I do have Dark leveled. It's actually one of my favorite jobs to be honest.You don't have DRK levelled, do you... Know how I know?
DRK Elemental Magic rating is B+, it's higher than a freakin' RDM, and equal to a SCH using Dark Arts. The skill is fine, we just have no native MAB do do anything with it. So our Fire III lands just fine, it's just does less damage than a dagger swing, and takes 10x as long.
If SE wants us to cast more spells, give us a damned reason to cast them! Occult Accumen was a start, but why on earth am I going to spend the time to cast a spell, possibly get interrupted, do crappy damage, and get back 2 or 3 tp, when I could've swung my scythe/GS, done MORE damage, NOT get interrupted, and gotten back around 19-ish tp?
It's simple. Have Occult Accumen give us tp comparable to a weapon swing. Make the casting time comparable to weapon delay, and give us the tp associated with it. I'll happily cast spells all day if I can get that tp that my weapon would get.
What i meant by "Too low" wasn't our skill level, but the tier of spell. And you pretty much outlined the reasons why I said it. My argument was horribly worded.
If you don't understand why Haste is so important, or if you don't think it is:
http://forum.square-enix.com/ffxi/threads/1847-Haste-and-You...-A-guide-to-the-misinformed.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |


Reply With Quote