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  1. #1
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99

    Dark Knight and the Dev Team

    Since the dev's seem to be talking about possible changes with Corsair rolls etc, could we get some Dev feed back or a moderator assurance that the suggestions in the Dark Knight thread (the official proposition thread) are being looked at?

    Or that they are aware how terrible the job is in its current state?

    Putting this in the general area so it can be easier seen as I doubt in the crypts of the Dark Knight forums the dev's /ever/ go there or that it would see the light of day otherwise.
    (11)

  2. #2
    Player rog's Avatar
    Join Date
    Mar 2011
    Posts
    1,208
    You may want to include a reminder of what drk was, since they probably forgot.
    (2)

  3. #3
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Urteil View Post
    Or that they are aware how terrible the job is in its current state?
    And what exactly is this terrible state you're refuring to?
    How bad can a job be when it can one shot an IT without add death?
    (0)

  4. #4
    Player Ramsos's Avatar
    Join Date
    Mar 2011
    Posts
    126
    Character
    Ramsos
    World
    Phoenix
    Main Class
    DRK Lv 99
    DRK just got tactical parry, how much more of a buff do you want?!
    (2)

  5. #5
    Player Siiri's Avatar
    Join Date
    Mar 2011
    Posts
    233
    Character
    Siiri
    World
    Bismarck
    Main Class
    WHM Lv 99
    I believe DRK is considered the weakest melee job currently. It really needs a buff, and not a magic based one either. Something like adjusting last resort and giving it the same length and recast as berserk would be a start, and then go from there.
    (0)

  6. #6
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Quote Originally Posted by Ramsos View Post
    DRK just got tactical parry
    Job's fixed guys, there is obviously absolutely nothing wrong with DRK when SE is just handing out superflous job traits to pad the list because the job is clearly in the best situation it has ever been since the game's inception, I don't understand why you people can't see this.
    (0)

  7. #7
    Player Siiri's Avatar
    Join Date
    Mar 2011
    Posts
    233
    Character
    Siiri
    World
    Bismarck
    Main Class
    WHM Lv 99
    Quote Originally Posted by Neisan_Quetz View Post
    Job's fixed guys, there is obviously absolutely nothing wrong with DRK when SE is just handing out superflous job traits to pad the list because the job is clearly in the best situation it has ever been since the game's inception, I don't understand why you people can't see this.
    What's sad is the dev team so out of touch and whiffs so bad on every drk update they may actually think its fine.
    (0)

  8. #8
    Player Ramsos's Avatar
    Join Date
    Mar 2011
    Posts
    126
    Character
    Ramsos
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Neisan_Quetz View Post
    Job's fixed guys, there is obviously absolutely nothing wrong with DRK when SE is just handing out superflous job traits to pad the list because the job is clearly in the best situation it has ever been since the game's inception, I don't understand why you people can't see this.
    Glad to see someone else noticed!



    In all seriousness, at the very least they need to give drk a decent multi-hit critical WS. Atm, the only thing drk has that lets them even remotely come close to another DD is torcleaver. Torcleaver is a fine WS, but wtf @ having to stack VIT for a drk ws? On that note, wtf @ mnd mods on just about every scythe ws?
    (0)

  9. #9
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    They don't need to give DRK a critical hit WS they just need to give DRK a 30 second JA that causes the first hit of the next WS to be a critical hit.

    Use with Spinning Slash or Torcleaver. DRK is fixed.
    (1)
    Last edited by Atomic_Skull; 04-09-2011 at 04:02 PM.

  10. #10
    Player Siiri's Avatar
    Join Date
    Mar 2011
    Posts
    233
    Character
    Siiri
    World
    Bismarck
    Main Class
    WHM Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    They don't need to give DRK a critical hit WS then just need to give DRK a 30 second JA that causes the first hit of the next WS to be a critical hit.

    Use with Spinning Slash or Torcleaver. DRK is fixed.
    Its much more than that. Its the DOT portion too. They need new job abilities that enhance melee damage as well as improved weapon skills. Also, scythe is DRK's A+ weapon, not G. Sword. Its pathetic that DRK's best scythe weapon skill is still Guillotine.
    (0)

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