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Thread: /checkparam

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  1. #1
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Greetings, everyone.

    Quote Originally Posted by Dettz View Post
    Is it possible in a future update to add the magic accuracy and magic attack values for my character? Maybe magic defense too.
    We’ve been receiving requests for this for quite some time now, but unfortunately it is not possible to add to the /checkparam feature.

    The main reason why it is not possible is due to the fact that the values change significantly depending on the type of magic as well as your target. Additionally, the /checkparam system was built to display only your current properties.

    There have also been requests to only show the total values based on equipment and skill, but without showing the bonuses from job traits, elemental affinities, and enhancing magic spells, it’s not data that can be used as reference for actual battles. Due to this, we do not have any plans to add this to the display.
    (2)
    Devin "Camate" Casadey - Community Team

  2. #2
    Player larrymc's Avatar
    Join Date
    Mar 2011
    Posts
    157
    Character
    Larrymc
    World
    Shiva
    Main Class
    BLU Lv 99
    Quote Originally Posted by Camate View Post
    Greetings, everyone.



    We’ve been receiving requests for this for quite some time now, but unfortunately it is not possible to add to the /checkparam feature.

    The main reason why it is not possible is due to the fact that the values change significantly depending on the type of magic as well as your target. Additionally, the /checkparam system was built to display only your current properties.

    There have also been requests to only show the total values based on equipment and skill, but without showing the bonuses from job traits, elemental affinities, and enhancing magic spells, it’s not data that can be used as reference for actual battles. Due to this, we do not have any plans to add this to the display.
    It would be handy however to get a total value for pure magic accuracy (split into subtypes) and pure magic attack, with magic damage, magic accuracy skill, and job traits and job abilities factored in. The devs are thinking about this too hard - we just want m.acc (actually split out into elemental, dark, enfeebling, divine, string, wind, song, ninjitsu), and m.atk values just like we have acc and atk values - and yes those reference values would be helpful in setting minimum bars to achieve for returning and existing players to attack certain content levels or NMs.

    Dont worry about elemental affinity or enhancing magic spells or magic types - we can deal with that ourselves.
    (2)

  3. #3
    Player Karizo's Avatar
    Join Date
    Jun 2013
    Posts
    3
    Character
    Karizo
    World
    Cerberus
    Main Class
    NIN Lv 99
    Quote Originally Posted by Camate View Post
    Greetings, everyone.



    We’ve been receiving requests for this for quite some time now, but unfortunately it is not possible to add to the /checkparam feature.

    The main reason why it is not possible is due to the fact that the values change significantly depending on the type of magic as well as your target. Additionally, the /checkparam system was built to display only your current properties.

    There have also been requests to only show the total values based on equipment and skill, but without showing the bonuses from job traits, elemental affinities, and enhancing magic spells, it’s not data that can be used as reference for actual battles. Due to this, we do not have any plans to add this to the display.
    would it be feasible to make it so /checkparam defaults to physical properties, and by supplying a type of magic, you can provide the magical properties?

    for example, /checkparam elemental will provide the magic accuracy and magic attack bonus available to elemental magic with the currently equipped gear.
    (1)