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  1. #12
    Player Shyles's Avatar
    Join Date
    Oct 2015
    Posts
    68
    Character
    Shyles
    World
    Odin
    Main Class
    PUP Lv 99
    Quote Originally Posted by Kjara View Post
    What is this "lower level" content you speak of? ... what content are you aiming for exactly that makes keeping enmity so essential?
    Depending on your gear and damage output, the point at which your enmity generation becomes virtually uncontrollable varies. It is because of how they adjusted enmity a few years ago. To summarize it, There is a level scaling factor involved with how much cumulative enmity you generate. So the higher the enemy's level is in comparison to yours, the less cumulative enmity you generate with each point of damage. And the smaller the level gap is, the less enmity reduction you get from the scaling. So if you close a 35k darkness skillchain on a ilvl 130 monster, you probably wouldn't get aggro. However if you close a 35k skillchain on an ilvl 119 monster, then you might turn it toward you because you generate more enmity at that content level.

    So I think what the OP means by low level is really "low content level or CL". At my Dancer's current gear quality, "low level" content for me is about ilvl 123 and below, since that's the point where it's almost impractical for a tank to be in the same party as me because I will probably take hate within two or three WSes. For others, it can be as high as ilvl 130ish. So the catch is that even though a melee player would generate less hate on higher content level, the AoE damage also gets higher, and they are prone to dying. In lower content level, they would generate much more enmity, take hate, and they are prone to dying.

    It's a bit of a conundrum, and it's a problem that offensive magic jobs like scholars and black mages seem to be uniquely exempt from..
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    Last edited by Shyles; 06-03-2016 at 12:13 AM.