It's definitely a gear problem. With Composure and Gain-DEX up, I have just over 1000 accuracy without food. A bit of my gear is still outdated as well, since I just returned in November but had a lot of help catching up. My Taeon augments aren't the best and my Despair gear isn't finished. With a few changes here and there, I think I could get the accuracy to even hit Apex mobs reliably (Tenzen, however, is being a prick and won't drop Ginsen, for example).
If anything, RDM's melee rather overwhelmed me when I returned. We now have all the best Sword weaponskills without having a sub not-/NIN, have access to melee gear comparable to more dedicated DDs, and have opportunities to make even modest weapons that lend to both melee and spellcasting, such as Vampirism? With the best gear available, I hear it is even possible to just spam weaponskills endless, effectively doing back-to-back Light skillchains. And, because of the job's hybrid skills, we can even magic burst those skillchains, which is entirely the point of skillchains these days.
I think the job is doing pretty good. It just doesn't fit the currently dominant paradigm of SCH, GEO, BST for all pickup events. But players' attitudes are hardly the job's fault.

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