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Thread: Job balancing?

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  1. #11
    Player VoiceMemo's Avatar
    Join Date
    Mar 2011
    Posts
    841
    Character
    Voicememo
    World
    Asura
    Main Class
    BRD Lv 99
    Quote Originally Posted by detlef View Post
    Right, a NQ GEO can do a lot but an Idris GEO can do more. But if they increase the potency of Malaise, that benefits both Dunna and Idris GEOs. I don’t see how increasing the strength of buffs is helping only NQ players.
    It comes down to the difference between NQ and HQ brd. For instance look at GEO's Geo-Refresh, The difference between NQ bell and idris is 5mp/tic. When you compare NQ brd(+2 all songs and emp +1 legs) and HQ brd(+4 all songs and emp +1 legs) its only a +2 difference.

    So as my previous post I said:

    Quote Originally Posted by VoiceMemo View Post
    If it was only 1 type of song per person max ballad we could give is only 8mp/tic for ballad 3(Gjallarhorn +4, base 3, Emp legs +1). At the moment this is the ONLY spell that can exceed geo's buff ability, Ballad 1, 2, 3 with Gjallarhorn +4 and Emp legs +1, totals 21mp/tic, idris geo maxes out at I believe 16mp/tic. With bolster(1hr) goes to 32mp/tic, but brd can SV and go to 42mp/tic.
    and

    Quote Originally Posted by VoiceMemo View Post
    For instance Ballad 1+5+2+5+3+5=21 native now in your suggesting of combining all songs into 1 song with the power of the boosts added. Now Gjallar + legs adds 5 more for 26mp/tic. So who would go after Relic for only a 4mp/tic boost? What is the advantage then of a Relic brd?
    Idris already grants a greater boost from a NQ geo to a HQ geo with the weapon compared to a NQ brd and a HQ brd(REM). This is also reflected with their buffing spells that are calculated by a percentage.

    My point again is that if base songs get changed with the current STATIC nature of + all songs, that it just further just gives FREE Gjallarhorn power to all brds. To be fair Gjallarhorn power would have to increase, but to counter act GEO's from complaining that it's too easy to get it would need to be on mythic weapon, which is comparable in difficulty to attain as Idris.

    A real world example would be NQ = person paid $9/hr without college degree, where HQ = person paid $20/hr who went to college. Now you just give raise to NQ to $18/hr just because that's what the other NQ(geos) are getting and HQ person gets only raised to $21/hr because they already made more than $18/hr . Is that fair to the HQ person? They put in all that work but yet because to equal other NQ(geos), NQ(brd) gets raise and HQ(brd) gets pittance.

    Now IF brd +all songs was changed to be a PERCENTAGE boost rather than a STATIC boost then yes it would scale accordingly.

    In this case real world, NQ would make $18/hr but then HQ would be boosted by percentage, not 200% like NQ but maybe 150% to $30/hr.

    Quote Originally Posted by detlef View Post
    Carn already gives us a huge duration boost. Why should the buff be on the Mythic weapon? You want only RME BRDs to get invited to anything? What we need is a scenario where 3-song, non-relic BRDs can still get invited to things and that only happens if the job itself is addressed, not its legendary instruments. RME BRDs will still always be better than 3-song BRDs.
    The boost would go on Mythic because if it was placed on Gjallarhorn, Geos or other jobs would complain that it is TOO easy to get vs how their Idris takes to get.
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    Last edited by VoiceMemo; 05-04-2016 at 11:57 AM.