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Thread: Cloudsplitter

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  1. #1
    Player Zaknafein's Avatar
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    Mar 2011
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    Kweh!
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    Character
    Fistandantilus
    World
    Bahamut
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    WHM Lv 99
    While it would be fantastic for CS to do equal or more damage than rampage I doubt we will see that sort of adjustment for 2 reasons.

    A) A huge boost to the Ftp required to make it do that much would also translate into it doing that much more while under brew conditions. Granted at the moment the best I've pulled off was a high of close to 30k, and an average of 18-21k in brew situations. That still puts us well behind wildfire which can almost one shot rani or shinryu.

    B) I don't think it is realistic to expect such a large boost to the WS because the Beastmaster themselves are only 1/2 of the damage output in the equation. Our pets are putting out a significant amount also. In this day, and age skilled Bst are far more melee/DD oriented in terms of gear/playstyles. That allows us to close the gap with the #'s our pets are putting out.

    So the tweak that needs to be made has to reflect Master, and pet combined. We only need enough of a boost so that we can at least measure up to an average DD's output when Bst/pet's #'s are combined. Hopefully we'll see a boost to the damage on CS to make it close to what we can do with rampage. That way we can utilize it enough to benefit from the aftermath, and make our available skillchain options more versatile. That boost, and some other added effect would be fantastic, and still preserve game balance.
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  2. #2
    Player Gotterdammerung's Avatar
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    Mar 2011
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    Quote Originally Posted by Zaknafein View Post
    While it would be fantastic for CS to do equal or more damage than rampage I doubt we will see that sort of adjustment for 2 reasons.

    A) A huge boost to the Ftp required to make it do that much would also translate into it doing that much more while under brew conditions. Granted at the moment the best I've pulled off was a high of close to 30k, and an average of 18-21k in brew situations. That still puts us well behind wildfire which can almost one shot rani or shinryu.

    B) I don't think it is realistic to expect such a large boost to the WS because the Beastmaster themselves are only 1/2 of the damage output in the equation. Our pets are putting out a significant amount also. In this day, and age skilled Bst are far more melee/DD oriented in terms of gear/playstyles. That allows us to close the gap with the #'s our pets are putting out.

    So the tweak that needs to be made has to reflect Master, and pet combined. We only need enough of a boost so that we can at least measure up to an average DD's output when Bst/pet's #'s are combined. Hopefully we'll see a boost to the damage on CS to make it close to what we can do with rampage. That way we can utilize it enough to benefit from the aftermath, and make our available skillchain options more versatile. That boost, and some other added effect would be fantastic, and still preserve game balance.
    I disagree.

    Also i don't know why you are getting low cloudsplitter numbers while brewed. I manage to stay on par with wildfire during all my brews.

    Everyother emp WS is very strong without brew. Most of them can be pushed to the 4-8k range in damage in abyssea. Theres no good reason for cloudsplitter to be so aweful without brew. Cloudsplitter tops out in the 3k and change range with 100% fulll support via gear and atmas and temp items, and you have to completely gimp your regular damage as well as the pets damage to reach those numbers. It makes the Weapon skill worthless for everything except brewing.
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  3. #3
    Player Zaknafein's Avatar
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    Character
    Fistandantilus
    World
    Bahamut
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    WHM Lv 99
    Quote Originally Posted by Gotterdammerung View Post
    I disagree.

    Also i don't know why you are getting low cloudsplitter numbers while brewed. I manage to stay on par with wildfire during all my brews.

    Everyother emp WS is very strong without brew. Most of them can be pushed to the 4-8k range in damage in abyssea. Theres no good reason for cloudsplitter to be so aweful without brew. Cloudsplitter tops out in the 3k and change range with 100% fulll support via gear and atmas and temp items, and you have to completely gimp your regular damage as well as the pets damage to reach those numbers. It makes the Weapon skill worthless for everything except brewing.
    Yeah your preaching to the choir with your thoughts on non brew Cloudsplitters. At the moment the WS is garbage w/o a brew. My point was I would be amazed if it gets tweaked enough so we can do 4-8k without sacrificing the correct DD atmas. I would be ecstatic. I'm just not holding my breath.

    In regards to your results with cloudsplitter under brew mode what sort of #'s are you putting out per WS, and what Atmas are you using, target monster etc.
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    ~Party Rock Anthem~

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