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  1. #11
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Quote Originally Posted by Catmato View Post
    I know this is veering completely off-topic, but I really wish SE would check to see just how many of us are holding onto magian weapons and tell us one way or another if they'll ever let us 119 these weapons we worked so hard on.
    Pretty sure they have said nope in the past but I am still not throwing out mine... they have done stranger things.

    Honestly I wish they would let us, it would be something for folks to do, and it was nice to be able to make niche things for niche situations.
    (0)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  2. #12
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    1,062
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    Quote Originally Posted by Olor View Post
    Pretty sure they have said nope in the past but I am still not throwing out mine... they have done stranger things.

    Honestly I wish they would let us, it would be something for folks to do, and it was nice to be able to make niche things for niche situations.
    I've seen people say this before, but no one has been able to provide a source.
    (0)

  3. #13
    Community Rep Sicycre's Avatar
    Join Date
    Apr 2016
    Posts
    97
    Hi, everyone.

    Unfortunately, there are no plans to implement any of the requests given currently but I do encourage you to keep giving us suggestions on what you would like to do with the excess points!
    (1)
    Aya "Sicycre" Montoya - Community Team

  4. #14
    Player Rydal's Avatar
    Join Date
    Dec 2015
    Posts
    112
    Character
    Rydal
    World
    Ragnarok
    Main Class
    RDM Lv 99
    How about make them the entry for the MASTER TRIALS and not merit points, which have a bunch of other, more important uses?
    (2)

  5. #15
    Player Stompa's Avatar
    Join Date
    Aug 2012
    Location
    Remora
    Posts
    666
    Character
    Nebula
    World
    Leviathan
    Main Class
    BST Lv 75
    Quote Originally Posted by Sicycre View Post
    Hi, everyone.

    Unfortunately, there are no plans to implement any of the requests given currently but I do encourage you to keep giving us suggestions on what you would like to do with the excess points!

    Thanks for replying, Sicycre!

    My ideas were just casual suggestions, based on what we already know.

    I realise that Dev Time is limited, but I still hope that those 500 Jobpoints will be useful one day!

    (2)

  6. #16
    Player
    Join Date
    Nov 2015
    Posts
    1,552
    How about T1 job traits applied to the whole character?

    Ex: I master WAR > unlocks "Defense Bonus I" for purchase for 200JP and "Double Attack I" for 300JP.

    This gets applied to the character, is always available regardless of current job, and functions as the first tier of the actual trait.
    This concept is even is justifiable with lore since it does makes sense that if your character was truly masterful at a job, then why would he/she forget even the most basic aspects of it while doing something else?
    Do people forget how to ride a bicycle when they learn how to drive a car?

    The in-game impact of gaining access to single tiers of outside jobs' traits would be unlikely to be game-changing for the most part (outside of Dual Wield which would allow for an increase in subjob choices for when you NEED to have two 1H equipped.) Nearly every single trait is available off-job via equipment already and barring DW and actually grant the effect even if you would not normally have it. (EX: MDB+, TA/DA+, etc.) T1 Traits also tend to be small overall effects around +5%, which is most likely accountable for in current game balance without any major adjustments required, particularly for defensive traits.

    Seriously, would it really break anything for a mastered BST to give other jobs a single trait level of Killer effects? The main challenge would be to find which traits would not be treated like "absolute requirement in order to participate" (barring the bleeding edge of combat/content where min/maxing may still be expected to be the norm,) but still feel nice to have when you normally wouldn't.

    I have 22/22 jobs 99'd but have zero desire to "have to" master all of them. I would probably be more interested in mastering a few more than what I have now if there were some perks waiting at the end that could improve not only one job but my character as a whole. Maybe focusing on mainly defensive traits would be enough to be a nice thing to have without creating a call for necessity? Would it be a bad/broken thing for a WHM/BLM to have Evasion Bonus I? Or a NIN/WAR to have Resist Silence I?

    There are plenty of options to choose from for nearly every job, prices could reflect expected impact on gameplay by becoming available, and gives us something to spend our JP on that we could feel positive about buying. Not sure what to do about BLU tbh :-/ Since they have access to everything, perhaps just something useful that wasn't covered by the other jobs?

    For jobs that have few choice options, while it would require more work, entirely new traits could also be implemented for purchase to cover something missing otherwise.
    (1)
    Last edited by Nyarlko; 07-06-2016 at 12:23 PM.

  7. #17
    Player Svens's Avatar
    Join Date
    Mar 2011
    Posts
    38
    Character
    Svens
    World
    Fenrir
    Main Class
    BLU Lv 99
    Since dark matter is now used in 2 very popular crafted rings that are T0 for HQ, how about exchanging job points for technique augmentations at Oseem, at a rate of oh, say 10 JP : 1 technique augmentation. This way, the dark matter market is unaffected, nothing gil related is involved, no new items or abilities need to be introduced, you get a chance at unique augments or augments that surpass the values possible from normal stones as a reward for maxing out a job completely, and may cause players who are job masters to join cp parties once again since there is now a decent benefit to doing so.
    (3)

  8. #18
    Player Secondplanet's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria
    Posts
    398
    Character
    Mortificator
    World
    Asura
    Main Class
    SMN Lv 99
    Simple request for what to spend our final 500 jp's on, Category 3 merits for that job, or even take the limits off of our merits so we can have all the skills able to get upgraded to rank 5. No more choosing one avatars bloodpact over another and other jobs won't have to choose to favor an ability over another.
    (0)

  9. #19
    Player Eaglestrike's Avatar
    Join Date
    Apr 2011
    Posts
    85
    Character
    Ladyofhonor
    World
    Asura
    Main Class
    THF Lv 99
    Something should be done with JP. I like the OP suggestion of novelty items. For example, I'd love to see a green-colored version of the THF empyrean set (sorry the AF/relic hat is dumb) so is coloring that possible? Also would love to see the JSE ring/earrings get a remake, so maybe that could be a place to get those to come into play.

    But I can also see trading JP in like to the merit point goblin. I'm at 500/500 on my main job and it's doing nothing for me. Dark Matter is crazy expensive, I'd be interested in seeing some gil items sold for such things. 100 JP per Dark Matter? Nothing truly worth grinding over, but at least something when you get that high.
    (0)

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