SE needs to make some major adjustments to the game. I often find RDM to be useless unless they're capped JP's, and even then a GEO is better in 90% of all situations. Heavy DD's are just a complete liability at this point. Even with full Sulevia's+1, they still can't compare. BRD is nearly useless as well, because they're a support job that specializes with melee.

What needs to be rehauled to allow the jobs to have a chance to become more balanced: Hit rate system, Monster TP moves, the effectiveness of BRD, Multiple/Complete dispel moves, and the number of classes that can effectively tank worthwhile content.