| Item Name | Effects (Pre-adjustment) | Effects (Post-adjustment) |
| Nebimonite | DEX-3 VIT+2 DEF+12.5% (Max. 50) | DEX-3 VIT+2 DEF+13% (Max. 50) |
| Trilobite | DEX-5 VIT+3 DEF+15.5% (Max. 50) | DEX-5 VIT+3 DEF+16% (Max. 50) |
| Gold Lobster | DEX-5 VIT+3 DEF+15.5% (Max. 50) | DEX-5 VIT+3 DEF+16% (Max. 50) |
| Istakoz | DEX-5 VIT+3 DEF+15.5% (Max. 50) | DEX-5 VIT+3 DEF+16% (Max. 50) |
| Bastore Sweeper | DEX-5 VIT+3 DEF+15.5% (Max. 50) | DEX-5 VIT+3 DEF+16% (Max. 50) |
| Gold Lobster | DEX-5 VIT+3 DEF+15.5% (Max. 50) | DEX-5 VIT+3 DEF+16% (Max. 50) |
| Black Prawn | DEX-5 VIT+3 DEF+15.5% (Max. 50) | DEX-5 VIT+3 DEF+16% (Max. 50) |
| White Lobster | DEX-5 VIT+3 DEF+15.5% (Max. 50) | DEX-5 VIT+3 DEF+16% (Max. 50) |
| Thysanopeltis | DEX-5 VIT+3 DEF+15.5% (Max. 50) | DEX-5 VIT+3 DEF+16% (Max. 50) |
| Egg Soup | HP+5.5% (Max. 30) MP+5 HP recovered while healing +5 | HP+6% (Max. 30) MP+5 HP recovered while healing +5 |
| Stone Cheese | HP+5.5% (Max. 40) | HP+6% (Max. 40) |
| Chalaimbille | HP+5.5% (Max. 40) | HP+6% (Max. 40) |
| Goblin Stew | DEX-4 Attack+15.5% (Max. 80) Ranged Attack+15.5% (Max. 80) | DEX-4 Attack+16% (Max. 80) Ranged Attack+16% (Max. 80) |
| Humpty Soup | HP+5.5% (Max. 35) MP+5 HP recovered while healing +5 | HP+6% (Max. 35) MP+5 HP recovered while healing +5 |
| Rock Cheese | HP+5.5% (Max. 45) HP recovered while healing +1 | HP+6% (Max. 45) HP recovered while healing +1 |
| Hobgoblin Pie | HP+15 MP+15 AGI+4 CHR-7 HP recovered while healing +2 DEF+11.5% (Max. 60) | HP+15 MP+15 AGI+4 CHR-7 HP recovered while healing +2 DEF+12% (Max. 60) |
| Green Curry | VIT+1 AGI+2 HP recovered while healing +2 MP recovered while healing +1 Ranged Accuracy+5% (Max. 25) DEF+8.5% (Max. 160) "Resist Sleep"+3 | VIT+1 AGI+2 HP recovered while healing +2 MP recovered while healing +1 Ranged Accuracy+5% (Max. 25) DEF+9% (Max. 160) "Resist Sleep"+3 |
Green Curry (*1) | VIT+2 AGI+3 HP recovered while healing +4 MP recovered while healing +2 Ranged Accuracy+8% (Max. 25) DEF+10.5% (Max. 170) "Resist Sleep"+4 | VIT+2 AGI+3 HP recovered while healing +4 MP recovered while healing +2 Ranged Accuracy+8% (Max. 25) DEF+11% (Max. 170) "Resist Sleep"+4 |
Green Curry (*2) | VIT+3 AGI+4 HP recovered while healing +6 MP recovered while healing +3 Ranged Accuracy+10% (Max. 25) DEF+12.5% (Max. 180) "Resist Sleep"+5 | VIT+3 AGI+4 HP recovered while healing +6 MP recovered while healing +3 Ranged Accuracy+10% (Max. 25) DEF+13% (Max. 180) "Resist Sleep"+5 |
| Green Curry Bun | VIT+1 AGI+2 HP recovered while healing +2 MP recovered while healing +1 Ranged Accuracy+5% (Max. 25) DEF+8.5% (Max. 160) "Resist Sleep"+3 | VIT+1 AGI+2 HP recovered while healing +2 MP recovered while healing +1 Ranged Accuracy+5% (Max. 25) DEF+9% (Max. 160) "Resist Sleep"+3 |
