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  1. #1
    Player Vepion's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    10
    Character
    Vepion
    World
    Quetzalcoatl
    Main Class
    PUP Lv 99

    White mage "nukes"

    Holy II that is all >_>
    (5)

  2. #2
    Player Kingofgeeks's Avatar
    Join Date
    Mar 2011
    Location
    Phoenix
    Posts
    144
    hmm i agree! bump!
    (0)

  3. #3
    Player Zaknafein's Avatar
    Join Date
    Mar 2011
    Location
    Kweh!
    Posts
    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    Omg yes plz! Ultima for whms! Give us at least one respectable nuke to zap things with preeze.
    (2)

    ~Party Rock Anthem~

  4. #4
    Player Bubeeky's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    328
    Character
    Bubeeky
    World
    Carbuncle
    Main Class
    WHM Lv 92
    We whms totally need ultima....correct me if I'm wrong, but traditionally, in ff lore whm has the most raw magical power, and it's supposed to come through in our ability to cast some of the most powerful ancient magics...holy, ultima, etc...I'd love to see that translated for us here as having just one worthwhile nuke...the nukes we have are nothing short of embarassing lol I cast holy for a MASSIVE....six...hundred...damage lol
    (0)
    Love life, dare to dream, and LIVE ON PURPOSE!
    Also make sure to beat up any evil elvaans along the way, as we all know tarus are the ultimate race.

  5. #5
    Player Gropitou's Avatar
    Join Date
    Mar 2011
    Location
    Bastok/Phoenix
    Posts
    208
    Character
    Gropitou
    World
    Phoenix
    Main Class
    THF Lv 99
    Quote Originally Posted by Vepion View Post
    Holy II that is all >_>
    and Banishga 3 while you're at it, BLM have T3 GA why not us?
    (0)
    Down with PS2 Emulation / Give us PS3 Native software

  6. #6
    Player Sawaa's Avatar
    Join Date
    Apr 2011
    Location
    Windhurst
    Posts
    2
    Quote Originally Posted by Zaknafein View Post
    Omg yes plz! Ultima for whms! Give us at least one respectable nuke to zap things with preeze.
    I thought Ultima was a Primarily Dark spell? could be wrong. It just always seemed that way to me.
    (0)

  7. #7
    Player Vepion's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    10
    Character
    Vepion
    World
    Quetzalcoatl
    Main Class
    PUP Lv 99
    idk but i just thought of Holy II due to our ability to make make holy "worth it" my max for Holy is 1075 on EXP mobs with MAB atma >_>
    no wait 1.1k lol
    Banishga III would be nice too ! but ultima seems a bit much to ask for lol
    (0)

  8. #8
    Player
    Join Date
    Mar 2011
    Posts
    68
    I'd rather they just keep it as it was and give us the Banish line spells around the level BLM was getting spells in that tier.

    WHM gets Banish at Lv5, BLM gets Water at Lv5.
    WHM gets Banish II at Lv30, BLM gets Water II at Lv30.
    WHM gets Banish III at Lv65, however... BLM already had Water III at 55 but doesn't learn Thunder III (last of that tier) til 66.

    I would be satisfied if WHM got Banish IV somewhere in the 70s and later on down the line we got Banish V and corresponding Banishga spells.

    Also, as for you only getting 1.1k holy on exp enemies with WHM... I guarantee that's because you're either using the wrong atma setup (something that doesn't include Atma of the Beyond) or you're not wearing a proper magic attack setup because even outside of Abyssea I can make my Holy do more than that on NMs (after a few cures of course).


    One of the main reasons the spells tend to look weak is that WHMs do not gear up in MND/MAB when casting Banish spells, another would be the fact that the other jobs with nukes actually have traits and such to boost the power of these spells, WHM doesn't. And I don't think we should, but we should still get the same tier of magic, though ours will be weaker by default due to not having gear/traits for damage and that's really just fine because that's not what WHM is even for but at least one job in the game (even if it doesn't turn out to be WHM, though I think this job is most appropriate) should get some decent damage light elemental nukes, you know, for times when we're up against a foe whose weakness is the light element.
    I also believe that BLM should get a new entire line of spells (of the dark element, I don't think drain really cuts it) but that's for an entirely different thread.
    (1)
    Last edited by Charismatic; 04-10-2011 at 07:16 PM.

  9. #9
    Player Simian's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    46
    "One of the main reasons the spells tend to look weak is that WHMs do not gear up in MND/MAB ....."

    WHM's should always find ways of adding extra MND. I have found through testing that 1 MND adds 5 to a Cure V. That is some pretty potent stuff. If you are a WHM in Abyssea with less than 200 total MND, you need to rethink your gear and atma choices. MND is also a modifier for just about every single club weapon skill.

    I have broken 2K on Holy outside of Abyssea. Sadly Banish III does considerably less given the way Afflatus Misery augments your banish based on last damage taken rather than accumulated damage taken unlike what Afflatus Solace does with cures.
    (0)
    90 WHM, RDM
    85 WAR

  10. #10
    Player Merton9999's Avatar
    Join Date
    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    I'd like Holy II, Banish IV, and Banishga III just for job growth/potency sake. I'd also like Afflatus Solace to boost Holy more. I'd rather have Ultima for my SCH though, under Divine magic. Currently the bonus LA gives to divine is useless, and I'd like to SCH receive a unique nuke that will make me care about Divine skill.
    (0)

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