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  1. #111
    Player Karbuncle's Avatar
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    Many of the people who level jobs today would never have leveled them if it wasn't for how easy Abyssea exp is. so instead of not seeing any low level players because Abyssea, you'll not see any low level players because without Abyssea a lot of people who leveled new jobs won't level any more new jobs since they're now forced to grind it old-style.

    I think the "ITS THE EXPOCALYPSE" attitude is kinda funny though. I'm leveling Puppetmaster right now, I won't go into acting like its no problem everywhere, but on Asura i hardly ever wait more than ~1hour/2hour for an Invite. Of the time i use to Solo FoV pages. Its just not as bad as people paint it out.

    I might be getting lucky, but on Asura it doesn't feel like the world is ending, and again, I just do not feel the Solution is ever Removing someones right to chose. Right now we have the right to chose Abyssea, or to Chose Old Fashioned exp. And at the very least on Asura, Theres a steady amount doing both.

    Sometimes people just need to accept as a game ages, Less and less people level new jobs. The only reason you see a lot of leeches in abyssea is because they can leech in Abyssea. The game is old, stop blamming Abyssea.

    I'm kinda beginning to wish they would cap Abyssea to 70 just so when they do, it'll prove my point.
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  2. #112
    Player Rambus's Avatar
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    Quote Originally Posted by Karbuncle View Post
    Many of the people who level jobs today would never have leveled them if it wasn't for how easy Abyssea exp is. so instead of not seeing any low level players because Abyssea, you'll not see any low level players because without Abyssea a lot of people who leveled new jobs won't level any more new jobs since they're now forced to grind it old-style.

    I think the "ITS THE EXPOCALYPSE" attitude is kinda funny though. I'm leveling Puppetmaster right now, I won't go into acting like its no problem everywhere, but on Asura i hardly ever wait more than ~1hour/2hour for an Invite. Of the time i use to Solo FoV pages. Its just not as bad as people paint it out.

    I might be getting lucky, but on Asura it doesn't feel like the world is ending, and again, I just do not feel the Solution is ever Removing someones right to chose. Right now we have the right to chose Abyssea, or to Chose Old Fashioned exp. And at the very least on Asura, Theres a steady amount doing both.

    Sometimes people just need to accept as a game ages, Less and less people level new jobs. The only reason you see a lot of leeches in abyssea is because they can leech in Abyssea. The game is old, stop blamming Abyssea.

    I'm kinda beginning to wish they would cap Abyssea to 70 just so when they do, it'll prove my point.
    This is the other problem with abyssea. Even if they change the cap today to 70 people will still level a lot less because people do not have anything to level because abyssea did it too fast. I had 19 75s cap exp on all before abyssea, it is not that hard to know what to look for to make efficient parties. The biggest issue was trying to show low level parties could rival merit rate exp lol. bring on the time machines and never make abyssea 30, im sure ill be right.

    like the other person said here I think abyssea has made it a lot harder for someone new to get into the game.
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    Last edited by Rambus; 04-18-2011 at 06:34 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  3. #113
    Player Karbuncle's Avatar
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    Quote Originally Posted by Rambus View Post
    This is the other problem with abyssea. Even if they change the cap today to 70 people will still level a lot less because people do not have anything to level because abyssea did it too fast. I had 19 75s cap exp on all before abyssea, it is not that hard to know what to look for to make efficient parties. The biggest issue was trying to show low level parties could rival merit rate exp lol. bring on the time machines and never make abyssea 30, im sure ill be right.

    like the other person said here I think abyssea has made it a lot harder for someone new to get into the game.
    I agree in that, I will not deny Abyssea has made some things harder for new players, But you missed my point.

    If Abyssea never happened, Those people who now have 8 90 jobs because they could abyssea burn, Would likely only have the 2 level 90 jobs they originally liked.

    I'll make an example as i know that doesn't sound right.

