Quote Originally Posted by Kassaiemi View Post
It's especially bad in the case of RDM, where BLU has more or less become a better RDM. You're a much more balanced caster/melee hybrid, you're a hell of a lot more powerful, and you still have party wide buffs, at the cost of not having the powerful disables RDM has, but on the flip side, it's extremely difficult to land those disables on things that matter anyways. What would you even do to bring RDM back into playability, when comparing it to the bar BLU has set
The two jobs don't even compete for the same party spot. If you want to go by BLU's current desired role alone, yes RDM can self-skillchain Light/Darkness fairly consistently. Probably has an easier time of it than most other melee jobs. And if a group I'm in just wanted me to do Light, regardless of how much damage the weaponskills themselves actually do, I'm sure RDM could easily do it.

You know what I want for RDM right now? More Magic Burst Damage bonuses. That would make it far more competitive. As it is now, it doesn't even hold a candle to what BLM and SCH can do. Let's get rid of that Shield Mastery BS and give the job a few more traits of Magic Burst Damage.