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  1. #51
    Player Afania's Avatar
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    Aug 2011
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    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Shiyo View Post

    Aka, not fun.

    This is just your subjective opinion. And game mechanics discussion isn't about how YOU feel what makes the game fun or not.

    You repeatedly use "FUN" in a game mechanics discussion on every forum in every thread, why?

    From MY subjective opinion, I find zerging and WS at 1000 TP is more fun due to DPS job can compete with each other. And DDs having parse war against each other is the only competitive element in this game as it stands. Since this game has no PVP, nor HNM camping anymore, the it's the only competitive element in game. And some players such as myself find competitive element in a video game fun.

    That being said, just because I find zerging more fun, I don't use it as a reason to agree/disagree against a game design mechanics.

    At this point zerging with super buffed 5 DD generates more DPS than 2 DPS SCing in many situations. I advocate such setup not because I personally find fun, but because it's mathematically stronger.

    Even if you want to advocate 2 DD SCing with each other because YOU think it's fun, it doesn't really apply to everyone because it's YOUR personal opinion.

    tl;dr, your argument about inundation being very useful is invalid. It has some uses in game, but not all the time. And it's not enough to make RDM less niche than it currently is.
    (1)

  2. #52
    Player
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    Nov 2015
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    1,552
    Since you guys seem to understand Inundation, I've got a question for you.

    How does it interact w/ pets? Do pets count at all towards the bonus? If they do, would a jug pet + avatar count as 2x types or as 1x? I know that some BST pets can use different damage types for readys, would that count? PUP autos are capable of doing both melee and ranged ws, how do those work out? If you have two autos: one does melee ws + one does ranged ws = ?

    How about physical blue magic + chain affinity?

    Been wondering for a while, but never run into any testing on these questions, and not exactly sure how to test them solo. ^^;;

    If pets are included for Inundation bonus, and especially if their different damage type attacks count separately, then that opens up a new niche for RDM usage at least. ^^
    (0)
    Last edited by Nyarlko; 12-04-2016 at 07:46 PM.

  3. #53
    Player Urmom's Avatar
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    May 2016
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    449
    Character
    Urmom
    World
    Shiva
    Main Class
    GEO Lv 99
    Pets definitely do count that was pretty easy to test. Not sure on the rest though
    (0)

  4. #54
    Player Shiyo's Avatar
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    Jun 2011
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    705
    Character
    Kitori
    World
    Bahamut
    Main Class
    NIN Lv 99
    Quote Originally Posted by Afania View Post
    And it's not enough to make RDM less niche than it currently is.
    First of all, you need to chill out and stop being so argumentative in all your posts.

    The problem is that geo/blu need to be nerfed to the ground and BLM needs to not hold the monopoly on nuking by being 50% stronger than any other nuker in the game.

    Bard/RDM/COR all have pretty balanced buffing/debuffing with other strengths/weakness to make up for things they lack or for having weaker debuffs/buffs(example: rdm isnt as strong as a cor or brd at buffing but has potentially useful debuffs and can magic burst/heal better than brd or cor)

    Then geo comes along and can just MB for hundreds of thousands of damage, can heal almost as well as a RDM and can also dia2/slow/para/silence/addle/distract1 while having the STRONGEST UNDISPELLABLE BUFFS IN THE GAME. Mind blowing, really.

    By the way, why can't we accession haste2/refresh3 yet?

    We also have blue mage, which can, for some unknown reason, self cap it's own magic haste, have nearly as much mitigation as a tank(while in full dd set up, don't give me that "lol you cant be a tank and dd at same time" stuff I see said everywhere) You give up nothing setting barrier tusk + cocoon + MG and while doing all this it can also do as much damage as a real DD. Mighty guard needs to not exist, and there's absolutely no reason this job should have haste2.

    Melee DD's are pretty balanced, none of them does 50% MORE damage than another, I have no idea why BLM is allowed to just do 50% more damage than any other nuker and have a complete monopoly on the role, it's really awful.

    I miss 75 cap where I could nuke as hard as BLM's on my SCH.

    WHM healing over 50% stronger than a RDM isn't as much of a problem as BLM nuking over 50% harder because you can't heal a mob to death.

    Basically, geo/blu need to be nerfed to the ground and brought back to reality and other nukers need to be buffed to be ~10-30% below BLM(SCH should be within 5-10% and RDM should be within 20-30%) so that when you want a nuker you don't automatically go "oh blm!".
    (0)
    Last edited by Shiyo; 12-06-2016 at 04:53 AM.

  5. #55
    Player Jakuk's Avatar
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    Jul 2016
    Posts
    365
    Character
    Jakuk
    World
    Phoenix
    Main Class
    PUP Lv 99
    Quote Originally Posted by Shiyo View Post
    SCH should be within 5-10%
    SCH Doesn't need any buff at all, they are already one of the best soloer's, DoT/Regeners, Self Skillchainers and more making them almost as good as BLM would be ridiculous. BLU/SCH/GEO all need to be nerfed.
    (2)

  6. #56
    Player Afania's Avatar
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    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Shiyo View Post
    First of all, you need to chill out and stop being so argumentative in all your posts.
    It seems that you have an issue with me, and I'll explain why(despite it's off topic kinda).I am a very logical person, and I value logic, objective pov, math, numbers in a discussion.