    Basically, When ~80 Cap was introduced, I had 6 level 75 jobs. When i had to "Exp the old way" i told myself "Goodbye PLD, SMN, and NIN, and hello THF, WAR, and MNK". and that was my plan. but since Abyssea made exp simpler, I decided to Level all my jobs to 90 (that i have). If not for Abyssea, I simply would not have leveled them.

    Many people share this opinion. Abyssea is not robbing you of New players, Its allowing people to level new jobs they would not have leveled without it being so easy. So you gained/lost nothing for the most part. I won't say this is true for every single player, but i will bet its true for the majority. it seems different here cause those who do level like i just claimed, Generally don't complain to a forum about it.

    The "lack of Low-Level Exp parties" (Which BTW i still haven't noticed?), Is more likely due to the games age, and less likely due to abyssea. I won't say abyssea isn't entirely lacking fault, but its much less of an Influence then people are leading it on to be.

    I'm only trying to say, If Abyssea was capped to 70+, It would do significantly less for low level players than you people all seem to think.
    (0)

  4. #114
    Player Rambus's Avatar
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    Quote Originally Posted by Karbuncle View Post
    I agree in that, I will not deny Abyssea has made some things harder for new players, But you missed my point.

    If Abyssea never happened, Those people who now have 8 90 jobs because they could abyssea burn, Would likely only have the 2 level 90 jobs they originally liked.

    I'll make an example as i know that doesn't sound right.

    Basically, When ~80 Cap was introduced, I had 6 level 75 jobs. When i had to "Exp the old way" i told myself "Goodbye PLD, SMN, and NIN, and hello THF, WAR, and MNK". and that was my plan. but since Abyssea made exp simpler, I decided to Level all my jobs to 90 (that i have). If not for Abyssea, I simply would not have leveled them.

    Many people share this opinion. Abyssea is not robbing you of New players, Its allowing people to level new jobs they would not have leveled without it being so easy. So you gained/lost nothing for the most part. I won't say this is true for every single player, but i will bet its true for the majority. it seems different here cause those who do level like i just claimed, Generally don't complain to a forum about it.

    The "lack of Low-Level Exp parties" (Which BTW i still haven't noticed?), Is more likely due to the games age, and less likely due to abyssea. I won't say abyssea isn't entirely lacking fault, but its much less of an Influence then people are leading it on to be.

    I'm only trying to say, If Abyssea was capped to 70+, It would do significantly less for low level players than you people all seem to think.
    if abyssea was 70+ how would that change your 90 count?

    if abyssea was 70+ people would level sync more meaning the old players would interact with new players more.
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  5. #115
    Player Zyeriis's Avatar
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    I will say this, I had four lvl75s pre-abyssea: COR(geared to an extreme main), SAM (1st job to 75), DRG, and PLD (original main job).

    Pre-abyssea, I would have never leveled ninja, cause it was a horrible waste of money, and PLD was a better tank. Now? Third job to 90 was Ninja, fourth was COR. Guess what job hasn't left 75 yet? PLD. NIN has essentially become my primary job, aside from SAM that I use once and awhile. My ridiculous COR gear gathers dust as it gets no air time, and I've forgotten about my DRG(even if it's 90).

    This, however, is off-topic. 1-30 is mostly what needs "content".

    If you don't understand why the level minimum for abyssea is 30, I don't know how to help you. A level 30 can do NOTHING in abyssea. It was put that low for the sake of exp leeching them to the top, by SE. They knew what they were doing. Neither of us have to agree (with SE) with the effect it caused (gimps and what have you) as something that was good for the game but that doesn't change that abyssea is working as intended: an absurdly easy way to get exp, regardless of level, with little to no effort.

