• The damage cap for player melee and ranged attacks has been raised.
    The damage cap varies by weapon.
  • The damage cap for alter ego, fellow, and automaton melee and ranged attacks has been raised.
  • The damage cap for alter ego, fellow, and automaton melee and ranged attacks has been raised.
    Warcry / Blood Rage / Boost / Meditate / Fantod
    • Events that are not canceled from receiving attacks, heals, and the like
      The duration of these effects will not count down during such events.
    • Events that are canceled from receiving attacks, heals, and the like
      The effects will no longer cancel immediately upon starting the event.
      * Effect durations will continue to count down during these events and the effects themselves will wear off once the timer has dropped to zero.
  • Domain Invasion has undergone the following adjustment.
    • The special ability used by the following notorious monsters has been changed from mighty strikes to hundred fists
      Azi Dahaka / Naga Raja
  • Geas Fete has undergone the following adjustments.
    • The combat zone for certain battles has been adjusted.
    • The number of items required to obtain the following key items has been reduced.
      Fleetstalker's Claw / Shockmaw's Blubber / Urmahlullu's Armor
  • Alter egos have undergone the following adjustments.
    • Alter egos will now use area of effect healing magic even when a party member is suffering from a sleep effect.
    • The alter egos of Teodor and Balamor have had their behavior regarding healing actions unified as follows.
      • Upon receiving damage
        Cure / Cure II / Cure III / Cure IV / Cure V / Cure VI / Curaga / Curaga II / Curaga III / Curaga IV / Curaga V / Cura / Cura II / Cura III / Full Cure
      • Restoring HP
        Regen / Regen II / Regen III / Regen IV / Regen V / Embrava / Army's Paeon / Army's Paeon II / Army's Paeon III / Army's Paeon IV / Army's Paeon V / Army's Paeon VI / Healing Breeze / Wild Carrot / Magic Fruit / Exuviation / Plenilune Embrace / Regeneration / White Wind / Mighty Guard / Indi-Regen / Geo-Regen / Benediction / Martyr / Mending Halation / Healing Ruby / Healing Ruby II / Whispering Wind / Spring Water / Healing Breath / Healing Breath II / Healing Breath III / Healing Breath IV / Wild Carrot (when used by pets) / Healing Powder (temporary item) / Healing Mist (temporary item)
      • Untargetable / No effect
        Curing Waltz / Curing Waltz II / Curing Waltz III / Curing Waltz IV / Curing Waltz V / Divine Waltz / Divine Waltz II / Drain Samba* / Drain Samba II* / Drain Samba III* / Heavenward Howl* / Curaga Earring enchantment (Curaga) / Jester's Hat enchantment (Cure II)
        * The auto attacks of Teodor and Balamor's alter egos are of a special natureand thus the effects will not trigger.
    • A decreased song casting time attribute has been added to the following alter egos.
      Ulmia / Joachim
  • The following jobs have undergone adjustments.
    • Puppetmaster
      • The regen effect granted by the job ability Repair is no longer canceled by Dispel or other similar effects.
      • It is possible to determine whether or not the following automaton abilities and attachments are usable. They are now only able to be used in the corresponding area of effect.
        Shield Bash / Provoke / Flash Bulb / Barrage Turbine / Disruptor / Eagle Eye Shot / Benediction / Regulator