Sorry Omnys, I re-read through the whole thread and I'm still not entirely sure what your argument in favor of HP scaling is. You bring up melee accuracy, you list several other mechanics in the game that reduce the effectiveness of large groups of people, and generally try to provide helpful tips for new players. But I can't find any real argument there. Fae made a much more compelling (if long winded) argument that I completely understood. End game players want to feel that their effort is validated, I completely understand that. I don't want to eliminate gear progression, or put the game on easy mode. I simply saw a clear relationship between a mechanic and the exclusion of players (possibly competent, possibly not) from playing and enjoying the game.