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  1. #1
    Player Diavolo's Avatar
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    Quote Originally Posted by detlef View Post
    Not everybody wants server merges. I like having little or no competition for spawn points and XP spots. I like being able to do Salvage and Nyzul whenever I want to with no delays. I like being able to target Quetz before it dies. All the content is focused around 6-man PTs anyway.

    Have people tried server hopping to Asura? I hear it's a lovely place.
    Sarcasm?

    I like seeing players being able to XP or tackle 6 person content like Sinister Reign without needing hours to set it up. I like having a somewhat decent supply of Salvage/Dynamis/Adoulin currency available for sale on the server. I like seeing more than just myself at Azi/Naga/Quetz. All the content is focused around 6 person parties, but why leave it at that?

    I look at it like this, those playing on the majority of underpopulated servers are more likely to call it quits than they are to spend $18 to move to Odin or Asura. I've seen more than my fair share of returning players lose interest quickly because of how difficult it was to find help for older content. Having to find new XP locations or team up with others trying to tackle the same NMs you are isn't a negative to me, it's a positive.

    Expand your friends list, expand your horizons, see that there are still enough players logging in today in 2016 to make the game as interesting as it was back in 2003-2004, but see that it can't be done with 16 servers.
    (1)
    Last edited by Diavolo; 04-01-2016 at 03:38 AM.

  2. #2
    Player detlef's Avatar
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    Mar 2011
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    Philemon
    World
    Valefor
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    BRD Lv 99
    Quote Originally Posted by Diavolo View Post
    Sarcasm?

    I like seeing players being able to XP or tackle 6 person content like Sinister Reign without needing hours to set it up. I like having a somewhat decent supply of Salvage/Dynamis/Adoulin currency available for sale on the server. I like seeing more than just myself at Azi/Naga/Quetz. All the content is focused around 6 person parties, but why leave it at that?

    I look at it like this, those playing on the majority of underpopulated servers are more likely to call it quits than they are to spend $18 to move to Odin or Asura. I've seen more than my fair share of returning players lose interest quickly because of how difficult it was to find help for older content. Having to find new XP locations or team up with others trying to tackle the same NMs you are isn't a negative to me, it's a positive.

    Expand your friends list, expand your horizons, see that there are still enough players logging in today in 2016 to make the game as interesting as it was back in 2003-2004, but see that it can't be done with 16 servers.
    No, I'm not being sarcastic. In many ways, you and I are vastly different people. You seem to enjoy shouts and pick-up groups, but that's not a point of emphasis for everybody.

    When you mention not being able to find help with older content, I'm going to assume you're talking about older Adoulin content like Skirmish, Delve, and SR. I'm with you there, it sucks not being able to fill a group for those. I just think the solution is to transfer to a more populous server, not to merge all servers.

    I believe there have been times when the transfer fee was cut in half so if SE permanently lowered the fee and designated a few high population servers, then maybe everybody would be happy.
    (0)

  3. #3
    Player Diavolo's Avatar
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    Quote Originally Posted by detlef View Post
    No, I'm not being sarcastic. In many ways, you and I are vastly different people. You seem to enjoy shouts and pick-up groups, but that's not a point of emphasis for everybody.

    When you mention not being able to find help with older content, I'm going to assume you're talking about older Adoulin content like Skirmish, Delve, and SR. I'm with you there, it sucks not being able to fill a group for those. I just think the solution is to transfer to a more populous server, not to merge all servers.

    I believe there have been times when the transfer fee was cut in half so if SE permanently lowered the fee and designated a few high population servers, then maybe everybody would be happy.
    I asked if you were being sarcastic because Asura players, at least here on the official forums and at least one other, have been complaining about crowded XP camps and NM pop locations with the population reaching 1,600 at peak hours, yet you hear it's lovely just the same, so either the complainers were exaggerating or they've found ways to make it work.

