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  1. #61
    Player Xilk's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    733
    Character
    Xilkk
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    testing if I really am banned.

    nope. Thats good. still don't know why my bug report was locked and marked as information needed.

    yeah, the rationale is changing on this. I think the buggy-ness is gone now, but the range is still ridiculous. oh well.
    (3)
    Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
    --Beastmaster Forever--

  2. #62
    Player HopefulNAPlayer's Avatar
    Join Date
    Nov 2015
    Posts
    22
    Character
    Artisandge
    World
    Asura
    Main Class
    WHM Lv 70
    Any update on an actual fix for Beastmaster? ...At the very least, there is no reason that Reward should be subject to this range distance. (I mean, Fight command isn't!)
    (8)

  3. #63
    Player Gwydion's Avatar
    Join Date
    Oct 2014
    Posts
    1,217
    Character
    Galkashield
    World
    Asura
    Main Class
    THF Lv 1
    Quote Originally Posted by HopefulNAPlayer View Post
    Any update on an actual fix for Beastmaster? ...At the very least, there is no reason that Reward should be subject to this range distance. (I mean, Fight command isn't!)
    My pet dies needlessly because of the 7 yalm reward distance as well. I think if they won't fix Ready Range, maybe fix Reward? I really hope they make plans to do this :/
    (2)

  4. #64
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Xilk View Post
    testing if I really am banned.

    nope. Thats good. still don't know why my bug report was locked and marked as information needed.

    yeah, the rationale is changing on this. I think the buggy-ness is gone now, but the range is still ridiculous. oh well.
    Naw still buggy. Just last night I was standing between the mob and my pet and ready still wouldn't go off a decent amount of the time
    (6)

  5. #65
    Player kylani's Avatar
    Join Date
    Aug 2011
    Posts
    129
    Character
    Kyrai
    World
    Fenrir
    Main Class
    RDM Lv 99
    Quote Originally Posted by dasva View Post
    Naw still buggy. Just last night I was standing between the mob and my pet and ready still wouldn't go off a decent amount of the time
    Same was happening to me before I quit. Meleeing WITH my pet on ONE mob, and commands not working. I switched over to BLM for a bit, because it was irritating not being able to rely on my abilities. I've always loved BST though, so even though I had no trouble on BLM, I stopped playing because I loved BST, and playing just made me sad/mad. No other job has to worry about their abilities not firing when they are well within range... It's like random amnesia, without any notification/sign of amnesia.

    With the holidays, I'm better off anyway, but still check to see if they fix it. At this point, I don't think SE cares or will fix it, and to be honest, I'm probably better off getting weaned off now. For those who remain, I do hope they fix the inconsistent behavior. It's lousy to have the job this buggy/unreliable.
    (4)

  6. #66
    Player hakrev's Avatar
    Join Date
    Mar 2011
    Posts
    26
    Character
    Hakrev
    World
    Leviathan
    Main Class
    WAR Lv 99
    Quote Originally Posted by Gwydion View Post
    My pet dies needlessly because of the 7 yalm reward distance as well. I think if they won't fix Ready Range, maybe fix Reward? I really hope they make plans to do this :/
    I have to agree the 7 yalm range is silly. So, I just use dawn mulsums and stand back most of the time, but should reward take a packseat to a spammable item? Is this what is passed off for as balance these days, cuz it's totally and completely NOT balance. Just this evening I faced a monster with a wicked aura effect and couldn't get a single reward off, so i had to get a ton of mulsums to spam cuz my team kept losing. One has to wonder whether any realistic testing went into this range change. My strong guess is not at all, but who knows, maybe it was their intention to ruin a completely working and functional job, which had been sidelined for most of a decade of gaming. Sounds kind of diabolical! *twists mustache and laughs evilly* Muhahahaha
    (10)

  7. #67
    Player Jile's Avatar
    Join Date
    Mar 2011
    Posts
    390
    SE.... Have you been reading? JA's are not working properly. Please fix them.
    (7)

  8. #68
    Player
    Join Date
    Feb 2014
    Posts
    146
    Everyone have faith I hope they read many of our post for some adjustment to BST. I wonder if this was done on purpose to balance bst. The tiger pet seems to have a little longer range than that of Bouncing Bertha pet. Some pet we have to be close to use Ready or maybe the size of pet do matter. Akihiro Matsui you need to stop playing Samurai Tarutaru and start playing BST tarutaru so you can test out this new BST range with their pet. Right now people don't know if this is a bug or something done on purpose to balance BST?
    (1)
    Last edited by Ataraxia; 12-09-2015 at 02:50 PM.

  9. #69
    Player Sirmarki's Avatar
    Join Date
    Dec 2013
    Posts
    1,572
    Character
    Sirmarki
    World
    Asura
    Main Class
    WHM Lv 99
    Hi,

    I've always fought alongside my pet, its my style of playing. Some people I know have quit because this directly affected the way they play BST.

    My main issue is when fighting large mobs. I find I have to run around in circles to get to my pet, and then stand on its head to use ready commands. I'm engaged with the mob in a close combat situation, so this most definitely shouldn't happen.
    (7)

  10. #70
    Player Gwydion's Avatar
    Join Date
    Oct 2014
    Posts
    1,217
    Character
    Galkashield
    World
    Asura
    Main Class
    THF Lv 1
    Sad bump.

    Any ideas here SE for an actual fix?
    (0)

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