And this is the point I am trying to make.
By SE's own admission, mythics are supposed to be in a separate category than Relic, Empyrean, and Aeonic, which are all supposed to be roughly equivalent to each other, with Mythics being above those.
However, after this update, not only did mythic aftermath, job-specific boosts on the weapons, and the weaponskill damage bonus get untouched, but the DPS ratios in terms of Damage/Delay across RME for specific weapons types changed. Beforehand, you had the different RME weapons of the same type, sword, dagger, whatever, all have roughly the same DPS. Now mythic DPS is actually behind Empyrean and Relic.
Combine that with the fact that Relic and Empyrean got boosts to their other attributes, while mythic only got a boost to their damage (everything got the same skill boost), and then the fact that the boost to mythic damage was smaller than the boost to Relic and Empyrean, and this whole update was a farce.
Mythic damage needs to be jacked up the same %-wise that relic and empyrean were, and mythic aftermath needs to be upgraded similarly to the way empyrean aftermath was.


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