    I actually loathe shouts and pick up groups, but this isn't about me, it's about the health of the game. Larger, more diverse servers offer more options to both the players and the development team moving forward. It will undoubtedly annoy those of us who enjoy having the freedom to solo/lowman whatever we want, whenever we want, but let's not forget this is an MMORPG. We'll still be able to solo/lowman content, maybe just not as often or during the same hours, and if things do get to the point where areas are overcrowded I'm sure the development team would address those issues.

    Yes, the transfer rate gets cut in half every so often, but is that really the solution, forcing the player base to spend money so they can join a server with a healthier population? Merging the servers is a win/win for both the players and SE and it's a fix they have implemented twice before, so I don't see why not now where it's in need more than ever. I imagine the players preferring the lower server populations to be in the vast minority here, but they seem to be a vocal majority on a forum such as this just because of the nature of it all (casual players often don't spend time posting on forums).
    (0)

  4. #4
    Player detlef's Avatar
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    Philemon
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    Valefor
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    BRD Lv 99
    Quote Originally Posted by Diavolo View Post
    I asked if you were being sarcastic because Asura players, at least here on the official forums and at least one other, have been complaining about crowded XP camps and NM pop locations with the population reaching 1,600 at peak hours, yet you hear it's lovely just the same, so either the complainers were exaggerating or they've found ways to make it work.
    I was not aware of that. Almost everything I've read about the server's conditions has been positive.

    Quote Originally Posted by Diavolo View Post
    I actually loathe shouts and pick up groups, but this isn't about me, it's about the health of the game. Larger, more diverse servers offer more options to both the players and the development team moving forward. It will undoubtedly annoy those of us who enjoy having the freedom to solo/lowman whatever we want, whenever we want, but let's not forget this is an MMORPG. We'll still be able to solo/lowman content, maybe just not as often or during the same hours, and if things do get to the point where areas are overcrowded I'm sure the development team would address those issues.
    Yeah, there's nothing much sadder than seeing somebody shout for something and not get any response. Is it really easier to adjust for overcrowding than undercrowding though? SE has definitely been pretty hit or miss on adjusting content for smaller groups but overcrowding seems like it would present issues that the dev team would be unable to address at all.

    Quote Originally Posted by Diavolo View Post
    Yes, the transfer rate gets cut in half every so often, but is that really the solution, forcing the player base to spend money so they can join a server with a healthier population? Merging the servers is a win/win for both the players and SE and it's a fix they have implemented twice before, so I don't see why not now where it's in need more than ever. I imagine the players preferring the lower server populations to be in the vast minority here, but they seem to be a vocal majority on a forum such as this just because of the nature of it all (casual players often don't spend time posting on forums).
    Yeah I don't have a perfect solution there. Maybe if SE stated, okay Asura, Odin, and say... Bahamut are going to be our "high population" servers, here's a free one-time transfer. Would that solve things?

    As for your other point, I agree that casual players probably don't post very much here if at all. But at the same time, people clamoring for server merges are among the most vocal of all. In general, I think people who are satisfied with the status quo would not be vocal unless prompted.
    (1)

  5. #5
    Player Olor's Avatar
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    Quote Originally Posted by Diavolo View Post
    I asked if you were being sarcastic because Asura players, at least here on the official forums and at least one other, have been complaining about crowded XP camps and NM pop locations with the population reaching 1,600 at peak hours, yet you hear it's lovely just the same, so either the complainers were exaggerating or they've found ways to make it work.
    um... what? I haven't seen congestion at all for at least a year on Asura, longer, really.

    The server is not *that* populated, it's just less unpopulated. And really, if folks want a higher population server they should transfer to Asura.

    I am not necessarily against merges but I worry that folks will get upset about it and leave if they are forced to merge. A free server transfer event, or the option to free transfer 1 time to a designated "high population server" would probably be better for allowing folks to maintain their communities and allow others to get into a more populated server.
    (0)
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  6. #6
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    Quote Originally Posted by Alhanelem View Post

    Again with the trusts, yes. Because YES, people DO use them all the time. Maybe you need to put your glasses on or something? It's something most of us use on a regular basis.
    People use trust when they need it.

