Results -9 to 0 of 272

Thread: Job balancing?

Dev. Posts

Threaded View

  1. #11
    Player VoiceMemo's Avatar
    Join Date
    Mar 2011
    Posts
    833
    Character
    Voicememo
    World
    Asura
    Main Class
    BRD Lv 99
    Quote Originally Posted by CrAZYVIC View Post
    Bard. 3 Songs Default Instead of 2 and Song duration 90 Seconds More. Unlocking any R/M/E/A lv75 unlocks 4 Songs and duration + 90 Seconds + Potency of All Buffs +10%.

    To avoid People Exploit the System. Max Amount of Dices per party 4, Max Amount of Songs per party 4, Max Amount of RDM Buff/Debuff 1/1, Max amount Geo buff/debuff 1/1.

    Put Something like this in the Test server 1 Month. Then ask for Feedback to the Playerbase, after all the Feedback received here add the Buff and Keep testing to see if the situation changed. If this work Nexth patch Two-Handers, etc.
    How would this be fair to those of us that are already 4 song brds? If all brds got 3 songs native and limited to 4 max. Also BRD burn parties were fun back in the day, I'd love to get together with 5 other brds, 2 brd /war, 2 /whm, 2 /nin and have up to 24 songs active(if all are 4 song brds).

    Also the test server is no longer available. Yes its still an option to click in the menu but the server is gone, so testing is not an option.

    My solution to how to fix brd(i've been a brd for 12 years now) is to uncap our songs hard cap and redo how the calculation of the potency of each songs power is determined. The easiest solution is to change our singing, wind, and string skill from C to A+. We are the only job to have instrument skill. Yes geomancer have C skill for handbell and geomancy but the nature of how their spells are calculated is by percent, versus the static values of brd.

    If rather not change the base skill, the formula for the songs needs to be recalculated to help lessen the gap between brds buff power and geomancer.
    (0)
    Last edited by VoiceMemo; 04-30-2016 at 09:15 AM.