After Escha Ru'Aun was released in August, I loved it because it represented a great place to hunt for capacity points with a diverse set of monsters to pick from. I tore through Hpemdes and Aerns to the tune of about 500,000 capacity points per hour solo on my Monk.
Now I'm trying to do the same on my White Mage. It's going okay, but since I was there on my Monk, the September update happened. Now, every now and then, after killing an easy normal monster, a Warder instantly spawns and kills me. It hasn't exactly ruined my favorite CP camp, but it has made it worse.
Can we change the spawn conditions of these Warders somehow? Maybe keep the lottery pop system but make it like other NMs so that they just randomly spawn in place of the normal monsters? Or make them spawn non-agressive? Or make some vorseal that makes it impossible to spawn them if you get the kill?