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  1. #11
    Player OmnysValefor's Avatar
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    Oct 2012
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    Oh they very well could but I really don't want them to remove/nerf it (yet).

    If you remove it now, some groups will just stop winning. The evasion on some of these NMs borders on absurdity, as does the aoe damage. Content needs addressed and much of it can be done in simple, broad strokes.

    A lot of people (not you Jin) think that "If only they'd nerf [job], then people would want me more" and it's simply not the case. It's not that GEO is better than bard where they overlap, it's that GEO is miles ahead of bard where they overlap and offers some buffs that are indispensable.

    I honestly wish that people would stop complaining that SCH/GEO/BLU is the problem, and start trying to think about the solution. Content is the problem.

    So I'll say what I've been saying:

    Address Evasion
    Address AOEs
    Address Amnesia
    Address Spike Spells
    Address TP feed
    Address the terrible shaft that some jobs in JP enhancements and gifts
    Revamp the MNK/SAM/NIN/PUP set from Ambuscade
    Model all melee ambuscade sets after Sulevia's. Sulevia's was actually done right.

    Chunks of regen on gear isn't a bad thing, but -DT is better: If you have 1800 HP and the boss drops an aga on you that does 2k in +50 regen, you're dead. If you're in -25% mdt, you still have 300 hp. (Just a very basic example, merited Shell V is more -mdt than that, and you should be aiming for a -50% mdt set).

    Evasion? Evasion is pretty impractical for melee and the only tank job on the set doesn't tank anymore.

    If they took away Immanence, as the game stands now, the strategy would be to bring more RNG or BLU or work with Atonement if possible.

    If they obliterated BLU, that's not going to make the thf or sam any more survivable.
    (3)
    Last edited by OmnysValefor; 05-19-2016 at 01:53 AM.