Axe/Ridill DRK is going to be better then a Scythe or GS DRK in Abyssea, but will continue to get PWNed by NIN,MNK,WAR,DRG,SAM,PUP etc. PA SAM worked because it took most SAMs from 6hit to 5hit and gave a multihit WS with a higher fTP then GKT WSs. As I've stated 20 times on this forum DRK has much bigger problems then a lack of critical WS. When people will perfect DRK gear say its trash, it probably is.
Cerberus - Armada
90poc
90masa
85Kannagi
I'm using Torcleaver and yeah i'll use VV RR and Sea daughter (if i'm needed to stun i'll use Griffinclaw)
Either way thx for your reply i mean yea it situational and in my linkshell it works.
I think what alot of people miss is in abyssea the game is different from Linkshell to Linkshell and Mob to Mob i'm almost never in a situation where i'm needed to constantly melee so when pple throw up math that relates to that just makes me /facepalm cause it's not relative.
The only time this was relative to me was when i exped on DRK for the day they increased the lvl cap.
Basically noone i play with is going o Rezeak u don't understand DRK when i'm taking huge chunks out of NMs with well timed 6-16K Torcleavers (8k + 8k SC DMG)
Anyway saying that it's not like i play DRK/THF 100% of the time i also have my 5 Hit OAT/Def down Scythe build and my 6 Hit Torcleaver build (Espafut+2 delay) on /SAM there is a time and place for everything.
Main : 99 DRK
Subs : 99 SMN COR SCH MELEEWHM
Server : Ragnarök
Relics : 95 Ragnarok and 95 Apoc
Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them.
Player
I haven't made a def. down scythe myself so I really have nothing to say on that, but that OAT scythe looks good. Already was on my way to making one, but I quit since soloing Hippogryphs at 80 in Grauberg was too difficult. I could probably do it now, easy, but I just never really had any incentive to just yet. Too focused on getting armors and empyreans and just finishing a simple TP and WS set. From there I'll branch out and get more situational gears.
Last edited by Kagato; 04-20-2011 at 05:18 PM.
Using stun recast timer as an excuse not to /sam because you are on stun duty is retarded. Its called don't use Seigan/Hasso Problem solved.
DRK/THF is horrible even at 75 it was garbage, its for Epeen nothing more nothing less.
/MNK will beat /NIN if you are put into a situation where you are suddenly tanking as well.
DRK/THF for me was useful even at 75.
In Xarc.
I found after nearly 40-50 Dyna X runs DRK/THF beat my DRK/SAM in there infact it parsed as the highest DD or top 3 most of time i mean sure you can bash it but honestly if it's beating usukane SAMs and Ares WARs so it really comes down to this for me either all the all the WARs and SAMs that have played for 6 years at the time didn't know there job or DRK/THF acully functioned well.
On some Sea and Sky god it functioned well but after the STR = 0.75 attack thingy /SAM and /THF became so close /SAM won cause u didn't need to line up SATA unless we were slaming hate on 2 PLDs and i still went /THF for fun on Kirin.
Some ZNM /THF functioned well cause u could build TP on other mobs and just WS.
Anyway in my opinion it is situational and to overlook it would be silly.
Either way we just disagree as i said i have had experiences of it out performing /SAM through parses and such and yes it was extremely situational.
On another topic the OAT scythe isn't worth doing atm in abyssea you can get triple attack atmas which make the regular scythes perform better but outside it's pretty beastly considering it now has 96 base DMG ^^
Last edited by Rezeak; 04-21-2011 at 05:41 AM.
Main : 99 DRK
Subs : 99 SMN COR SCH MELEEWHM
Server : Ragnarök
Relics : 95 Ragnarok and 95 Apoc
Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |