I know, but the tier game is mostly closed off, there are no shouts, the few time I've tried shouting for unity NMs I can actually hit once in awhile, no one is interested and I don't feel confident in building a party for NMs that I don't know the strategy for. It's a vicious circle, can't get gear to get the gear. I have most of the Taeon set and some bits and bobs (and I totally know not all 119 is alike but I've done my best to get what I can).
The issue is the hardcore players are done with middle tier content so it's just scrubs staring at the vast middle tier with no way and no guidance to climb it. A lot of my issue is that I don't want to lead parties if I haven't already beat the content at least once. I know it's holding me back but I don't want to make people mad if we can't beat it...
The INSANE need for accuracy and the sidelining of all buff jobs that are not GEO has only made it worse. I can't even get in a party to get job points... how am I supposed to progress? I used to be able to bard for stuff since the gear requirement (outside of instruments) was lower - mostly it is JSE and most of that can be upgraded to a certain extent solo. Hell before BRD AF3 was upgraded I was still rocking it and doing fine besides taking too much damage if hit while singing... as were most bards because there wasn't actually anything much better for us for a lot of macros.
I am not asking for gear to be handed to me (that's boring) but it would be nice if there was an actual reasonable solo path for folks to slowly climb to higher gear and towards endgame. Right now the only gear "progress" available seems to be spending more and more gil on the augment lottery and that has limited returns. Or straight up buying drops. Or hoping someone pities you and lets you leech content. None of that is particularly fun.
It would also be helpful if ilevel was actually reflective of gear power. I am finding it hard to even compare a lot of the stuff released these days. Ilevel has issues but at least for awhile there it was helpful for judging gear somewhat. Now it's like "which dog's breakfast is better?" and it's hard to say. Not to mention a lot of it is sidegrades and macro peices that make a big difference but take a lot of work to actually get good use out of. It wasn't so bad back in the day since the differences between a well geared 75 player and a mediocre 75 player existed but it wasn't such a chasm... and less on the gear made it easier to judge what was worth getting.
Anyway, I just am finding the game a bit discouraging at the moment and I don't have a lot of urge to play. I keep resubbing because nostalgia but then I get back and I am like "oh yeah, the only thing I can really do is solo outdated content... I can't make meaningful progress on this character... this is boring."
I miss abyssea/voidwatch era. Back then it was easy for folks to get caught up enough to participate and there were lots of slots for different things. Like, even though my BLU was not geared well enough to be a damage dealer, I could still proc like a boss in voidwatch. It meant I could participate in group activities with a chance to improve my gear.
Since ilevel era I've always felt like I am too far behind to participate much. Bard helped me a bit, but never enough to catch me up (partially because I am a sporadic player) but at least I could get into parties for stuff. Anyway, sorry if I sound whiny I just feel like the devs have done an awful job of bringing in a balanced and level endgame. I miss the days where endgame was flat with a lot of different activities that most people could participate in.


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