    "Oh, I walked into this level 50 zone with my level 99 chara. Better summon August and Apururu even though I'm zoning in 3 minutes for the lulz"

    Anyway, "playable NPC" is a stupid motive. (if it's a reason, I seriously doubt SE even condier it)

    And maybe people wouldn't use trusts so much if they could get a damn CP party going on more often. Apex spots are plentiful.

    Quote Originally Posted by Aisu View Post
    Anyway, that is the state of the game right now and got to stop thinking its back in 2008 or before that cause that isn't the game no more and with trusts and being able to solo and low man most fights we actually can't have huge server populations without there being a lot of backlash from doing so.
    Yes, I'm sure people will be soooo mad they can now get a party for T1 or Hard Mode fights easily instead of shouting for hours hoping someone bored will jump in so.

    Sooooo mad!

    Does this game even have enough players for a "lot of backlash" anyway?

    Quote Originally Posted by detlef View Post

    Have people tried server hopping to Asura? I hear it's a lovely place.
    And now we got the MMORPG player who doesn't like MMORPG. I thought they were all on XIV or something.

    Have you tried single player games? I hear they are lovely and there is no competition.


    Quote Originally Posted by Shadowlina View Post
    Many of the most active people on Small servers, like myself.
    Like the low server population! It means it's easier to farm dyna (No Competition), No Alex Competition, no battlefield lock outs etc etc etc.

    strictly speaking here, yeah few more people would be nice. But i personally wouldnt be able to stand the high population of Asura. I can barely stand sylph at peak times. Why would i want to add another 700+ people to that mix.

    And bare in mind OP, your server pop is JP peak time. It's much quieter NA/EU Peak times. Besides i wouldn't care anyways, i'm in a position where i know everyone on the server.
    First of all, "high population Asura" probably doesn't even have 1/3 of the player it used to have in 2007 or so, so much for high population.

    Second, there were 600 player during Sylph peak time yesterday. 600 PLAYERS DURING PEAK TIME IN A MMORPG. Half of them were AFK in Adoulin and port Jeuno.

    Even looking at the shouts today, there has been 1 shout for relevant content from in 5 hours.

    I'm sorry, but if you cannot stand it, the problem it's on your end.
    (1)

  7. #7
    Player Shadowlina's Avatar
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    Sep 2011
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    Shadowlina
    World
    Sylph
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    WHM Lv 99
    Quote Originally Posted by Jin_Uzuki View Post
    First of all, "high population Asura" probably doesn't even have 1/3 of the player it used to have in 2007 or so, so much for high population.

    Second, there were 600 player during Sylph peak time yesterday. 600 PLAYERS DURING PEAK TIME IN A MMORPG. Half of them were AFK in Adoulin and port Jeuno.

    Even looking at the shouts today, there has been 1 shout for relevant content from in 5 hours.

    I'm sorry, but if you cannot stand it, the problem it's on your end.
    I'm pretty sure you have missed the joy of being on a low population server here.
    Yes it's an MMO, but MMO's are also community driven. You will find that those on other forums as well as here, are on lower population servers.

    I'd argue theres maybe 50 people max on our server who i know little to nothing about. I'm clearing End-game content, 18 man events etc etc. Not because i "Have linkshell". But simply because i'm in the position where, i'm not just mingling with one set of the community. I play with Europeans (Like myself.), Americans and Japanese players, around the clock.

    The Smaller servers, like ours. Is Community Driven. Not Yell driven like Asura, where you can yell and get a full party in minutes and go.
    Plus with content how it is, you need people who you know and communicate. (Do you're research on the Aeonic NMs in Reisen, and you will see how communication driven they are, and this is coming from someone who has an Aeonic.)

