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Thread: Job balancing?

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  1. #1
    Player dmuller30's Avatar
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    Feb 2016
    Posts
    103
    Character
    Kalitzo
    World
    Asura
    Main Class
    SMN Lv 99
    I don't understand why SMN still has a 30 second BP timer. Could you imagine if you cast Cures and all your cures went on a 30 second timer? BLM's can hit back to back to back with no other global timers on their spells. Maybe separate times for each summon? Even if we could spam BP's every 15 seconds or 30 with different timers per avatar we still are limited by the amount of mp we have. I would say separate timers on each avatar would be the best. Or make the skill similar to BST CD ?
    (3)

  2. #2
    Player Railer's Avatar
    Join Date
    Apr 2014
    Posts
    79
    Character
    Drgonz
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    The problem is for most content the nm's hp scaling for larger groups is way to steep and that leads to leaving a lot of jobs out. Sure I would like a bard thf ect in the group but then the nm becomes way more time consuming or impossible to beat.
    (1)

  3. #3
    Player Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    313
    Character
    Urthdigger
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Railer View Post
    The problem is for most content the nm's hp scaling for larger groups is way to steep and that leads to leaving a lot of jobs out. Sure I would like a bard thf ect in the group but then the nm becomes way more time consuming or impossible to beat.
    True, that is one of the big issues with job balancing nowadays. Not only are the lesser jobs practically worthless at the feet of gods like BLU and BLM, but they're literally worse than bringing nothing at all.
    (2)
    He once sold his soul to Promathia for a rare drop. He later won it back in a drinking contest, before beating up the twilight god for good measure.
    He's won dance-off trophies from the Republic of Bastok, the Duchy of Jeuno, and the Yagudo Theomilitary.
    He's won entire arguments with a single leer.
    He is the most interesting galka in the world.

  4. #4
    Player OmnysValefor's Avatar
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    Oct 2012
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    1,186
    Quote Originally Posted by Railer View Post
    The problem is for most content the nm's hp scaling for larger groups is way to steep and that leads to leaving a lot of jobs out. Sure I would like a bard thf ect in the group but then the nm becomes way more time consuming or impossible to beat.
    No, it really isn't.

    SAM, DNC, WAR, DRK, BLU, THF.. etc are very capable DD. The problem is that, with small exception to BLU and I guess DNC, it's very difficult for them to survive being near the boss and still hit the boss.

    Even if the -DT is on other sets of melee Ambuscade gear, we still have the problem of crippling enfeebles that mages simply aren't affected by.

    All HP scaling means, and this does bother me, is that I can't carry friends through harder things and help them get gear. Their presence puts more of a burden on the rest of the group.
    (0)

  5. #5
    Player detlef's Avatar
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    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    I'm not proposing the perfect solution anyway. Just a concept that might help to solve the problem. Maybe it scaled so that Ghorn versus Langeleik is somehow beneficial enough to meet your standards or Ghorn versus no instrument at all (although keep in mind that +song is duration too, not just potency). I don't know, it's just a concept. The difference between what you're proposing (uncap songs) versus what I'm saying (significantly buff songs and limit us to one of each type) isn't that big, I just care a little more about NQ BRDs and making the job easier to play than you do.
    (1)

  6. #6
    Player VoiceMemo's Avatar
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    Mar 2011
    Posts
    843
    Character
    Voicememo
    World
    Asura
    Main Class
    BRD Lv 99
    For ease of play, I would suggest a quest for either Daurdabla or Terpander to be able to unlock the 3rd and 4th song natively. Since both are used for quantity of songs, 4 an 3 respectively. Neither are used full time, they are used to get pseudo songs on for replacement with the instrument with all songs or the appropriate plus song.

    In this way we would not need to cast 6 songs for a 4 song brd, or 4songs for a 3 song brd. You would just need to cast 4 songs at full power and 3 songs at full power.

    For song power if base skill is not increased, or the base power not increased, SE would need to change the way the songs are calculated to give a percentage boost vs the static boost. That would be one way to lessen the gap vs NQ brd, REM brd, and GEO.
    (0)

  7. #7
    Player OmnysValefor's Avatar
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    Oct 2012
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    1,186
    Quote Originally Posted by detlef View Post
    [...] [to VoiceMemo] I just care a little more about NQ BRDs and making the job easier to play than you do.
    I was an NQ bard. At this point, I'm not even a bard. I mean I had all the good R/E gear, I had all the instruments that Bard should have when they don't have a horn or harp. But that's what I like about GEO. I'm not wanting to commit to an Idris and become perma-GEO, even though I otherwise give it my all (and find people ALWAYS wanting me GEO), just like R/E bards were perma-bards before that.

