Quote Originally Posted by Urthdigger View Post
Not really sure that's quite accurate. True, higher max HP does help accommodate for taking more damage, but the rate of damage taken is still important even if one had 1000x our current max HP due to whether the rate of damage taken is more than the healer's healing output, and whether the healer's MP can last the entirety of the encounter.

Another issue I've noticed is that -mdt% can be just plain hard to come by compared to -pdt%. I'm not sure hitting 50% mdt is exactly feasible for most alternative tanks.
As long as you aren't getting one shotted then it is possible to heal through anything although it is a lot more work. The tank will need a full cure received set 30% to help the whm with mp management. It is also recommended that the tank have a cure potency set and a full 80% cast time reduction on cures. Another recommendation I would make if you are going to do this on pld is have 5/5 on chivalry merits and the Caballarus Gauntlets +1 as well as ethereal earring, flume belt, and chevalier's arment +1 for mp return. I may ask my ls to try and attempt this just to prove it can be done (I would provide the pops) I like a challenge after all.