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  1. #1
    Player PristineChicken's Avatar
    Join Date
    Nov 2016
    Posts
    30
    Character
    Clemontine
    World
    Asura
    Main Class
    WAR Lv 5
    I'm under the impression that the limit is a display limit only. Considering I've seen some end-game NMs die in ~3 WSes, it would imply there isn't.
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  2. #2
    Player Jakuk's Avatar
    Join Date
    Jul 2016
    Posts
    365
    Character
    Jakuk
    World
    Phoenix
    Main Class
    PUP Lv 99
    Quote Originally Posted by Malthar View Post
    Hello SE,

    Would it be possible to increase or unbound the number of weaponskills that can participate in a skillchain? Currently, the limit is 6, and 2 for light or darkness. Very few people ever go up to 6, but if the limit were increased it would be more of an incentive for people to go up to and past 6 for increased damage.

    Thank you for your consideration.
    So no one goes upto 6 (mostly because of the cap) so why raise it?

    Quote Originally Posted by PristineChicken View Post
    I'm under the impression that the limit is a display limit only. Considering I've seen some end-game NMs die in ~3 WSes, it would imply there isn't.
    Pretty sure it was tested and shown it is indeed capped at 99999
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  3. #3
    Player
    Join Date
    Nov 2015
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    1,552
    Quote Originally Posted by Jakuk View Post
    So no one goes upto 6 (mostly because of the cap) so why raise it?
    The reason is not due to the cap on the number of ws allowed to participate in a multistep sc though, it's the decreasing window for continuing them. Anything over 3step gets rather tricky to continue due to the timing (and broken by even a small lag spike) and gamers tend to prefer reliable/guaranteed results so risk/reward is deemed low enough for most to dismiss trying. Raising the window's lower limit would allow for us to go past the current 6step limit, so it could open up strategy possibilities if it was raised to 2sec at least.
    (1)

  4. #4
    Player Jakuk's Avatar
    Join Date
    Jul 2016
    Posts
    365
    Character
    Jakuk
    World
    Phoenix
    Main Class
    PUP Lv 99
    Quote Originally Posted by Nyarlko View Post
    The reason is not due to the cap on the number of ws allowed to participate in a multistep sc though, it's the decreasing window for continuing them. Anything over 3step gets rather tricky to continue due to the timing (and broken by even a small lag spike) and gamers tend to prefer reliable/guaranteed results so risk/reward is deemed low enough for most to dismiss trying. Raising the window's lower limit would allow for us to go past the current 6step limit, so it could open up strategy possibilities if it was raised to 2sec at least.
    I'm all for raising the window, but I still don't see many if any people going past 6step bar the first couple of days.
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  5. #5
    Player
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    Nov 2015
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    1,552
    Quote Originally Posted by Jakuk View Post
    I'm all for raising the window, but I still don't see many if any people going past 6step bar the first couple of days.
    Of course not, gamers are lazy by nature. :3
    We will always take the path with the highest risk:reward ratio. Status quo for most until it's found that it's worth the effort to make any changes.
    After it's been tested that increasing your sc = increased damage over time, then that would become the new status quo. XD
    If it came out as a non-significant increase in non-MB setups, then it would just get relegated to niche use, but I can't think of any situation that it would be a bad thing to have available at least. ^^
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  6. #6
    Player Urmom's Avatar
    Join Date
    May 2016
    Posts
    449
    Character
    Urmom
    World
    Shiva
    Main Class
    GEO Lv 99
    Quote Originally Posted by Jakuk View Post
    Pretty sure it was tested and shown it is indeed capped at 99999
    Indeed. Easiest way to test was the delve nm that you could keep doubling the dmg it took for other sources. When your ws takes off as much hp as your strongest ws it's clear that's the real cap. Though it was shown some things can go past. Specifically barrage for the purpose of actual cap seemed to just count it as multiple shots though did some weird roll over thing for the display
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