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Thread: Job balancing?

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  1. #10
    Player OmnysValefor's Avatar
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    Oct 2012
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    Quote Originally Posted by dmuller30 View Post
    It seems like BRD is getting the most attention is there any other jobs that could use some focus? I am pretty sure SE is aware of all the problems that BRD has since the introduction of GEO. But there are a handful of other jobs that need help like the ones that aren't BLM/GEO/BST/PLD/BLU - RDM on rare occasion and COR on rare occasion.
    Most melee's issues are, again, content design rather than class design. Future Ambuscade armor may fix a lot of the issue (but not all of it). And luckily, for all the people participating in both threads, Ambuscade armor, with more effort, can be obtained by sparks/skirmish geared people/trusts.

    The enfeebling thing.. That will take a mindful effort by SE to make bosses that aren't so much more brutal on melee. There isn't a single boss in the game that is meaner to BLM than it is to Monk (besides being resisty to damage). Even Delores who goes crazy-enmity if she takes ranged damage just have everyone stack on the boss. The BLMs are more capable of being in -dt kits than the melee as well.

    I honestly can't think of a way to make things more brutal on mages than melee. Even if you made defense a primary factor for a boss, you'd just have your GEOs use Indi-Barrier and people eating tacos or something.

    Bard's problem is that it's class-design is now incomparably inferior to GEO. Songs need a buff and their mechanics need consideration.
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    Last edited by OmnysValefor; 05-03-2016 at 04:30 AM.