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  1. #1
    Player Evogolist's Avatar
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    Dec 2012
    Location
    Bastok
    Posts
    67

    Adventuring fellow and Trust

    While I'm willing to accept that our adventuring fellow npcs may not get too much more attention, can you guys make it possible to remove our fellow npc from the party count and allow us to still summon them along with our trust npcs. Alot of us over the years have put in a lot of time lvling our fellows only for them to be tossed to the wayside by trust npcs. So dear devs, can you please at least consider this?
    (3)

  2. #2
    Player Numquam's Avatar
    Join Date
    Apr 2013
    Posts
    142
    Character
    Numquam
    World
    Bahamut
    Main Class
    BST Lv 99
    I would like the dev team to allow us to summon 6 trusts. Let the 6th trust take over the spot of our main and let us control that trust. Maybe even make it permanent. I would love to play as a trust NPC character and never go back to my regular character!! Sorry, been playing other MMOs and playing as one of the major NPC's in the game's storyline is an awesome experience. I personally would play as the Star Cyble.
    (0)

  3. #3
    Player Fynlar's Avatar
    Join Date
    Aug 2012
    Location
    Windurst
    Posts
    352
    Character
    Fynlar
    World
    Lakshmi
    Main Class
    WHM Lv 99
    Star Cyble
    Well, that's a new one on me.
    (0)

  4. #4
    Player Raydeus's Avatar
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    Jun 2013
    Location
    MogVault 101
    Posts
    603
    Quote Originally Posted by Fynlar View Post
    Well, that's a new one on me.
    It's the Cyborg version of the Star Sibyl from one of the possible futures. :3
    (2)
    'Don't ever, ever try to lie to the internet. Because they will catch you. They will de-construct your spin. They will remember everything you ever say for eternity.'
    - Lord Gaben

  5. #5
    Player
    Join Date
    Mar 2012
    Posts
    34
    Failing this, it would be nice if the Trust AI could recognize the adventuring fellow's hp/buff status at least.
    (2)

  6. #6
    Player Bluestar2kx's Avatar
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    Dec 2012
    Posts
    110
    Quote Originally Posted by Deirdre View Post
    Failing this, it would be nice if the Trust AI could recognize the adventuring fellow's hp/buff status at least.
    I can live with them being counted as a party member, technically they are, but this, this needs to be done^^
    It's esp hard to level them effectively when their much lower lvl and you're not a healing job, or if they aren't, or a good AoE and their dead.

    i found this leveling my rng that I had to set her as healer even tho I had a trust healer out, because otherwise she'd die really easily ;;
    She still can :/

    It would be a great benefit if trusts could recognize adventuring fellows for healing and protection/buffs.
    (1)

  7. #7
    Player Evogolist's Avatar
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    Dec 2012
    Location
    Bastok
    Posts
    67
    Quote Originally Posted by Bluestar2kx View Post
    I can live with them being counted as a party member, technically they are, but this, this needs to be done^^
    It's esp hard to level them effectively when their much lower lvl and you're not a healing job, or if they aren't, or a good AoE and their dead.

    i found this leveling my rng that I had to set her as healer even tho I had a trust healer out, because otherwise she'd die really easily ;;
    She still can :/

    It would be a great benefit if trusts could recognize adventuring fellows for healing and protection/buffs.
    Along with this I think adventuring fellows need some work done as far as mp management goes. They spend so much time casting and re-casting buffs that when the time comes and they really do need their mp pool for healing they're all out of mp. It sucks that when they created the fellows, they got stuck with the holy trinity (Tank, Dps, and healer). It should have been tank, attacker, offensive caster, and defensive/support caster.

    Since SE has said that they will continue QoL and bug fixes even after the November update, hopefully our fellows will get some good attention, not to mention being able to play nice with the trust npcs.
    (0)
    Last edited by Evogolist; 09-17-2015 at 09:15 AM.

  8. #8
    Community Rep Grekumah's Avatar
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    Jul 2014
    Posts
    349
    Adventuring fellows have always been counted as a party member since the time they were introduced, and we purposely didn't change this when we introduced alter egos through the use of Trust magic. Alter egos and adventuring fellows act the same in that they will occupy any available spots of a party, and this is the choice a player must make when using alter egos and/or adventuring fellows. As such, we currently have no plans to adjust fellows in this way.
    (2)
    Colby "Grekumah" Casaccia - Community Team

  9. #9
    Player
    Join Date
    Mar 2012
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    34
    Quote Originally Posted by Grekumah View Post
    Adventuring fellows have always been counted as a party member since the time they were introduced, and we purposely didn't change this when we introduced alter egos through the use of Trust magic. Alter egos and adventuring fellows act the same in that they will occupy any available spots of a party, and this is the choice a player must make when using alter egos and/or adventuring fellows. As such, we currently have no plans to adjust fellows in this way.
    Meaning no offense, but there's NO choice whatsoever. Adventuring fellows have limited AI, can't be buffed, and can't be cured, except by the player. There is no 'choice' to be made between the two, the only reason to use an adventuring fellow is you simply feel like leveling them and deliberately limit yourself compared to a Trust.
    (2)

  10. #10
    Player Raydeus's Avatar
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    Jun 2013
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    MogVault 101
    Posts
    603
    I still think Fellows should be ported into the Trust system instead. Get rid of the Pearl, make them Trust and make the Emptiness investigation quest give an item (food or otherwise) to enhance trusts instead. Something that increased their acc/att/def/m.def by 100 for 30 mins, or something useful like that.

    PS > Maybe make the tactics pearl be about tactics. Make it have a 10 charge enchantment that increased Trust stats for a period of time. And can only be obtained once a week.
    (1)
    Last edited by Raydeus; 09-22-2015 at 06:25 AM.
    'Don't ever, ever try to lie to the internet. Because they will catch you. They will de-construct your spin. They will remember everything you ever say for eternity.'
    - Lord Gaben