Originally Posted by
Songen
so allow BP wards to scale depending on the ward type such as nocshield etc, that is something worth adjusting
And as for t1 BPs spells, they should scale with mp cost much like black mages scale too lower teir will ALWAYS deal less damage (While blm does get a body piece that converts dmg to mp, its only shines on MBs, other wise its minimal in comparison), BP gear does take its damage up a fair notch so shouldn't be complaining why you can't save mp using low teir BPs while fighting WoC, higher damage requires higher mp simple fact (T6 black mage nuke costs well over 400 mp as a example, thats 1/3rd-4th of their mp in one hit). The same goes for physical BPs, lower teirs should be dealing less dmg than higher teirs, even after they adjusted normal WSs to deal more damage, lower teirs attained higher damage but still retained lower damage than higher tier. hell, even tho beastmasters can reduces their timers to 15secs, their damage is severly limited by removing 2 slots for attack/acc gear for recast gear (Which causes the level penalty to increase), and the master MUST be in close range of pet to get commands off (Its this closeness that removed bst as a common event job after the nerf), smn compensates its ability to dish out extremely heavy dmg (If done right)every 20 seconds with the cost of mp and the fact they can stand at fair distance away while using BPs makes it more desirable, if you are having problems with mp so much, you need to work on your gear, for elemental syphon, base refresh after perpectuation, if you sub sch, you need to have a set for dark arts aspir too. there are so many options, even ones i haven't mentioned.
Be aware smn is both a offence and enhancing job, one thing i will agree with you is its healing wards need to be enhances somewhat so its healing factor can get up'd to standards,