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Thread: JA Idea

  1. #1
    Player Scuro's Avatar
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    Mar 2011
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    Windurst
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    Character
    Scuro
    World
    Odin
    Main Class
    BLU Lv 99

    JA Idea

    Ok I was just thinking about this but really, BLU magic kinda is a bit of a fail, I mean granted you can boost it a shit ton and make it ok, but your always going to be topped by SCH or BLM. So why not introduce an ability recastable every 5 mins, lasting 1 minute that works like MNK's Formless Strikes but applied to BLU. Meaning you use this ability and your physical spell's damage is converted to Magical damage. This way your dropping a 3k Q.C. in magic damage rather then physical.
    (1)

    99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?

  2. #2
    Player Kwate's Avatar
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    Mar 2011
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    ***The Immortal Sanctuary***
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    303
    Character
    Kwate
    World
    Sylph
    Main Class
    BLU Lv 95
    Good idea. I can see using that for various NM's or physical resistant mobs, Like flans, clots or elementals.
    (0)

  3. #3
    Player RaenRyong's Avatar
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    Mar 2011
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    Character
    Sakurawr
    World
    Bahamut
    Main Class
    BLM Lv 92
    I like the idea, butttt

    BLU magic kinda is a bit of a fail, I mean granted you can boost it a shit ton and make it ok, but your always going to be topped by SCH or BLM.
    SCH or BLM also don't have melee damage + WS (that is significant) and their spells don't take 0.5~0.75s to cast
    (0)
    This is Sakurawr, not Raen D:

  4. #4
    Player Demonofhunger's Avatar
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    Apr 2011
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    43
    Character
    Demonprince
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by RaenRyong View Post
    I like the idea, butttt



    SCH or BLM also don't have melee damage + WS (that is significant) and their spells don't take 0.5~0.75s to cast
    Where are you being allowed to melee on things?

    In Abyssea, I find that BLU aren't allowed to melee on things unless it's an XP party where things die in 20 seconds or less anyway. For NMs, we tend to be kept around for proccing and are told not to feed TP to the NM with melee or spells.

    BLM don't just out-damage us.... they can cast spells outside of TP move range while adding very little TP, meaning they are far more valued regardless of the fact that they take longer to do it.

    So I agree with the OP. We need something to make us relevant. Heck, I'd be happy with 30 seconds of an effect like Formless Strikes for our spells.
    (0)

  5. #5
    Player Scuro's Avatar
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    Mar 2011
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    Windurst
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    Character
    Scuro
    World
    Odin
    Main Class
    BLU Lv 99
    Ya thats really the issue is that although we have great damage dealing spells and we can do some good DD damage, most mobs are not the type you want to TP on or give TP to. If we were able to convert Physical spells into magic (of course they would still be based off their stats such as STR and DEX to make them still very effective) we would be of greater use then what we are now as simply Proc tools.
    (0)

    99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?

  6. #6
    Player RaenRyong's Avatar
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    Mar 2011
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    304
    Character
    Sakurawr
    World
    Bahamut
    Main Class
    BLM Lv 92
    Quote Originally Posted by Demonofhunger View Post
    Where are you being allowed to melee on things?
    Everywhere :x

    That said, having an Almace probably has something to do with that.
    (0)
    This is Sakurawr, not Raen D:

  7. #7
    Player Aeonk's Avatar
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    Mar 2011
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    Sandy
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    Character
    Aeonknight
    World
    Carbuncle
    Main Class
    PLD Lv 99
    If physical dmg is not cutting it, you have the option of dealing good magic damage as well. Get a build for Charged Whisker and Everyone's Grudge. You'll deal dmg on par if not better than any BLM or SCH.

    Although Almace users just get to tear shit up with the oversized sword.
    (1)

  8. #8
    Player Scuro's Avatar
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    Mar 2011
    Location
    Windurst
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    Character
    Scuro
    World
    Odin
    Main Class
    BLU Lv 99
    Even so, for those of us that are Physical Magic BLU's, this would be extremely beneficial.
    (0)

    99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?

  9. #9
    Player Kitkat's Avatar
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    Mar 2011
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    436
    Character
    Kaliyah
    World
    Fenrir
    Main Class
    BLU Lv 99
    Quote Originally Posted by RaenRyong View Post
    Everywhere :x

    That said, having an Almace probably has something to do with that.
    Even without an 85 Almace (yet) I'm still allowed to melee on blu. Usually varies group to group, mainly cause they have all seen how bad the job can be played and would rather not take the chance. A well geared and common sense blu can melee without almace, but you'll do a good deal more with an 85 almace. Probably the biggest issue with blu is people forget just how much TP the spells feed and only gear to do spell damage rather than melee/ws damage too.

    Quote Originally Posted by Aeonk View Post
    If physical dmg is not cutting it, you have the option of dealing good magic damage as well. Get a build for Charged Whisker and Everyone's Grudge. You'll deal dmg on par if not better than any BLM or SCH.

    Although Almace users just get to tear shit up with the oversized sword.
    This is a good suggestion on those stubborn NM that have nasty AOE or are just physically resistant to damage. A good mage build and right atma can put blu up there with Blm, and in some cases surpass a blm. Some of the spells allow for up to 21 range away casting, other 15, and some of the newer ones 12' (just out of normal AOE range).
    (0)