The Evolith System i felt was a wonderful idea on paper, It was just not as good in Execution.

The Hunt System was a great, Great idea, The Restriction should have been removed however (once an hour i mean). the Sketching and Job-Geared Armor was also a great idea, as was those Specific Weapons.

My biggest grip with the Evolith system is it was too Situational to be useful. The idea of the majority of Evolith working only against 1 mob Family made the system fall behind. It was situational most people didn't bother with it. I had an Ebur Vest for quite some time I eventually gave up on and Sold when I finally saw the Evolith System was given up on.

It had a lot of potential i just think they were too restricting on the Benefits. I think an overhaul to allow the Benefits on any mob family would greatly raise the Appeal of Evolith, however having to collect the same Level of 1 Type for all families in order to ease that restriction would probably be deemed too much of a hastle by the Community unless they reduced the Restriction on how often you can do Hunts. Especially considering doing the hunts you still have to camp the NMs, Which in itself will generally take hours.

I do like your Ideas, But i don't know if that in all would be enough to Revive this system. It has such potential, But i think its been abandoned by SE. I'm not too upset about it, But it was an idea I thought had potential, it was just entirely too limited/Situational.