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  1. #1
    Community Rep Sicycre's Avatar
    Join Date
    Apr 2016
    Posts
    97
    Hi, everyone!

    Currently, there are no plans to make adjustments in terms of summoner's attack aspects; however, we will continue to make adjustments moving forward with the next one being adjustments to healing-type blood pacts.
    (8)

  2. #2
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,123
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Sicycre View Post
    Hi, everyone!

    Currently, there are no plans to make adjustments in terms of summoner's attack aspects; however, we will continue to make adjustments moving forward with the next one being adjustments to healing-type blood pacts.
    Please no, people don't care about this... All blood pact wards need adjustment, not just the healing ones which aren't that important as it is. As people have posted before, these abilities still have limits that are based on pre-item level (or maybe it was even pre-99) parameters, as my understanding of the situation is.
    (2)

  3. #3
    Player Secondplanet's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria
    Posts
    398
    Character
    Mortificator
    World
    Asura
    Main Class
    SMN Lv 99
    Quote Originally Posted by Sicycre View Post
    Hi, everyone!

    Currently, there are no plans to make adjustments in terms of summoner's attack aspects; however, we will continue to make adjustments moving forward with the next one being adjustments to healing-type blood pacts.
    Glad something is happening but i seriously hope its just the beginning, ALL of our wards need adjustment but as for our rages i think maybe the lower tier ones could possibly need a upgrade but our wards are the ones that need help.
    (0)

  4. #4
    Player Fae's Avatar
    Join Date
    Mar 2015
    Posts
    76
    Character
    Flupplewolfe
    World
    Bahamut
    Main Class
    SCH Lv 99
    Quote Originally Posted by Sicycre View Post
    Hi, everyone!

    Currently, there are no plans to make adjustments in terms of summoner's attack aspects; however, we will continue to make adjustments moving forward with the next one being adjustments to healing-type blood pacts.
    I'm very happy for both of these, thank you very much SE Dev team. I agree our attack aspects are fine for now but our wards do need help and healing wards aren't a bad place to start. The only attack thing I'd really like to see is as Shirai stated some sort of aoe pact would be nice or having Level ? Holy adjusted to always hit. For example, gears in salvage are thunder resistant, and the only aoe pact we have is thunder based. Thunderspark is also hard to position well and has a short range. I stated my views on wards before so I'll spare you just glad they some are being worked on!!!
    (0)

  5. #5
    Player Clou777's Avatar
    Join Date
    Mar 2011
    Location
    Bastok, Shiva Server
    Posts
    396
    Character
    Cloudius
    World
    Asura
    Main Class
    SMN Lv 99
    this update to smn was an absolute pisstake, the things that smn needed fixed have once again just been pushed aside for something like this....
    (1)
    Cloudius

    Shiva

    SMN99 WHM99 BLM99 THF99 PLD99 SAM99 NIN99 BLU99 DNC99 MNK99 WAR99

  6. #6
    Player dmuller30's Avatar
    Join Date
    Feb 2016
    Posts
    103
    Character
    Kalitzo
    World
    Asura
    Main Class
    SMN Lv 99
    Quote Originally Posted by Clou777 View Post
    this update to smn was an absolute pisstake, the things that smn needed fixed have once again just been pushed aside for something like this....
    Did us SMN do something wrong to make them hate us?
    (1)

  7. #7
    Player Zeargi's Avatar
    Join Date
    Mar 2011
    Location
    Currently: Windurst
    Posts
    743
    Quote Originally Posted by dmuller30 View Post
    Did us SMN do something wrong to make them hate us?
    We're not SAM, so we're automatically hated.
    (1)
    "What is a man? A miserable little pile of secrets. But enough talk... Have at you!" Lord Dracula - [Castlevania:SotN]

  8. #8
    Player dmuller30's Avatar
    Join Date
    Feb 2016
    Posts
    103
    Character
    Kalitzo
    World
    Asura
    Main Class
    SMN Lv 99
    Quote Originally Posted by Zeargi View Post
    We're not SAM, so we're automatically hated.
    Ugh it irritates me so bad. . . I can't believe SE would pull this kinda stuff on us. . .
    (0)

  9. #9
    Player Ulth's Avatar
    Join Date
    Dec 2013
    Posts
    578
    Character
    Andrewviii
    World
    Valefor
    Main Class
    THF Lv 99
    Quote Originally Posted by dmuller30 View Post
    Ugh it irritates me so bad. . . I can't believe SE would pull this kinda stuff on us. . .
    Uh... pull what stuff on you exactly? It's pretty obvious that their main focus is on the new content. Probably the only reason there was time to do anything for SMN this update was because it was so small and inconsequential. Also it's not all bad for SMN, new grip that gives blood pact damage +5.
    (0)

  10. #10
    Player Immortta's Avatar
    Join Date
    May 2016
    Posts
    71
    Character
    Immortta
    World
    Asura
    Main Class
    GEO Lv 99
    Lower the pitchforks people, they are doing monthly updates so there will be another chance. They already stated they have plans to improve the summoner buffs in a previous post.
    (0)

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