The reason that light/darkness stops at two in a row is due to the way that sc elements work, not due to restrictions on the dmg cap. If windows were increased, there would be more reason to try aiming for extending sc lengths, which I don't see as a bad thing. There is no reason to change how lv3/lv4 works though.. Could even cause problems with Aeonics, so don't think it's really something that would need to change. ^^;;

If the window capped at a lower limit of 2sec, then that should be enough to allow 2-3 players to keep a lv1/lv2 going and sounds like actual fun. XD I think they'd have to add a cap to the MB and SC dmg bonuses based on steps as well though, or we could end up looking at 99999 Scissions, which while amusing could be unbalancing enough to break what little game balance exists.