    Not wanting to bother making legendary weapon(s) for a job shouldn't bar a person from performing well (not necessarily superb) on the job. This is why Paladin's JSE shield, Priwen, is one of the best in the game and why Paladin can't help but -DT-cap these days. Yes, bleeding-edge things require an Idris or an Aegis paladin or a RUN with a giant ceiling-fan-blade, but it's nice when people who have done a job very well, like detlef's bard, still remember that not everyone wants to.

    As an HQ Paladin myself, I like that NQ paladins can tank and NQ dd can still perform well.
    (1)
    Last edited by OmnysValefor; 05-01-2016 at 06:03 PM.

  8. #8
    Player VoiceMemo's Avatar
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    Mar 2011
    Posts
    843
    Character
    Voicememo
    World
    Asura
    Main Class
    BRD Lv 99
    I'm perfectly fine with buffing NQ brd, but not at the expense that a REM brd's boost becomes a pittance, where there is regret for having done all that work to obtain the legendary instruments/weapon. If NQ brd gets boosted REM brd should also get a boost.

    Why does mediocrity need to be the norm, what about those that strive for exceptionalism?

    As for mechanics of brd mobs that dispel songs are annoying yes but that's part of the job, something you have to deal with, dealing with multiple songs is the same thing, the way the job was designed. You don't see me asking for smn to be changed(I really don't like the mechanics of the job) so I don't play it. Let those of us who like to play the job to keep playing it. The number/way songs are applied don't really need any change, just the difference in power between NQ, REM, and GEO.

    Coloration of song icons with numbers would be the best way to identify which song is on party members, but SE already said no to it.

    http://forum.square-enix.com/ffxi/th...-Icons-for-BRD
    (0)
    Last edited by VoiceMemo; 05-01-2016 at 06:16 PM.

  9. #9
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by VoiceMemo View Post
    I'm perfectly fine with buffing NQ brd, but not at the expense that a REM brd's boost becomes a pittance, where there is regret for having done all that work to obtain the legendary instruments/weapon. If NQ brd gets boosted REM brd should also get a boost.
    Buffing the baseline of a job affects the top tier of the job too you know. Stop talking about “REM brd” when you really mean Gjallarhorn, the only RME that affects potency. The one that’s already “a pittance” for almost every song.

    Quote Originally Posted by VoiceMemo View Post
    Why does mediocrity need to be the norm, what about those that strive for exceptionalism?
    Yeah, I think you’re going to have to get over yourself.

    Quote Originally Posted by VoiceMemo View Post
    As for mechanics of brd mobs that dispel songs are annoying yes but that's part of the job, something you have to deal with, dealing with multiple songs is the same thing, the way the job was designed. You don't see me asking for smn to be changed(I really don't like the mechanics of the job) so I don't play it. Let those of us who like to play the job to keep playing it. The number/way songs are applied don't really need any change, just the difference in power between NQ, REM, and GEO.
    BRD is super clunky to play, I’m surprised that you wouldn’t have any suggestions to streamline its play. If you think that the method to apply 4 full-strength songs can’t be improved then I don’t know what to say.

    As an example, it would be nice if “one additional song” instruments just put up a dummy song that would be overwritten by the next song you put up, rather than the song with the lowest duration being overwritten. I think we’ve all had issues reapplying songs where the current set of buffs have a shorter duration than even a non-buffed Daurdabla song.

    Quote Originally Posted by VoiceMemo View Post
    Coloration of song icons with numbers would be the best way to identify which song is on party members, but SE already said no to it.
    Yes, that would help. Still, you’ll never know which of the two marches needs to be reapplied or whether it was Blade or Sword Madrigal that was dispelled. That’s why I proposed making the top tier song of each type as strong as doubling down on that song currently (and to balance things, only allow one song of each type). I know this would weaken your precious Gjallarhorn which costs maybe 65m on my server but it’s for the greater good.
    (2)

  10. #10
    Player VoiceMemo's Avatar
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    Mar 2011
    Posts
    843
    Character
    Voicememo
    World
    Asura
    Main Class
    BRD Lv 99
    Quote Originally Posted by detlef View Post
    Yeah, I think you’re going to have to get over yourself.
    This kindof shows your age to resort to personal attacks. I've not attacked your views. I've just expressed mine.

    But this kindof thinking is like todays youth of that EVERYONE gets a trophy, not just the ones that were the MVP.

    Quote Originally Posted by detlef View Post
    As an example, it would be nice if “one additional song” instruments just put up a dummy song that would be overwritten by the next song you put up, rather than the song with the lowest duration being overwritten. I think we’ve all had issues reapplying songs where the current set of buffs have a shorter duration than even a non-buffed Daurdabla song.
    I've NEVER had overwrite order issues with Daurdabla. I remove my Emp Neck and Body when casting the Daurdabla dummy songs which reduces those song duration by 24 sec(20%) and then reapply with Gjallarhorn songs at full 4 min 51sec power.
    (0)
    Last edited by VoiceMemo; 05-02-2016 at 12:17 PM.

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