
Originally Posted by
Stompa
I agree with many posts here, and I particularly relate to Olor's posts.
There isn't a right/wrong way to play any game, and this is especially true of extremely complex videogames.
Olor was clearly happy notching up Hallmarks on solo, with a limited timeframe, was still enjoying the feeling of making slow-but-steady progress. They have said in the past that they would like to team up, but that it isn't always practical, and so the solo option made them happy as a default option.
This month we see the arrival of OCD "Operation Certain Death" AKA Jobmaster Battlefield. This represents compulsory high-level group content. Nobody in their right mind is going to do OCD battle with less than 6/6 players. And by its nature, it is Jobmasters only. So this represents the high-level, pro-gear only, full-party only, serious content that hardcore people wanted.
I would say that there is a place for OCD type battlefields, and a place for solo casual mid-range content too.
So there isn't a right/wrong here. It is just about a person's limited available game-time, empty LS, empty server, or their personal preference that they actually enjoy soloing mid-range content. This doesn't make that person wrong, or a bad player. It just means that this is the most realistic way for them as an individual to play the game.
So I think there should be Ambuscades at BCNM entrances, with a "Single NM" battlefield every month, with only "low-mid tier" battle option. This would allow solo players to build Hallmarks slowly, without being made to feel guilty that they are fighting low-mid range mode, and taking 25 minutes to do so.
Other entrances could be for harder mode Ambuscades, "multiple NMs" and aimed at full parties. This is the same as Jobmaster OCD battle, it is separated from other easier content, and aimed at serious hardcore groups only.