    Edit: Let us not forget that there is a whole slew of people who have every job at 90 now thanks to abyssea. If the dev team announced they were going to change the minimum level to 70, you'd see a rush of people partying to get all 20 jobs to at least level 70 through abyssea. Then, when such an update comes around, partying outside of abyssea, will be even more dead than it was before, and new players won't be able to get to 70, to abyssea burn. Everyone else will have 70s+ and only use abyssea to get them to 90, because they wouldn't be "leeching" anymore.
    (0)
    Last edited by Zyeriis; 04-18-2011 at 08:00 AM.

  6. #116
    Player Karbuncle's Avatar
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    Quote Originally Posted by Rambus View Post
    if abyssea was 70+ how would that change your 90 count?

    if abyssea was 70+ people would level sync more meaning the old players would interact with new players more.
    You're really Missing Key parts of my Topic.

    A lot of people who had Sub jobs around level ~37~49 Decided to take those to 90 only because Abyssea made it so easy. Those players would have kept those jobs at level 37~49 if it wasn't for Abyssea being So easy to level a new job

    I don't know how to explain it better. If It hadn't been for How Simple Abyssea makes Exp, I would have never taken up DRK, BST, RDM, PLD, NIN, DRG, or BRD. and now I'm leveing PUP too. Old way and Abyssea way, Whichever I get invited too.

    There are many others like me who would simply not have leveled any new jobs if not for how easy Abyssea Made it. I'm only saying, Making Abyssea 70+ Right now, Would have a much smaller impact than people seem to think.

    Limiting Abyssea to 70+ Isn't suddenly going to make invites rain from the heavens, It'll barely impact it at all. Cause those people who would think "I'll level XX job cause Abyssea makes it easy!" will now think "Fk it, I don't wanna grind."
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  7. #117
    Player Rambus's Avatar
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    Quote Originally Posted by Karbuncle View Post
    You're really Missing Key parts of my Topic.

    A lot of people who had Sub jobs around level ~37~49 Decided to take those to 90 only because Abyssea made it so easy. Those players would have kept those jobs at level 37~49 if it wasn't for Abyssea being So easy to level a new job

    I don't know how to explain it better. If It hadn't been for How Simple Abyssea makes Exp, I would have never taken up DRK, BST, RDM, PLD, NIN, DRG, or BRD. and now I'm leveing PUP too. Old way and Abyssea way, Whichever I get invited too.

    There are many others like me who would simply not have leveled any new jobs if not for how easy Abyssea Made it. I'm only saying, Making Abyssea 70+ Right now, Would have a much smaller impact than people seem to think.

    Limiting Abyssea to 70+ Isn't suddenly going to make invites rain from the heavens, It'll barely impact it at all. Cause those people who would think "I'll level XX job cause Abyssea makes it easy!" will now think "Fk it, I don't wanna grind."
    Fine ill be blunt, most people that did that have no business leveling jobs like that, I met them in abyssea, like the blus that only had the first 20 spells " i level this job cuz i want to spend merits". Full time nuking in dark/light staff, people so gimp they add nothing to the party when called for it.

    so....
    exp should not be that easy.

    clear now? i was trying to be nice about it. go back when i talked about putting effort in making parties, doing so is not hard, when level sync came out. It was easy to make a pt anywhere if you were willing to do so. non ab level sync can get jobs leveled in a week(1-75) if you were efficient. I had like 4 jobs at 75 pre level sync, got maats cap in under 2 months.
    (0)
    Last edited by Rambus; 04-18-2011 at 09:11 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  8. #118
    Player Karbuncle's Avatar
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    Quote Originally Posted by Rambus View Post
    Fine ill be blunt, most people that did that have no business leveling jobs like that, I met them in abyssea, like the blus that only had the first 20 spells " i level this job cuz i want to spend merits"

    exp should not be that easy.

    clear now? i was trying to be nice about it. go back when i talked about putting effort in making parties, doing so is not hard, when level sync came out. It was easy to make a pt anywhere if you were willing to do so. non ab level sync can get jobs leveled in a week(1-75) if you were efficient.
    It doesn't matter how you exp. bad players will be bad 1-75 on Crabs, or 30-90 On buffalo. and Smart people will know how to play their jobs rather it be 1-75 on Crabs, or 30-90 on Buffalo.