    That's why whenever I see people using arguments in a discussion that's not based on numbers, logic, math instead they used personal preferences, I call them out.

    I may sound argumentative but that's because if you're type of person that constantly use personal preferences in a discussion there will be conflicts as we're not on the same page to begin with. On the other hand if you always use math, numbers and logic in a discussion then I will agree with you.

    I also have to point out, most of my posts are pretty chill, as I rarely do personal attack unless someone else start it first.

    The issue isn't just me being argumentative, but also because you constantly use your subjective opinion in a discussion over and over and over. If you like to do that then we may as well not have a discussion about anything since we're not even on the same page to begin with.

    I'm only argumentative in a few discussions(mostly when someone started using emotional/none objective opinion in a discussion), and only against a few posters(mostly against people with tendency to present opinions based on personal preferences). I actually agree with a lot of people on forums, it's just that when I agree with people I don't post, whenever I post I usually post for the purpose of calling people out for using personal preferences in a discussion. Thus giving you the impression that I'm "argumentative". I actually didn't call you out in a lot of your posts when you didn't use personal preferences in a discussion.

    If you don't like someone calling you out then stop using personal preferences in a discussion.
    (3)
    Last edited by Afania; 12-06-2016 at 06:36 AM.

  7. #57
    Player Urmom's Avatar
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    May 2016
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    449
    Character
    Urmom
    World
    Shiva
    Main Class
    GEO Lv 99
    Mbs for hundreds of thousands of dmg in a game where the dmg cap is 99,999. Oh lordy that is some funny stuff. Especially after saying another job has a monopoly on nuking. Which is true but that completely takes away from any argument for geo being a good nuker.

    And don't pretend like you meant over the course of multiple mbs because if we using that standard so can my nin. But being less silly (not that nin can't under right circumstances nuke pretty hard) outside of ras rdm can nuke just as well as geo with same buffs/debuffs. Just geo comes with some aoe buffs/debuffs that help. But side by side same pt they will do similarly. As can sch but it also comes along with the ability to self skillchain. For that matter smn can hit even higher numbers than pretty much anyone except death blms but they run into accuracy problems on higher content

    Geos are very strong this is well established fact. But it's 99.9% because of it's geomancy.

    As far as why blm does so much more compared to other nukers when other DDs are closer. It's probably because we have multiple jobs that are strictly melee DDs of different varieties. Blm is the only job that actually specializes and focuses on magic dmg dealing. To put it another way blm is significantly worse at every other bit of mage work than every other mage. Similarly whm is by a far margin the best healer... it's also the worst nuker and on the low end of buffing/debuffing

    As far as accension refresh III is concerned it's because there is this crazy idea that sch should be the most versatile with it's own job ability and as such they should be able to cast every accensionable spell. As far as haste II... because SE thinks targeted AoE haste is too powerful and so no job gets it. The argument is kind of bunk no since a lot of that fear came from outside players being able to easily keep an alliance hasted and well pretty much every fight that matters restricts outside players from doing anything. Of course even then Haste II specifically would fall under the whole sch main thing.
    (0)
    Last edited by Urmom; 12-06-2016 at 08:51 AM.

  8. #58
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    Quote Originally Posted by Shiyo View Post

    I miss 75 cap where I could nuke as hard as BLM's on my SCH.
    I'm sure your 75 SCH couldn't invalidate and break the entire SC mechanic as well solo most of the end game content, tho'.
    (1)

  9. #59
    Player Shiyo's Avatar
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    Jun 2011
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    705
    Character
    Kitori
    World
    Bahamut
    Main Class
    NIN Lv 99
    Quote Originally Posted by Jin_Uzuki View Post
    I'm sure your 75 SCH couldn't invalidate and break the entire SC mechanic as well solo most of the end game content, tho'.
    Yeah that is kind of silly, but I don't think anything about SCH is overpowered. Blue mage and geo literally break the game in half, especially geo. Every 135+ boss seems balanced around geo.
    (0)

  10. #60
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    Nov 2015
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    Quote Originally Posted by Shiyo View Post
    Yeah that is kind of silly, but I don't think anything about SCH is overpowered. Blue mage and geo literally break the game in half, especially geo. Every 135+ boss seems balanced around geo.
    More like every 135+ boss was never balanced to begin with. >_<;; Seems to me that devs just see GEO like duct tape to patch the holes in the combat system caused by extreme lvl diffs.

    With their recent statement on how they plan to "address" the problems that bard faces, (which is by adding more AllSongs+ gear rather than make any actual changes to any of the problem mechanics,) I rather doubt that they'd be willing to make any of the necessary changes for anyone to reach support role parity with GEO. I'm betting it's related to the difficulty shift if BRD/RDM/COR were buffed to true competitiveness with GEO, (since they stack with each other for the most part,) which would require even more changes to prevent trivializing all current content, and their inability/unwillingness to devote that much dev time to this type of issue.
    (0)

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