    There is a huge difference in gameplay from Sylph from a high population server like Asura. And i'm very sure SE is fully aware of this, and this is what is causing the Issue.
    Do they merge, and shatter the community that servers like Sylph have.
    Or do they leave it, until those small communities. (Or in sylphs case where the community is freakin' Huge, yet somehow people manage to avoid)

    Take it how you will. But Sylph is Community driven, not Population/yell driven like something i know you want. (Yes i have seen your yells.)
    (0)

  8. #8
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    Quote Originally Posted by Shadowlina View Post
    I'm pretty sure you have missed the joy of being on a low population server here.
    The joy of being the only person in the zone...
    The joy of silent town because no one is playing...
    The joy of no currencies because no one is doing Salvage/Dyna...
    The joy of no pop items for Escha because no one is doing the content required for it...
    The joy of not being able to farm pop items for Escha because no one is doing that either :<
    The joy of new players unable to stuff

    Yes it's an MMO, but MMO's are also community driven. You will find that those on other forums as well as here, are on lower population servers.

    I'd argue theres maybe 50 people max on our server who i know little to nothing about. I'm clearing End-game content, 18 man events etc etc. Not because i "Have linkshell". But simply because i'm in the position where, i'm not just mingling with one set of the community. I play with Europeans (Like myself.), Americans and Japanese players, around the clock.
    You claim to know almost everyone on Sylph (which it's not hard, there are very few active players), and yet I know a lot of people who are frustrated on the situation and the ability to do anything.

    Furthermore, I can assure you, have a lot of player ("a lot" lol, this game is not exactly overpopulated) is not going to destroy any community. I originally played on Ragnarok, which was a fairly popular server, and we had a lot of communities.

    The Smaller servers, like ours. Is Community Driven. Not Yell driven like Asura, where you can yell and get a full party in minutes and go.
    Yes, I'm sure Asura is full of jerks and there isn't a community

    /s

    Plus with content how it is, you need people who you know and communicate. (Do you're research on the Aeonic NMs in Reisen, and you will see how communication driven they are, and this is coming from someone who has an Aeonic.)
    Pretty much all content but the harder T2-3 in Reisenjima can be done in Yell these days. I know, I've done a lot of Escha Zi'tah/Sky and some T1 in Reisen. Furthermore, there is more content than just Escha. Hard Mode fights for example, Unity fights, or even simply CP parties.

    Take it how you will. But Sylph is Community driven, not Population/yell driven like something i know you want. (Yes i have seen your yells.)
    You know, did you even wonder if the reason you see so little shouts it's because there are barely any players online and not because "it's Community Driven" (lol, what does it mean. Communities will form regardless of the server size)

    It sounds like to me, you have a LS that does stuff regularly. Which it's good! But I assure you, the LS is not going to explode and disintegrate as soon you get more players.


    Quote Originally Posted by detlef View Post
    You can make good arguments without attacking people. That kind of thing will get the thread locked and then nobody wins.

    Some people like a slower paced game without competition and congestion. And not just solo content but things like BCs, Escha spawn points, Apex camps, domain invasion. Isn't that also okay? I'm not against server merges, I just think that it's fine to maintain some lower population servers to balance a handful of high population ones. I also recognize that with Asura's popularity, maybe that situation is already a reality. I'm just wondering if the cost is the only barrier stopping people from hopping to a more populous server.
    Sylph population is not low. Sylph population is abyssal. 600 players online in a MMORPG is a joke, especially when you count how many of them are AFK.

    "High" and "low" population at this point of the game mean little. Even an "high" population server has a rather low population compared to years ago.
    (0)
    Last edited by Jin_Uzuki; 04-01-2016 at 06:09 AM.

  9. #9
    Player Shadowlina's Avatar
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    Shadowlina
    World
    Sylph
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    WHM Lv 99
    Many of the most active people on Small servers, like myself.
    Like the low server population! It means it's easier to farm dyna (No Competition), No Alex Competition, no battlefield lock outs etc etc etc.

    strictly speaking here, yeah few more people would be nice. But i personally wouldnt be able to stand the high population of Asura. I can barely stand sylph at peak times. Why would i want to add another 700+ people to that mix.

    And bare in mind OP, your server pop is JP peak time. It's much quieter NA/EU Peak times. Besides i wouldn't care anyways, i'm in a position where i know everyone on the server.
    (1)

  10. #10
    Player detlef's Avatar
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    Philemon
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    Valefor
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    Wow you're really mad about this.
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