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  1. #10
    Player Ulth's Avatar
    Join Date
    Dec 2013
    Posts
    578
    Character
    Andrewviii
    World
    Valefor
    Main Class
    THF Lv 99
    Quote Originally Posted by machini View Post
    I also want to point out, aside from Terpsichore, nothing I have is best in slot anymore, except possibly Horos Toeshoes +1, and there's better acc options.

    If you had, for example, a full set of Herculean gear from Reisenjima, you could, if I'm reading this correctly, get it augmented with 30 accuracy, 30 attack, and -4% DT per piece. have that on your whole set and you're looking at +150 acc and -20%DT on just those five slots. That's on top of the 37 already on the set. So that's 187 accuracy and -20%DT. Which is 117 more accuracy than I have on my -DT set. And it would mean I could hit 37%-DT with Vocane Ring and Defending Ring, or someone with two nice Dark Rings could hit -30%. Throw on a Twilight Torque and a Mollusca Mantle, and that would be -47% DT with Defending and Vocane, or -40% with two dark rings.

    So not only can you get -40~47% DT, but you can get higher accuracy than I have in my current DT set, and better base stats on the gear to boot. I mean, if I had that, I could hit -47% DT, and hit ~1220 accuracy, with just food. And then with Quickstep I could lower the target's evasion by 44, effectively giving me ~1260 accuracy. And this is all before any outside buffs.

    So please, go on telling me about how melee DD are worthless.
    What if you want to play something other then dancer? Dancer pretty much has the market cornered on accuracy with it's accuracy bonus traits and the massive amounts it gets from gifts. Thief gets 36 accuracy and dancer gets 64, add that to the 35 from accuracy bonus III and dancer has 63 more accuracy than thief. Then like you mentioned dancer has job abilities that help. Steps fall under a category of their own and stacks with everything while being able to be put up all the time, while thief's accuracy helping abilities can not be up all the time and feint conflicts with distract.

    Dancer also has abilities that helps with staying alive, like you mentioned fan dance which gives pdt II, and then waltz to cure and remove statues effects and now also gives blink. Thief gets treasure hunter, something that everyone gets now because of dark matter augments on reisenjima armor. And while it would be nice to get max augments for damage taken and accuracy on Herculean, that is very unlikely for one piece let alone all 5. Maybe if you could roll augment individually like with snow/leaf/dusk but with the current system, I don't see it being viable.

    I guess my point is while accuracy and damage taken might not be an issue for dancer, it is for other jobs, and you saying that those players are bad for basically not being lucky with random augments is pretty mean.
    (10)
    Last edited by Ulth; 01-08-2016 at 04:59 AM.