change the way summoner used their avatars(choice of avatars)
    (0)
    Last edited by Soundwave; 04-10-2011 at 01:57 AM.

  4. #4
    Player Soundwave's Avatar
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    Quote Originally Posted by Alhanelem View Post
    Didn't read the post past "no more bp release." Only bad summoners do this. We don't need some kind of massive overhaul of SMN to make it "possible."

    Also, we're never getting bahamut (SE basically flat out said so when he was put in the game) and Phoenix is busy being inside Tenzen's sword.

    Quote Originally Posted by Soundwave View Post
    -Please note the avatars I chose I'm 100% sure they WILL NOT be implemented but were my choice for the type of idea I have.
    http://www.playonline.com/ff11us/top.../060330_2.html
    If you read my post, you wouldn't have to edit your post =D
    (0)
    Last edited by Soundwave; 04-10-2011 at 04:03 AM.

  5. #5
    Player RAIST's Avatar
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    hmm.. interesting ideas. I doubt we'll get the avatars, but it gives a new aspect to play. I like the idea of the avatars having some sort of AI with triggers for certain moves. Would be nice to see something like that added in general maybe--support moves, but not necessarily offensive moves though if it's bound to the TP levels (hate control issues and what not considering we have a means to give our avatars TP Regain, even outside of abyssea).
    (0)
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  6. #6
    Player Vold's Avatar
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    Mar 2011
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    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Quote Originally Posted by Alhanelem View Post
    Didn't read the post past "no more bp release." Only bad summoners do this. We don't need some kind of massive overhaul of SMN to make it "possible."

    Also, we're never getting bahamut (SE basically flat out said so when he was put in the game) and Phoenix is busy being inside Tenzen's sword.
    Yet to this day we have several avatars we "never" should have gotten. I thought we'd be pass the whole "SE said no to this in the past so forget about it" mentality after some of those avatar additions, and then the Earth shattering revelation of a level cap raise. If you hadn't noticed, they are much more willing to dance now.

    Personally I hope they stick to the no Bahamut ideal. It'd have to be turned into stupid to work and I for one would prefer him staying a what if discussion piece than being cheapened as a avatar for sake of game balance. However, I would love to see Anima added. It seems like the perfect Abyssea related avatar.
    (1)


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  7. #7
    Player Malamasala's Avatar
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    Also, we're never getting bahamut (SE basically flat out said so when he was put in the game) and Phoenix is busy being inside Tenzen's sword.
    Actually they also said the cap would remain 75. Guess you just can't trust them, eh?

    PS. The idea sounds too advanced for SE developers. If they can't make your spirits function, why do you think they can program some kind of hybrid stuff involving AI?
    (0)

  8. #8
    Player Soundwave's Avatar
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    Quote Originally Posted by Malamasala View Post
    Actually they also said the cap would remain 75. Guess you just can't trust them, eh?

    PS. The idea sounds too advanced for SE developers. If they can't make your spirits function, why do you think they can program some kind of hybrid stuff involving AI?
    Odin (Einherjar) has different actions during certain % and let's not even get started on AV......I don't see that any different. I personally don't see the "idea" being to advanced its just an "idea" to get the gears turning.
    (0)
    Last edited by Soundwave; 04-10-2011 at 05:42 AM.

  9. #9
    Player Alhanelem's Avatar
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    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Yet to this day we have several avatars we "never" should have gotten
    Bahamut is the ONLY avatar that SE specifically ruled out being obtainable.

    Its actually not a massive overhaul, I took two avatars and gave them different style of play. with a few abilities for the summoner to use, then just gave this post very fine detail..if your not going to read the post, don't comment on what you think its about.
    Well the thing is, you're trying to solve a problem that doesn't exist. Avatars being kept out is already a viable tactic. It's my or your fault that some people are set in their ways.
    (1)
    Last edited by Alhanelem; 04-10-2011 at 05:52 AM.

  10. #10
    Player Soundwave's Avatar
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    Quote Originally Posted by Alhanelem View Post
    Bahamut is the ONLY avatar that SE specifically ruled out being obtainable.

    Well the thing is, you're trying to solve a problem that doesn't exist. Avatars being kept out is already a viable tactic. It's my or your fault that some people are set in their ways.
    Oh so you read the post? And skipped pieces of it...I also never stated that this is a problem.

    As I said this is an "idea" Unfortunately you can't seem to understand this.
    (1)
    Last edited by Soundwave; 04-10-2011 at 05:57 AM.

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