Green Curry Bun (*1) | VIT+2 AGI+3 HP recovered while healing +4 MP recovered while healing +2 Ranged Accuracy+8% (Max. 25) DEF+10.5% (Max. 170) "Resist Sleep"+4 | VIT+2 AGI+3 HP recovered while healing +4 MP recovered while healing +2 Ranged Accuracy+8% (Max. 25) DEF+11% (Max. 170) "Resist Sleep"+4 |
Green Curry Bun (*2) | VIT+3 AGI+4 HP recovered while healing +6 MP recovered while healing +3 Ranged Accuracy+10% (Max. 25) DEF+12.5% (Max. 180) "Resist Sleep"+5 | VIT+3 AGI+4 HP recovered while healing +6 MP recovered while healing +3 Ranged Accuracy+10% (Max. 25) DEF+13% (Max. 180) "Resist Sleep"+5 |
| Green Curry Bun +1 | VIT+3 AGI+4 HP recovered while healing +6 MP recovered while healing +3 Ranged Accuracy+10% (Max. 25) DEF+12.5% (Max. 180) "Resist Sleep"+5 | VIT+3 AGI+4 HP recovered while healing +6 MP recovered while healing +3 Ranged Accuracy+10% (Max. 25) DEF+13% (Max. 180) "Resist Sleep"+5 |
| Yellow Curry | HP+20 STR+5 AGI+2 INT-4 HP recovered while healing +2 MP recovered while healing +1 Attack+20.5% (Max. 75) Ranged Attack+20.5% (Max. 75) "Resist Sleep"+3 "Resist Stun"+4 | HP+20 STR+5 AGI+2 INT-4 HP recovered while healing +2 MP recovered while healing +1 Attack+21% (Max. 75) Ranged Attack+21% (Max. 75) "Resist Sleep"+3 "Resist Stun"+4 |
Yellow Curry (*2) | HP+30 STR+5 VIT+2 AGI+3 INT-2 HP recovered while healing +6 MP recovered while healing +3 Attack+21.5% (Max. 85) Ranged Attack+21.5% (Max. 85) "Resist Sleep"+5 "Resist Stun"+6 | HP+30 STR+5 VIT+2 AGI+3 INT-2 HP recovered while healing +6 MP recovered while healing +3 Attack+22% (Max. 85) Ranged Attack+22% (Max. 85) "Resist Sleep"+5 "Resist Stun"+6 |
| Yellow Curry Bun | HP+20 STR+5 AGI+2 INT-4 HP recovered while healing +2 MP recovered while healing +1 Attack+20.5% (Max. 75) Ranged Attack+20.5% (Max. 75) "Resist Sleep"+3 "Resist Stun"+4 | HP+20 STR+5 AGI+2 INT-4 HP recovered while healing +2 MP recovered while healing +1 Attack+21% (Max. 75) Ranged Attack+21% (Max. 75) "Resist Sleep"+3 "Resist Stun"+4 |
Yellow Curry Bun (※2) | HP+30 STR+5 VIT+2 AGI+3 INT-2 HP recovered while healing +6 MP recovered while healing +3 Attack+21.5% (Max. 85) Ranged Attack+21.5% (Max. 85) "Resist Sleep"+5 "Resist Stun"+6 | HP+30 STR+5 VIT+2 AGI+3 INT-2 HP recovered while healing +6 MP recovered while healing +3 Attack+22% (Max. 85) Ranged Attack+22% (Max. 85) "Resist Sleep"+5 "Resist Stun"+6 |
| Yellow Curry Bun +1 | HP+30 STR+5 VIT+2 AGI+3 INT-2 HP recovered while healing +6 MP recovered while healing +3 Attack+21.5% (Max. 85) Ranged Attack+21.5% (Max. 85) "Resist Sleep"+5 "Resist Stun"+6 | HP+30 STR+5 VIT+2 AGI+3 INT-2 HP recovered while healing +6 MP recovered while healing +3 Attack+22% (Max. 85) Ranged Attack+22% (Max. 85) "Resist Sleep"+5 "Resist Stun"+6 |
| Cilbir +1 | HP+5.5% (Max. 150) MP+5.5% (Max. 100) HP recovered while healing +3 MP recovered while healing +4 | HP+6% (Max. 150) MP+6% (Max. 100) HP recovered while healing +3 MP recovered while healing +4 |