    That bad Blue who leveled a job to spend merits would be just as bad if he leveled the job 1-75 "Just for merits". Not everyone who levels or leeches through abyssea is some terrible BLU with 2 Spells. But guess what? There were people like that before abyssea too. They're everywhere. You ever seen the Gimp Thread on BG? its just as full now as it was 4 years ago. Because idiots have been here since day 1. In massive numbers, its nothing new.

    It doesn't matter if Abyssea was Capped at 70. Because That isn't suddenly going to make more people pick up FFXI, and it won't make any more current players pick up new jobs, If anything, It'll Lower the players leveling new jobs. You will essentially shoot yourself in the foot, and it certainly isn't going to suddenly raise the base IQ of the population. It simply will not make as big of an impact as people seem to believe.

    I still join exp parties 10~50 where people leave without repping themselves, I also join those parties with people who afk randomly without saying a word. This isn't Abyssea-Exclusive, Its been happening for years. Its everywhere.

    I would know, I've leveled a total of 15 jobs pre-abyssea to Maat's cap level, 6 of them to 75, But A lot of the jobs i had at level 90 today would not be level 90 if i couldn't have done abyssea. Before Abyssea Exp was "Discovered" I had only plans to take up ~3 of my 6 current 75 jobs. After Abyssea i now have 12 Level 90 jobs, I plan on leveling more cause I like experiencing the game from as many points of view as possible.

    because, I will bet my character I'm better, In Knowledge of game Mechanics, Basic party-Etiquette, Basic party-Functions, and in Gear than 95% of the people who act like Abyssea ruined FFXI.

    For every "Horrible sin of god" player the typical "ABYSSEA RUINED TEH GAME" player scape-goats their argument on, There is a hundred of us normal, Intelligent, good players who leveled the same way because of what abyssea has offered us. thats my point.

    Players are currently given a choice, We should keep it this way. because punishing an entire player-base because a few bad players are ruining your exp party is not the solution to the problem. We should always have our choices.
    (1)
    Last edited by Karbuncle; 04-18-2011 at 09:30 AM.

  9. #119
    Player Rambus's Avatar
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    not saying there was never gimp players in old days, just now it is encouraged to do so meaning the population is higher.

    my point is if people actually put effort in making exp parties like they do for abyssea drops people would mingle witn newer players more ( level sync) so again i think you are missing my point.

    that is why I like what the rep said in this thread, if there was actually stuff to do as you level (wow dungeon example i gave many time) a lot of problems are solved. ( if exp rate can compare to abyssea, or lower exp rate for lower level player in abyssea, so people can actually have fun)
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    Last edited by Rambus; 04-18-2011 at 09:22 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  10. #120
    Player Karbuncle's Avatar
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    Quote Originally Posted by Rambus View Post
    not saying there was never gimp players in old days, just now it is encouraged to do so meaning the population is higher.

    my point is if people actually put effort in making exp parties like they do for abyssea drops people would mingle witn newer players more ( level sync) so again i think you are missing my point.

    that is why I like what the rep said in this thread, if there was actually stuff to do as you level (wow dungeon example i gave many time) a lot of problems are solved. ( if exp rate can compare to abyssea, or lower exp rate for lower level player in abyssea, so people can actually have fun)
    I see.

    Well i think the Solution would be to add more low level content, not Nerf Abyssea to 70+. So i can absolutely agree with you on that.

    If people have incentive to Experience the game 1~75 Old way, They will. However, I also think you kinda underestimate how fast outside Exp is now lol.

    I went from 54-58 in a single E.Ronf(S) party on My PUP about ~1/2hours. The guy who was our Syncee Leveled up like every 15 minutes. It was insane.

    Regardless, That aside, I feel if we want a solution to this, Its more content, Not limiting Content. Thats my opinion.
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