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  1. #1
    Player Jile's Avatar
    Join Date
    Mar 2011
    Posts
    390
    SE, please listen to the people paying you to play BST. The range Nerf didn't do anything but negatively impact the playability of our job. Changing the target from "me" to "pet" does not address the fact the playability was negatively impacted.

    Tidis, read what most BST have said. Most of us admit the pet dmg is op like BLU, BLM, SCH and SMN are op. We're not advocating they be nerfed but we just don't like how our job "plays" after the Nerf.

    It's not even necessarily the fact we're expected to frontline that is the most important issue. While other jobs have had trait and gear progression with their frontline intent in mind, ours wasn't because before the Nerf that was never a thought and our gear is designed to completely render either the pet useless or us completely useless and if this new concept is going to work SE needs to invest dev time into completely revamping our gear and traits to make sense as if our job had naturally progressed them with that in mind.

    If that isn't something SE has dev time for we should see them roll back the Nerf instead of dipping it in a new color without addressing the issues it created.

    I don't want to argue about our differing opinions, but I do want SE to let us enjoy whatever remaining time we have on this game we all love.
    (7)
    Last edited by Jile; 10-29-2015 at 02:07 AM.

  2. #2
    Player Angemon's Avatar
    Join Date
    Oct 2015
    Posts
    114
    Character
    Angemon
    World
    Asura
    Main Class
    BLU Lv 99
    BLU doesn't need a nerf, they are pretty much useless on ilevel135 (Bringing a BLU to KIrin v2 or AV v2 is silly compared to a BLM.) BLU requires much more prep work too.
    (1)

  3. #3
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Angemon View Post
    BLU doesn't need a nerf, they are pretty much useless on ilevel135 (Bringing a BLU to KIrin v2 or AV v2 is silly compared to a BLM.) BLU requires much more prep work too.
    But can still do "three roles" with that work, just as BST could, using the person's argument I quoted that would make them need a NERF too, that's the problem with this mentality, it falls apart rather easily and ends up

    "Waaaaahhhhhhh, my job isn't as good as said job so make said job weaker."

    Rather than making the weaker job, stronger.

    Also interesting is the people with this mindset are ignoring that BST's has a problem with what was adjusted and even stated they'd be fine with a DMG reduction or something else, which is a better suggestion then a MASSIVE job change 12 years into the game.
    (5)
    Last edited by Daniel_Hatcher; 10-29-2015 at 02:18 AM.

  4. #4
    Player Angemon's Avatar
    Join Date
    Oct 2015
    Posts
    114
    Character
    Angemon
    World
    Asura
    Main Class
    BLU Lv 99
    BLU can't do three roles without swapping spells and equipsets, compare to BST who can do it instantly. ^^
    (1)

  5. #5
    Player Kensagaku's Avatar
    Join Date
    Mar 2011
    Posts
    652
    Character
    Zeich
    World
    Asura
    Main Class
    BST Lv 99
    And BST can't do all three roles without swapping gear and/or pets. Tank? They have to be wearing DT gear, and up close that means a hybrid of master DT too. DD? Switch in DA/Attack/Acc gear, because they can whiff as much as anyone else. Support? Aside from some self buffs and a handful of debuffs (infrasonics and whatever the beetle move is) they've got nothing. Healer? Sure, if you want to use the rabbit, but good luck performing other roles successfully there. Your argument means nothing when that's the case for most jobs in the game.

    And theoretically, you could perform all three roles at the same time on BLU without swapping spells. Set a healing spell, have Mighty Guard (with diffusion) and Diamondhide (the only AoE buff I can bring to mind atm) for buffs, offensive traits set via spells and enhanced with gifts for DD, and if you really feel froggy, you can even set TH1. All of that is viable, albeit forcing you to stretch your points and reduce some of your capabilities somewhat.

    As a disclaimer, I play both BLU and BST, and love both jobs for different reasons. So let's stop comparing apples to oranges, shall we?
    (4)
    [Kensagaku - formerly of Kujata] - http://www.ffxiah.com/player/Valefor/Kensagaku

  6. #6
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Crying to nerf other jobs is really pathetic. "I'm having less fun right now, SE please make the game less fun for other players so they can be unhappy like me."
    (8)

  7. #7
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Angemon View Post
    BLU can't do three roles without swapping spells and equipsets, compare to BST who can do it instantly. ^^
    Yes they can, not to the best as they can if they focused on one role only, but they can do a set that can do all three at a reliable level.

    Quote Originally Posted by detlef View Post
    Crying to nerf other jobs is really pathetic. "I'm having less fun right now, SE please make the game less fun for other players so they can be unhappy like me."
    Basically, also odd that the thought is NERF not BUFF, FFXI has really messed with peoples views of what an MMO should be.
    (3)

  8. #8
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Another problem in bigger fights even if things weren't buggy is the whole pet AI immediately going after whatever last hit it. So some mob uses some ranged move/spell your pet goes after it and you have to run away from the thing you are fighting and go follow your pet as it goes to various mobs. Been killing a lot of worms lately for cp and it's ridiculous how much I have to constantly move just to stay in range of using moves while never being out of the aoe range of the mobs being attacked
    (3)

  9. #9
    Player Gwydion's Avatar
    Join Date
    Oct 2014
    Posts
    1,313
    Character
    Galkashield
    World
    Asura
    Main Class
    THF Lv 1
    Quote Originally Posted by dasva View Post
    Another problem in bigger fights even if things weren't buggy is the whole pet AI immediately going after whatever last hit it. So some mob uses some ranged move/spell your pet goes after it and you have to run away from the thing you are fighting and go follow your pet as it goes to various mobs. Been killing a lot of worms lately for cp and it's ridiculous how much I have to constantly move just to stay in range of using moves while never being out of the aoe range of the mobs being attacked
    With the update just 2 hours away, I'm being a little pessimistic. 7 yalms is an incredibly frustrating play style. My pet is a ball and chain and I must follow him around to get him to do anything, which takes away from things I could be doing as a front-line DD.

    At this point, if BST's 2100 job point gift is "Ready range +10 yalms" ....I'll take it. :/ ...I'll feel cheated, having enjoyed Ready distance of 20-22 yalms for almost 13 years....but I just feel so defeated at this point. Best of luck everyone.
    (4)

  10. #10
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Yeah it's still fairly messed up. I'll be in range of even the aoe auto attacks of things like mantis or narraka and be unable to issue commands.... meanwhile every job and their mother can stand out of range. And let's not get into mage pts killing new pop nms in 30 seconds and most strats on nms being mage strats doing ridiculous dmg on almost everything kind of destroying any comparison to what bst every could do
    (4)

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