prime example of the unbalance
Cloudius
Shiva
SMN99 WHM99 BLM99 THF99 PLD99 SAM99 NIN99 BLU99 DNC99 MNK99 WAR99
I'm very happy for both of these, thank you very much SE Dev team. I agree our attack aspects are fine for now but our wards do need help and healing wards aren't a bad place to start. The only attack thing I'd really like to see is as Shirai stated some sort of aoe pact would be nice or having Level ? Holy adjusted to always hit. For example, gears in salvage are thunder resistant, and the only aoe pact we have is thunder based. Thunderspark is also hard to position well and has a short range. I stated my views on wards before so I'll spare you just glad they some are being worked on!!!
I don't think the cap was put in place b/c it's obtainable just to let you have room for future growth on it. Bf is at 624, and only missing the HQ Apogee body and feet for summoning skill that we know of, which would add another 11 over what he's using. Yea, it's better to get telchine pieces, but it's still good for them to do this work of adjusting caps to keep gear relevant into the future.
Did anyone, ever use Pacifying Ruby constantly? i think i myself have used it twice. once to see how it looks and a 2nd on accident
Yes please do our wards soon.... SE has been saying they will upgrade our wards for years.
Greetings,
As a follow-up in regard to upcoming summoner adjustments, we are planning to make changes to Apogee in a future version update.
We’re currently in the midst of looking into change the way this ability works so that when used it would reset the cool down timers of Blood Pact: Rage and Blood Pact: Ward. However, we’d like to hear your feedback on whether there are any issues with this.
Please also understand that there may be the possibility that when testing it turns out that it will be unable to make this change.
Devin "Camate" Casadey - Community Team
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